mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Add support for matchmaker sending clients off to game server
This commit is contained in:
2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -2983,7 +2983,7 @@ checksum = "7edddbd0b52d732b21ad9a5fab5c704c14cd949e5e9a1ec5929a24fded1b904c"
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[[package]]
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name = "polariton"
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version = "0.2.0"
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version = "0.3.0"
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dependencies = [
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"tokio",
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]
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@@ -33,7 +33,7 @@ libfj = { version = "0.8" }
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log = "0.4"
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env_logger = "0.11"
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clap = { version = "4.5", features = [ "derive" ] }
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polariton = { version = "0.2", path = "../polariton", features = [ "tokio-async" ] }
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polariton = { version = "0.3", path = "../polariton", features = [ "tokio-async" ] }
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polariton_server = { version = "0.3", path = "../polariton/server", features = [ "tokio-async" ] }
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#polariton = { version = "0.2", features = [ "tokio-async" ] }
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#polariton_server = { version = "0.3", features = [ "tokio-async" ] }
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@@ -72,3 +72,32 @@ pub enum SingleplayerErrorCode {
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MaintenanceMode = 4,
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DuplicateLogin = 5,
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}
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#[repr(i16)]
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#[allow(dead_code)]
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#[derive(Debug)]
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pub enum LobbyReasonCode {
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UnexpectedError = -1,
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Ok = 0,
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MaintenanceMode = 1,
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RobotValidationError = 2,
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LoggedInOtherLocation = 3,
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GroupFailedChecks = 4,
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ConnectionTestFailed = 5,
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WrongGameModeForParty = 6,
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BrawlConnectionTestFailed = 7,
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PartyNotAllowed = 8,
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NoSuitableLobbyFound = 9,
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EventSystemExpired = 10
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}
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impl LobbyReasonCode {
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pub(crate) fn from_service_error(err: i16) -> Self {
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match err {
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0 /* None */ => Self::Ok,
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125 => Self::MaintenanceMode,
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140 => Self::RobotValidationError,
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_ => Self::UnexpectedError,
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}
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}
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}
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@@ -82,7 +82,7 @@ impl GameMap {
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}
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#[repr(u8)]
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#[derive(Copy, Clone)]
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#[derive(Copy, Clone, Hash, Eq, PartialEq)]
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pub enum GameMode {
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BattleArena = 0,
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SuddenDeath = 1,
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@@ -121,7 +121,7 @@ impl GameMode {
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}
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#[repr(u8)]
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#[derive(Copy, Clone)]
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#[derive(Copy, Clone, Hash, Eq, PartialEq)]
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pub enum MapVisibility {
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Good = 0,
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Poor = 1,
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@@ -1,5 +1,6 @@
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use polariton::operation::Typed;
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#[derive(Clone)]
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pub struct PlayerData {
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pub name: String,
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pub display_name: String,
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@@ -12,6 +13,7 @@ pub struct PlayerData {
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pub has_premium: bool,
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pub robot_uuid: String,
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pub cpu: i32,
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pub avatar_id: Option<i32>,
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pub weapon_order: Vec<i32>,
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pub colour_map: Vec<u8>,
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pub is_ai: bool,
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@@ -52,6 +54,41 @@ impl PlayerData {
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}
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Ok(42 + self.robot_map.len() + (self.weapon_order.len() * 4) + self.colour_map.len() + (self.weapon_rank.len() * 8) + total_len)
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}
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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let weapon_ranks = Typed::Dict(polariton::operation::Dict {
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key_ty: polariton::serdes::TypePrefix::Int,
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val_ty: polariton::serdes::TypePrefix::Int,
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items: self.weapon_rank.clone().into_iter().map(|(k, v)| (Typed::Int(k), Typed::Int(v))).collect(),
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});
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Typed::HashMap(vec![
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(Typed::Str("name".into()), Typed::Str(self.name.clone().into())),
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(Typed::Str("displayName".into()), Typed::Str(self.display_name.clone().into())),
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(Typed::Str("robotName".into()), Typed::Str(self.robot_name.clone().into())),
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(Typed::Str("cubeMap".into()), Typed::Bytes(self.robot_map.clone().into())),
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(Typed::Str("colourMap".into()), Typed::Bytes(self.colour_map.clone().into())),
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(Typed::Str("spawnEffect".into()), Typed::Str(self.spawn_effect.clone().into())),
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(Typed::Str("deathEffect".into()), Typed::Str(self.death_effect.clone().into())),
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//(Typed::Str("groupId".into()), Typed::Int(self.group)), // FIXME
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(Typed::Str("groupId".into()), Typed::Int(self.team)), // not strongly enforced in EnterBattleEventListener
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(Typed::Str("team".into()), Typed::Int(self.team)), // not strongly enforced in EnterBattleEventListener (but has to be parsable into an i32)
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(Typed::Str("hasPremium".into()), Typed::Bool(self.has_premium)),
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(Typed::Str("weaponOrder".into()), Typed::IntArr(self.weapon_order.clone().into())),
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(Typed::Str("robotUniqueID".into()), Typed::Str(self.robot_uuid.clone().into())),
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(Typed::Str("cpu".into()), Typed::Int(self.cpu)), // not strongly enforced in EnterBattleEventListener
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(Typed::Str("useCustomAvatar".into()), Typed::Bool(self.avatar_id.is_none())),
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(Typed::Str("avatarId".into()), Typed::Int(self.avatar_id.unwrap_or(0))),
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(Typed::Str("masteryLevel".into()), Typed::Int(self.mastery)),
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(Typed::Str("tier".into()), Typed::Int(self.tier)),
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(Typed::Str("playerRank".into()), Typed::Int(self.player_rank)),
