NG (Graham)
|
152ad240d0
|
Fix game event not getting saved to DB until first game switc #36h
|
2025-08-11 20:51:37 -04:00 |
|
NG (Graham)
|
690815b554
|
Configure for v0.4.0 cycle
|
2025-08-11 20:50:44 -04:00 |
|
NG (Graham)
|
2f0c100086
|
Switch over to release versions of non-repo same-org crates
v0.3.0
|
2025-08-03 22:32:28 -04:00 |
|
NG (Graham)
|
6fdb13b446
|
Fix some packaging issues
|
2025-08-03 21:47:25 -04:00 |
|
NG (Graham)
|
e54e17fc07
|
Fix some incorrect team base offsets #30
|
2025-08-03 18:23:24 -04:00 |
|
NG (Graham)
|
df017883c1
|
Add basic stats tracking #30
|
2025-08-03 18:15:25 -04:00 |
|
NG (Graham)
|
580ce69839
|
Add map ping support #30
|
2025-08-03 16:39:16 -04:00 |
|
NG (Graham)
|
721922c4ea
|
Fix inconsistent spawnpoint origins #30
|
2025-08-03 16:23:00 -04:00 |
|
NG (Graham)
|
1f3c3d84c4
|
Add all neptune maps spawn points #30
|
2025-08-03 15:12:48 -04:00 |
|
NG (Graham)
|
d4ba4d4db3
|
Add remaining Mars spawn points #30
|
2025-08-02 11:11:09 -04:00 |
|
NG (Graham)
|
3c87289702
|
Fix modules not showing up in generated weapon lists
|
2025-07-31 20:47:13 -04:00 |
|
NG (Graham)
|
1a17fa0f3a
|
Add another dev message
|
2025-07-31 18:29:28 -04:00 |
|
NG (Graham)
|
2e94fe25a3
|
Update README to point new users to release install instructions, mention multiplayer game data in privacy section
|
2025-07-31 17:42:27 -04:00 |
|
NG (Graham)
|
38c658d2c8
|
Add earth maps' spawn points #30
|
2025-07-29 20:59:54 -04:00 |
|
NG (Graham)
|
0c21ba8c94
|
Fix readme badge links
|
2025-07-28 20:39:30 -04:00 |
|
NG (Graham)
|
fd1620b929
|
Fix compile error due to auth error type change
|
2025-07-27 20:28:48 -04:00 |
|
NG (Graham)
|
233f6d3ad5
|
Also respond with banned error code on first request to web services server
|
2025-07-27 16:19:54 -04:00 |
|
NG (Graham)
|
89b1db35ba
|
Move Robocraft auth server to actix_web for better error responses #31
|
2025-07-27 16:12:45 -04:00 |
|
NG (Graham)
|
796304bc4a
|
Add missing team base configs #30
|
2025-07-27 11:21:44 -04:00 |
|
NG (Graham)
|
a0d6974a31
|
Get capture points workins #30 (mars 1 only)
|
2025-07-26 21:57:46 -04:00 |
|
NG (Graham)
|
c6bd9e110d
|
Use real spawn points when available #30
|
2025-07-26 11:50:32 -04:00 |
|
NG (Graham)
|
a27ae3d466
|
Make spawn points higher to work on all/more maps
|
2025-07-24 23:34:03 -04:00 |
|
NG (Graham)
|
194656933a
|
Fix multiplayer not ending with only one player ever connected
|
2025-07-24 22:40:19 -04:00 |
|
NG (Graham)
|
9f90c2e5fb
|
Handle game event change situation in lobby queue
|
2025-07-24 22:17:41 -04:00 |
|
NG (Graham)
|
f48334ef0c
|
Remove user from queue on lobby disconnect
|
2025-07-24 19:47:10 -04:00 |
|
NG (Graham)
|
a904423a83
|
Use elimination config from file instead of hardcoded #30
|
2025-07-22 22:39:38 -04:00 |
|
NG (Graham)
|
fd11b8746b
|
Save current game event to database for use in the match
|
2025-07-22 21:36:35 -04:00 |
|
NG (Graham)
|
0683de965b
|
Don't count time 4x as fast as it should be
|
2025-07-22 18:30:52 -04:00 |
|
NG (Graham)
|
52493bf166
|
Implement most of the occasional packets sent in elimination, expand interface for custom game logic #30
|
2025-07-22 18:27:41 -04:00 |
|
NG (Graham)
|
dfde0247a4
|
Fix player input change serdes, implement explicit disconnect #30
|
2025-07-21 23:01:56 -04:00 |
|
NG (Graham)
|
a452d37d22
|
Add some semblance of match end
|
2025-07-21 22:33:12 -04:00 |
|
NG (Graham)
|
3aa57dfc0d
|
Add some badges to README
|
2025-07-21 16:47:14 -04:00 |
|
NG (Graham)
|
b38a1ae03f
|
Add full destruction (no respawn) #30
|
2025-07-20 23:22:37 -04:00 |
|
NG (Graham)
|
fffb4e2576
|
Add basic cube damage broadcasters (damage is not applied) #30
|
2025-07-20 22:09:23 -04:00 |
|
NG (Graham)
|
4e9bcc36d6
|
Fix CPU number calculation and display in lots of places
|
2025-07-20 21:24:43 -04:00 |
|
NG (Graham)
|
37cbc8d85f
|
Allow two or more people to load into the same multiplayer match #30
|
2025-07-20 18:31:08 -04:00 |
|
NG (Graham)
|
cd45c22d0b
|
Add bare minimum single-user multiplayer functionality #30
|
2025-07-12 12:49:47 -04:00 |
|
NG (Graham)
|
1d404db209
|
Get part way through loading (to sync) #30
|
2025-07-06 17:36:52 -04:00 |
|
NG (Graham)
|
38ab4ba799
|
Create first event handler and framework for it
|
2025-07-03 21:53:34 -04:00 |
|
NG (Graham)
|
e69c7dabd6
|
Fix LRL interface for reference-counted connection objects
|
2025-07-03 18:07:08 -04:00 |
|
NG (Graham)
|
c2dc6088a0
|
Create initial multiplayer server skeleton
|
2025-07-01 20:04:11 -04:00 |
|
NG (Graham)
|
9f74a2e76a
|
Add support for matchmaker sending clients off to game server
|
2025-06-19 22:05:16 -04:00 |
|
NG (Graham)
|
8cd63c3122
|
Fix wrong username for non-username logins
|
2025-06-18 17:36:04 -04:00 |
|
NG (Graham)
|
33aab8f870
|
Fix dependency build error, rename operation modifier
|
2025-06-14 17:57:34 -04:00 |
|
NG (Graham)
|
180c14542c
|
Set version to v0.3.0
|
2025-06-10 20:54:07 -04:00 |
|
NG (Graham)
|
4baa1ef911
|
Add minimum matchmaking lobby server
|
2025-06-10 20:52:36 -04:00 |
|
NG (Graham)
|
5e2a915892
|
Update to patch v0.2.1
v0.2.1
|
2025-06-07 22:09:07 -04:00 |
|
NG (Graham)
|
6f43b3191a
|
Fix steam ID querying as u64 (it's a string, actually) causing crashes in unexpected places
|
2025-06-07 22:07:33 -04:00 |
|
NG (Graham)
|
192fa0ccf3
|
Fix typo in privacy policy and add some examples of personal IDs
|
2025-06-06 20:46:05 -04:00 |
|
NG (Graham)
|
4914e2057a
|
Use i32 for database IDs since that's support for postgres too
v0.2.0
|
2025-06-06 20:20:19 -04:00 |
|