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(Typed::Str("weaponRanks".into()), weapon_ranks),
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(Typed::Str("isAI".into()), Typed::Bool(self.is_ai)),
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// only required if clanName exists
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/*(Typed::Str("clanName".into()), Typed::Str(todo!())),
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(Typed::Str("clanUseCustomAvatar".into()), Typed::Bool(todo!())),
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(Typed::Str("clanDefaultAvatarID".into()), Typed::Int(todo!())),*/
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].into())
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}
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}
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pub struct PlayerDatas {
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@@ -12,6 +12,8 @@ pub struct BattleConfig {
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pub singleplayer: super::SingleplayerConfig,
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#[serde(default = "default_rotation")]
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pub rotation: GameEventSequence,
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#[serde(default = "default_multiplayer")]
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pub multiplayer: super::MultiplayerConfig,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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@@ -472,3 +474,11 @@ fn default_rotation() -> GameEventSequence {
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]
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}
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}
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fn default_multiplayer() -> super::MultiplayerConfig {
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super::MultiplayerConfig {
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players_per_game: 1,
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enabled: true,
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network: super::multiplayer::default_net_conf(),
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}
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}
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@@ -353,4 +353,16 @@ impl <C: Clone + Send> super::ConfigProvider<C> for CubeConfig {
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items: id_map,
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})
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}*/
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fn players_per_game(&self) -> usize {
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self.battle.multiplayer.players_per_game
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}
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fn is_multiplayer_enabled(&self) -> bool {
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self.battle.multiplayer.enabled
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}
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fn network_config(&self) -> crate::persist::NetworkConf {
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self.battle.multiplayer.network.clone()
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}
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}
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@@ -25,8 +25,11 @@ pub trait ConfigProvider<C: Clone> {
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fn cubes(&self) -> &'_ std::collections::HashMap<String, crate::persist::Cube>;
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fn chat_system_config(&self) -> ChatSystemConfig;
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fn gamemode_events(&self) -> GameEventSequence;
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// FIXME don't use serializable types in traits
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fn singleplayer_details(&self) -> SingleplayerConfig;
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fn players_per_game(&self) -> usize;
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fn is_multiplayer_enabled(&self) -> bool;
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// FIXME don't use serializable types in traits
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fn network_config(&self) -> crate::persist::NetworkConf;
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}
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pub struct CompleteCampaignProvider {
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@@ -35,6 +35,9 @@ pub use chat::{ChatConfig, ChatCommand, ChatOperation, BuiltInChatOperation};
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mod vehicle_factory;
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pub use vehicle_factory::{FactoryConfig, AdapterSettings, ArcFactorySettings};
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mod multiplayer;
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pub use multiplayer::{MultiplayerConfig, NetworkConf};
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pub(self) const VALID_ROBOT: &[u8] = &[64,
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0,
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0,
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48
rc_core/src/persist/multiplayer.rs
Normal file
48
rc_core/src/persist/multiplayer.rs
Normal file
@@ -0,0 +1,48 @@
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use serde::{Serialize, Deserialize};
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct MultiplayerConfig {
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pub players_per_game: usize,
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pub enabled: bool,
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#[serde(default = "default_net_conf")]
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pub network: NetworkConf,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct NetworkConf {
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pub network_channel_ty: String,
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pub max_sent_message_queue_size: u16,
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pub is_acks_long: bool,
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pub network_drop_threshold: u8,
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pub packet_size: u16,
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pub max_combined_reliable_message_count: u16,
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pub max_combined_reliable_message_size: u16,
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pub min_update_timeout: u16,
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pub max_delay: i64,
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pub overflow_threshold: u8,
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pub max_packet_size: u16,
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pub resend_delay_base: f64,
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pub resend_delay_rtt_mult: f64,
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pub network_peer_update_interval: i32,
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pub max_delay_for_disconnect_ms: i32,
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}
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pub(super) fn default_net_conf() -> NetworkConf {
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NetworkConf {
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network_channel_ty: "3113".to_owned(),
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max_sent_message_queue_size: 64,
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is_acks_long: true,
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network_drop_threshold: 80,
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packet_size: 1200,
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max_combined_reliable_message_count: 20,
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max_combined_reliable_message_size: 200,
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min_update_timeout: 1,
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max_delay: 1,
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overflow_threshold: 10,
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max_packet_size: 5888,
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resend_delay_base: 0.1,
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resend_delay_rtt_mult: 0.5,
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network_peer_update_interval: 1,
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max_delay_for_disconnect_ms: 1000,
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}
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}
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@@ -261,6 +261,50 @@ impl UserData {
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self.perms.administrator | self.perms.developer
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}
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async fn user_player_data(&self) -> Result<crate::data::player_data::PlayerData, polariton_server::operations::SimpleOpError> {
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let current_slot = self.db.garage_selected(self.account.id).await.map_err(|e| {
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log::error!("Failed to retrieve selected vehicle for user_id {} (user_player_data): {}", self.account.id, e);
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polariton_server::operations::SimpleOpError::with_message(DATABASE_ERR, format!("Could not retrieve selected garage: {}", e))
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})?
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.ok_or_else(|| {
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log::error!("Failed to find selected vehicle for user_id {} (user_player_data)", self.account.id);
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polariton_server::operations::SimpleOpError::with_message(INVALID_ROBOT_ERR, "No selected garage".to_owned())
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})?;
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let user_uuid = self.token.uuid.clone();
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let weapon_order = oj_rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| x as i32).collect::<Vec<_>>();
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let user_avatar_aux = self.db.user_aux_by_user_id_and_descriptor(self.account.id, oj_rc_database::schema::user_aux::Descriptor::AvatarId).await.map_err(|e| {
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log::error!("Failed to retrieve avatar for user_id {} (user_player_data): {}", self.account.id, e);
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polariton_server::operations::SimpleOpError::with_message(DATABASE_ERR, format!("Could not retrieve avatar: {}", e))
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})?
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.ok_or_else(|| {
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log::error!("Failed to find avatar for user_id {} (user_player_data)", self.account.id);
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polariton_server::operations::SimpleOpError::with_message(UNEXPECTED_ERR, "No avatar".to_owned())
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})?;
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let avatar_id: Result<i32, _> = user_avatar_aux.data.parse();
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// real user MUST be last
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Ok(crate::data::player_data::PlayerData {
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name: user_uuid.clone(),
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display_name: self.account.display_name.clone(),
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mastery: current_slot.mastery_level as i32,
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tier: 1, // FIXME
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robot_name: current_slot.name,
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robot_map: current_slot.robot_data.clone(),
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team: 0,
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has_premium: false, // FIXME
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robot_uuid: super::i64_as_uuid_str(current_slot.uuid).into(),
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cpu: current_slot.total_robot_cpu as i32,
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avatar_id: avatar_id.ok(),
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weapon_order: weapon_order.clone(),
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colour_map: current_slot.colour_data.clone(),
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is_ai: false,
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spawn_effect: current_slot.spawn_animation_id,
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death_effect: current_slot.death_animation_id,
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player_rank: 1, // FIXME
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weapon_rank: oj_rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| (x as i32, if x == 0 { 0 } else { 1 })).collect(),
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})
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}
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async fn resolve_some_singleplayer_vehicles(&self, factory: &dyn oj_rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser, singleplayer_config: &crate::persist::config::SingleplayerConfig) -> Result<Vec<crate::data::player_data::PlayerData>, i16> {
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use rand::seq::IndexedRandom;
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let mut players = Vec::with_capacity((singleplayer_config.max_enemies + singleplayer_config.max_teammates + 1) as usize);
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@@ -302,6 +346,7 @@ impl UserData {
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has_premium: false,
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robot_uuid: uuid_str,
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cpu: 420,
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avatar_id: None, // not serialised
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weapon_order: weapons_guess,
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colour_map: factory_vehicle.0.colour_data,
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is_ai: true,
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@@ -335,6 +380,7 @@ impl UserData {
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has_premium: false,
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robot_uuid: uuid_str,
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cpu: db_vehicle.total_robot_cpu as i32,
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avatar_id: None, // not serialised
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weapon_order: oj_rc_database::schema::parse_int_csv(&db_vehicle.weapon_order).into_iter().map(|x| x as i32).collect::<Vec<_>>(),
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colour_map: db_vehicle.colour_data,
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is_ai: true,
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@@ -372,6 +418,7 @@ impl UserData {
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has_premium: false,
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robot_uuid: uuid_str,
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cpu: 420, // FIXME
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avatar_id: None, // not serialised
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weapon_order: weapons_guess,
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colour_map: colour_data.to_owned(),
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is_ai: true,
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@@ -790,37 +837,10 @@ impl <C: Clone> super::User<C> for UserData {
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async fn singleplayer_robots(&self, factory: &dyn oj_rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser, singleplayer_config: &crate::persist::config::SingleplayerConfig) -> Result<polariton::operation::Typed<C>, i16> {
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//self.err_on_banned().await?;
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let mut vehicles = self.resolve_some_singleplayer_vehicles(factory, weapon_order, singleplayer_config).await?;
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let current_slot = self.db.garage_selected(self.account.id).await.map_err(|e| {
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log::error!("Failed to retrieve selected vehicle for user_id {} (singleplayer_robots): {}", self.account.id, e);
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DATABASE_ERR
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})?
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.ok_or_else(|| {
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log::error!("Failed to find selected vehicle for user_id {} (singleplayer_robots)", self.account.id);
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INVALID_ROBOT_ERR
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})?;
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let user_uuid = self.token.uuid.clone();
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let weapon_order = oj_rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| x as i32).collect::<Vec<_>>();
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let user_bot = self.user_player_data().await?;
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// real user MUST be last
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vehicles.push(crate::data::player_data::PlayerData {
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name: user_uuid.clone(),
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display_name: self.account.display_name.clone(),
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mastery: current_slot.mastery_level as i32,
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tier: 1, // FIXME
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robot_name: current_slot.name,
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robot_map: current_slot.robot_data.clone(),
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team: 0,
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has_premium: false, // FIXME
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robot_uuid: super::i64_as_uuid_str(current_slot.uuid).into(),
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cpu: current_slot.total_robot_cpu as i32,
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weapon_order: weapon_order.clone(),
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colour_map: current_slot.colour_data.clone(),
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is_ai: false,
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spawn_effect: "Spawn_Warp".to_owned(), // FIXME
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death_effect: "Explosion_Warp".to_owned(), // FIXME
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player_rank: 1, // FIXME
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weapon_rank: oj_rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| (x as i32, if x == 0 { 0 } else { 1 })).collect(),
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});
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vehicles.push(user_bot);
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Ok(crate::data::player_data::PlayerDatas {
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players: vehicles,
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}.as_transmissible())
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@@ -1074,3 +1094,17 @@ impl super::ChatUser for UserData {
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}
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}
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}
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#[async_trait::async_trait]
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impl super::LobbyUser for UserData {
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async fn player_data(&self) -> Result<crate::data::player_data::PlayerData, polariton_server::operations::SimpleOpError> {
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self.user_player_data().await.map_err(|e| {
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if let Some(msg) = e.error_msg() {
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polariton_server::operations::SimpleOpError::with_message(crate::data::error_codes::LobbyReasonCode::from_service_error(e.error_code()) as i16, msg.to_owned())
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} else {
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||||
polariton_server::operations::SimpleOpError::with_code(crate::data::error_codes::LobbyReasonCode::from_service_error(e.error_code()) as i16)
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||||
}
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||||
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||||
})
|
||||
}
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||||
}
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||||
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@@ -11,7 +11,7 @@ mod inventory;
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pub use inventory::UnlockedParts;
|
||||
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mod traits;
|
||||
pub use traits::{UserProvider, User, UserToken, UserSlots, UserSlotData, VehicleData, UserInfo, UserLoginInfo, ExtraUserInfo, UserAuthenticator, NewSlotData, UserId, RegistrationInfo, VehicleUploadData, ChatUser, AvatarInfo, GetAvatarInfo, ControlData, ControlType, CustomisationData, GetCustomisationData, SetSanction, SanctionType};
|
||||
pub use traits::{UserProvider, User, UserToken, UserSlots, UserSlotData, VehicleData, UserInfo, UserLoginInfo, ExtraUserInfo, UserAuthenticator, NewSlotData, UserId, RegistrationInfo, VehicleUploadData, ChatUser, AvatarInfo, GetAvatarInfo, ControlData, ControlType, CustomisationData, GetCustomisationData, SetSanction, SanctionType, LobbyUser};
|
||||
|
||||
pub const TOKEN_SECRET_FILENAME: &str = "token_secret.key";
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ pub trait UserAuthenticator {
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
pub trait User<C>: ChatUser {
|
||||
pub trait User<C>: ChatUser + LobbyUser {
|
||||
fn ext(&self, ty: std::any::TypeId) -> Option<&'_ (dyn std::any::Any + Send + Sync + 'static)>;
|
||||
fn token(&self) -> &'_ super::UserToken;
|
||||
fn is_mod(&self) -> bool;
|
||||
@@ -225,3 +225,8 @@ impl SanctionType {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
pub trait LobbyUser {
|
||||
async fn player_data(&self) -> Result<crate::data::player_data::PlayerData, polariton_server::operations::SimpleOpError>;
|
||||
}
|
||||
|
||||
@@ -19,6 +19,10 @@ pub struct CliArgs {
|
||||
#[arg(long, default_value_t = {"../data/robocraft".to_string()})]
|
||||
pub data: String,
|
||||
|
||||
/// Domain and port of the game match server
|
||||
#[arg(long, default_value_t = {"127.0.0.1:4542".to_string()})]
|
||||
pub redirect: String,
|
||||
|
||||
/// Handle one connection and then exit
|
||||
#[arg(short = '1', long)]
|
||||
pub once: bool,
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
pub mod network;
|
||||
|
||||
60
rc_lobby_room/src/data/network.rs
Normal file
60
rc_lobby_room/src/data/network.rs
Normal file
@@ -0,0 +1,60 @@
|
||||
#[derive(Clone)]
|
||||
pub struct NetworkConfigData {
|
||||
pub network_channel_ty: String,
|
||||
pub max_sent_message_queue_size: u16,
|
||||
pub is_acks_long: bool,
|
||||
pub network_drop_threshold: u8,
|
||||
pub packet_size: u16,
|
||||
pub max_combined_reliable_message_count: u16,
|
||||
pub max_combined_reliable_message_size: u16,
|
||||
pub min_update_timeout: u16, // stored as a u32 for some reason
|
||||
pub max_delay: i64,
|
||||
pub overflow_threshold: u8,
|
||||
pub max_packet_size: u16,
|
||||
pub resend_delay_base: f64,
|
||||
pub resend_delay_rtt_mult: f64,
|
||||
pub network_peer_update_interval: i32,
|
||||
pub max_delay_for_disconnect: i32, // milliseconds
|
||||
}
|
||||
|
||||
impl NetworkConfigData {
|
||||
pub fn as_transmissible<C>(&self) -> polariton::operation::Typed<C> {
|
||||
polariton::operation::Typed::HashMap(vec![
|
||||
(polariton::operation::Typed::Str("NetworkChannelTypes".into()), polariton::operation::Typed::Str(self.network_channel_ty.clone().into())),
|
||||
(polariton::operation::Typed::Str("MaxSentMessageQueueSize".into()), polariton::operation::Typed::Long(self.max_sent_message_queue_size as _)),
|
||||
(polariton::operation::Typed::Str("IsAcksLong".into()), polariton::operation::Typed::Long(self.is_acks_long as _)),
|
||||
(polariton::operation::Typed::Str("NetworkDropThreshold".into()), polariton::operation::Typed::Long(self.network_drop_threshold as _)),
|
||||
(polariton::operation::Typed::Str("PacketSize".into()), polariton::operation::Typed::Long(self.packet_size as _)),
|
||||
(polariton::operation::Typed::Str("MaxCombinedReliableMessageCount".into()), polariton::operation::Typed::Long(self.max_combined_reliable_message_count as _)),
|
||||
(polariton::operation::Typed::Str("MaxCombinedReliableMessageSize".into()), polariton::operation::Typed::Long(self.max_combined_reliable_message_size as _)),
|
||||
(polariton::operation::Typed::Str("MinUpdateTimeout".into()), polariton::operation::Typed::Long(self.min_update_timeout as _)),
|
||||
(polariton::operation::Typed::Str("MaxDelay".into()), polariton::operation::Typed::Long(self.max_delay)),
|
||||
(polariton::operation::Typed::Str("OverflowThreshold".into()), polariton::operation::Typed::Long(self.overflow_threshold as _)),
|
||||
(polariton::operation::Typed::Str("MaxPacketSize".into()), polariton::operation::Typed::Long(self.max_packet_size as _)),
|
||||
(polariton::operation::Typed::Str("ResendDelayBase".into()), polariton::operation::Typed::Double(self.resend_delay_base)),
|
||||
(polariton::operation::Typed::Str("ResendDelayRttMult".into()), polariton::operation::Typed::Double(self.resend_delay_rtt_mult)),
|
||||
(polariton::operation::Typed::Str("NetworkPeerUpdateInterval".into()), polariton::operation::Typed::Long(self.network_peer_update_interval as _)),
|
||||
(polariton::operation::Typed::Str("MaxMillisecondsDelayForBeingDisconnected".into()), polariton::operation::Typed::Long(self.max_delay_for_disconnect as _)),
|
||||
].into())
|
||||
}
|
||||
|
||||
pub fn from_conf(conf: oj_rc_core::persist::NetworkConf) -> Self {
|
||||
Self {
|
||||
network_channel_ty: conf.network_channel_ty,
|
||||
max_sent_message_queue_size: conf.max_sent_message_queue_size,
|
||||
is_acks_long: conf.is_acks_long,
|
||||
network_drop_threshold: conf.network_drop_threshold,
|
||||
packet_size: conf.packet_size,
|
||||
max_combined_reliable_message_count: conf.max_combined_reliable_message_count,
|
||||
max_combined_reliable_message_size: conf.max_combined_reliable_message_size,
|
||||
min_update_timeout: conf.min_update_timeout,
|
||||
max_delay: conf.max_delay,
|
||||
overflow_threshold: conf.overflow_threshold,
|
||||
max_packet_size: conf.max_packet_size,
|
||||
resend_delay_base: conf.resend_delay_base,
|
||||
resend_delay_rtt_mult: conf.resend_delay_rtt_mult,
|
||||
network_peer_update_interval: conf.network_peer_update_interval,
|
||||
max_delay_for_disconnect: conf.max_delay_for_disconnect_ms,
|
||||
}
|
||||
}
|
||||
}
|
||||
77
rc_lobby_room/src/events/battle_enter.rs
Normal file
77
rc_lobby_room/src/events/battle_enter.rs
Normal file
@@ -0,0 +1,77 @@
|
||||
const HOST_IP_PARAM_KEY: u8 = 6; // seems to actually be an IP address or domain name
|
||||
const HOST_PORT_PARAM_KEY: u8 = 7;
|
||||
const MAP_NAME_PARAM_KEY: u8 = 8;
|
||||
const GAME_MODE_PARAM_KEY: u8 = 1;
|
||||
const GAME_GUID_PARAM_KEY: u8 = 40;
|
||||
const IS_RANKED_PARAM_KEY: u8 = 25;
|
||||
const IS_CUSTOM_GAME_PARAM_KEY: u8 = 27;
|
||||
const MAP_VISIBILITY_PARAM_KEY: u8 = 28;
|
||||
const IS_AUTO_HEAL_PARAM_KEY: u8 = 42;
|
||||
const PLAYER_DATA_PARAM_KEY: u8 = 5;
|
||||
const NETWORK_CONFIG_PARAM_KEY: u8 = 23;
|
||||
|
||||
pub struct BattleEnter {
|
||||
pub host: String,
|
||||
pub port: u16,
|
||||
pub map: String,
|
||||
pub mode: oj_rc_core::data::game_mode::GameMode,
|
||||
pub guid: String,
|
||||
pub is_ranked: bool,
|
||||
pub is_custom: bool,
|
||||
pub visibility: Option<oj_rc_core::data::game_mode::MapVisibility>, // ?
|
||||
pub auto_heal: bool,
|
||||
pub player_datas: Vec<oj_rc_core::data::player_data::PlayerData>,
|
||||
pub network_config: crate::data::network::NetworkConfigData,
|
||||
}
|
||||
|
||||
impl BattleEnter {
|
||||
const CODE: u8 = 5;
|
||||
|
||||
fn as_transmissible<C>(&self) -> Vec<(u8, polariton::operation::Typed<C>)> {
|
||||
let player_datas = polariton::operation::Typed::Arr(polariton::operation::Arr {
|
||||
ty: polariton::serdes::TypePrefix::HashMap,
|
||||
items: self.player_datas.iter().map(|x| x.as_transmissible()).collect()
|
||||
});
|
||||
let mut vec = Vec::with_capacity(11);
|
||||
vec.push((HOST_IP_PARAM_KEY, polariton::operation::Typed::Str(self.host.clone().into())));
|
||||
vec.push((HOST_PORT_PARAM_KEY, polariton::operation::Typed::Int(self.port as _)));
|
||||
vec.push((MAP_NAME_PARAM_KEY, polariton::operation::Typed::Str(self.map.clone().into())));
|
||||
vec.push((GAME_MODE_PARAM_KEY, polariton::operation::Typed::Int(self.mode as i32)));
|
||||
vec.push((GAME_GUID_PARAM_KEY, polariton::operation::Typed::Str(self.guid.clone().into())));
|
||||
vec.push((IS_RANKED_PARAM_KEY, polariton::operation::Typed::Bool(self.is_ranked)));
|
||||
vec.push((IS_CUSTOM_GAME_PARAM_KEY, polariton::operation::Typed::Bool(self.is_custom)));
|
||||
if let Some(visibility) = self.visibility {
|
||||
vec.push((MAP_VISIBILITY_PARAM_KEY, polariton::operation::Typed::Int(visibility as i32)));
|
||||
}
|
||||
vec.push((IS_AUTO_HEAL_PARAM_KEY, polariton::operation::Typed::Bool(self.auto_heal)));
|
||||
vec.push((PLAYER_DATA_PARAM_KEY, player_datas));
|
||||
vec.push((NETWORK_CONFIG_PARAM_KEY, self.network_config.as_transmissible()));
|
||||
vec
|
||||
}
|
||||
}
|
||||
|
||||
impl <C: Send + 'static> polariton_server::events::IntoEvent<C> for BattleEnter {
|
||||
const CHANNEL: u8 = 0;
|
||||
const ENCRYPT: bool = true;
|
||||
const RELIABLE: bool = true;
|
||||
|
||||
fn into_event(self) -> polariton::operation::Event<C> {
|
||||
polariton::operation::Event {
|
||||
code: Self::CODE,
|
||||
params: self.as_transmissible().into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl <C: Send + 'static> polariton_server::events::IntoEvent<C> for &BattleEnter {
|
||||
const CHANNEL: u8 = 0;
|
||||
const ENCRYPT: bool = true;
|
||||
const RELIABLE: bool = true;
|
||||
|
||||
fn into_event(self) -> polariton::operation::Event<C> {
|
||||
polariton::operation::Event {
|
||||
code: BattleEnter::CODE,
|
||||
params: self.as_transmissible().into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
18
rc_lobby_room/src/events/battle_found.rs
Normal file
18
rc_lobby_room/src/events/battle_found.rs
Normal file
@@ -0,0 +1,18 @@
|
||||
pub struct BattleFound;
|
||||
|
||||
impl BattleFound {
|
||||
const CODE: u8 = 3;
|
||||
}
|
||||
|
||||
impl <C: Send + 'static> polariton_server::events::IntoEvent<C> for BattleFound {
|
||||
const CHANNEL: u8 = 0;
|
||||
const ENCRYPT: bool = true;
|
||||
const RELIABLE: bool = true;
|
||||
|
||||
fn into_event(self) -> polariton::operation::Event<C> {
|
||||
polariton::operation::Event {
|
||||
code: Self::CODE,
|
||||
params: polariton::operation::ParameterTable::with_capacity(0),
|
||||
}
|
||||
}
|
||||
}
|
||||
27
rc_lobby_room/src/events/enqueue_error.rs
Normal file
27
rc_lobby_room/src/events/enqueue_error.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
const DATA_PARAM_KEY: u8 = 21;
|
||||
const TEXT_PARAM_KEY: u8 = 22;
|
||||
|
||||
pub struct QueueJoinError {
|
||||
pub code: i16,
|
||||
pub text: String,
|
||||
}
|
||||
|
||||
impl QueueJoinError {
|
||||
const CODE: u8 = 1;
|
||||
}
|
||||
|
||||
impl <C: Send + 'static> polariton_server::events::IntoEvent<C> for QueueJoinError {
|
||||
const CHANNEL: u8 = 0;
|
||||
const ENCRYPT: bool = true;
|
||||
const RELIABLE: bool = true;
|
||||
|
||||
fn into_event(self) -> polariton::operation::Event<C> {
|
||||
polariton::operation::Event {
|
||||
code: Self::CODE,
|
||||
params: vec![
|
||||
(DATA_PARAM_KEY, polariton::operation::Typed::Short(self.code)),
|
||||
(TEXT_PARAM_KEY, polariton::operation::Typed::Str(self.text.into())),
|
||||
].into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
3
rc_lobby_room/src/events/mod.rs
Normal file
3
rc_lobby_room/src/events/mod.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
pub mod battle_found;
|
||||
pub mod battle_enter;
|
||||
pub mod enqueue_error;
|
||||
110
rc_lobby_room/src/lobby.rs
Normal file
110
rc_lobby_room/src/lobby.rs
Normal file
@@ -0,0 +1,110 @@
|
||||
use std::{collections::HashMap, hash::Hash};
|
||||
|
||||
#[derive(Hash, Eq, PartialEq, Clone)]
|
||||
struct QueueKey {
|
||||
map: String,
|
||||
mode: oj_rc_core::data::game_mode::GameMode,
|
||||
visibility: oj_rc_core::data::game_mode::MapVisibility,
|
||||
auto_heal: bool,
|
||||
}
|
||||
|
||||
struct QueueUser {
|
||||
emitter: polariton_server::events::EventEmitter,
|
||||
player: oj_rc_core::data::player_data::PlayerData,
|
||||
}
|
||||
|
||||
pub struct QueueHandler {
|
||||
users_in_queue: std::sync::Mutex<HashMap<QueueKey, Vec<QueueUser>>>,
|
||||
users_per_game: usize,
|
||||
is_enabled: bool,
|
||||
hostname: String,
|
||||
hostport: u16,
|
||||
network_conf: crate::data::network::NetworkConfigData,
|
||||
}
|
||||
|
||||
impl QueueHandler {
|
||||
pub fn new(conf: &oj_rc_core::ConfigImpl, game_host: &str) -> Self {
|
||||
let (domain, port_str) = game_host.split_once(':').expect("Invalid redirect address (must be domain:port)");
|
||||
Self {
|
||||
users_in_queue: std::sync::Mutex::new(HashMap::new()),
|
||||
users_per_game: oj_rc_core::ConfigProvider::<()>::players_per_game(conf),
|
||||
is_enabled: oj_rc_core::ConfigProvider::<()>::is_multiplayer_enabled(conf),
|
||||
hostname: domain.to_owned(),
|
||||
hostport: port_str.parse().expect("Invalid redirect port"),
|
||||
network_conf: crate::data::network::NetworkConfigData::from_conf(oj_rc_core::ConfigProvider::<()>::network_config(conf)),
|
||||
}
|
||||
}
|
||||
|
||||
fn enter_match(&self, key: &QueueKey, players: &Vec<QueueUser>) {
|
||||
use std::hash::Hasher;
|
||||
let mut hasher = std::hash::DefaultHasher::new();
|
||||
key.hash(&mut hasher);
|
||||
let guid = oj_rc_core::persist::user::uuid_sanitize(hasher.finish() as i64);
|
||||
let guid_str = oj_rc_core::persist::user::i64_as_uuid_str(guid);
|
||||
let player_datas = players.iter().map(|x| x.player.clone()).collect();
|
||||
let enter_battle_ev = crate::events::battle_enter::BattleEnter {
|
||||
host: self.hostname.clone(),
|
||||
port: self.hostport,
|
||||
map: key.map.clone(),
|
||||
mode: key.mode,
|
||||
guid: guid_str,
|
||||
is_ranked: false,
|
||||
is_custom: false,
|
||||
visibility: Some(key.visibility),
|
||||
auto_heal: key.auto_heal,
|
||||
player_datas,
|
||||
network_config: self.network_conf.clone(),
|
||||
};
|
||||
let arc_event = std::sync::Arc::new(enter_battle_ev);
|
||||
for player in players.iter() {
|
||||
tokio::spawn(Self::send_events_to_player(arc_event.clone(), player.emitter.clone()));
|
||||
}
|
||||
}
|
||||
|
||||
async fn send_events_to_player(enter_event: std::sync::Arc<crate::events::battle_enter::BattleEnter>, sender: polariton_server::events::EventEmitter) {
|
||||
const WAIT_BEFORE_ENTER: std::time::Duration = std::time::Duration::from_secs(2);
|
||||
if sender.emit(crate::events::battle_found::BattleFound) {
|
||||
tokio::time::sleep(WAIT_BEFORE_ENTER).await;
|
||||
sender.emit(enter_event.as_ref());
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn join_queue(&self, map: String, mode: oj_rc_core::data::game_mode::GameMode, visibility: oj_rc_core::data::game_mode::MapVisibility, auto_heal: bool, user: &(dyn oj_rc_core::persist::user::User<()> + Send + Sync), event_emitter: polariton_server::events::EventEmitter) {
|
||||
if !self.is_enabled {
|
||||
event_emitter.emit(crate::events::enqueue_error::QueueJoinError {
|
||||
code: oj_rc_core::data::error_codes::LobbyReasonCode::NoSuitableLobbyFound as i16,
|
||||
text: "Multiplayer is not enabled".to_owned(),
|
||||
});
|
||||
return;
|
||||
}
|
||||
let key = QueueKey {
|
||||
map, mode, visibility, auto_heal,
|
||||
};
|
||||
match user.player_data().await {
|
||||
Ok(player_data) => {
|
||||
let new_player = QueueUser {
|
||||
emitter: event_emitter,
|
||||
player: player_data,
|
||||
};
|
||||
let mut lock = self.users_in_queue.lock().unwrap();
|
||||
let players = if let Some(players) = lock.get_mut(&key) {
|
||||
players.push(new_player);
|
||||
players
|
||||
} else {
|
||||
lock.insert(key.clone(), vec![new_player]);
|
||||
lock.get(&key).unwrap()
|
||||
};
|
||||
if players.len() >= self.users_per_game {
|
||||
self.enter_match(&key, players);
|
||||
lock.remove(&key);
|
||||
}
|
||||
},
|
||||
Err(e) => {
|
||||
event_emitter.emit(crate::events::enqueue_error::QueueJoinError {
|
||||
code: e.error_code(),
|
||||
text: e.error_msg().map(|x| x.to_owned()).unwrap_or_else(|| "Unknown queue join error".to_owned()),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,11 @@
|
||||
#![forbid(unsafe_code)]
|
||||
mod cli;
|
||||
mod lobby;
|
||||
pub use lobby::QueueHandler;
|
||||
|
||||
mod data;
|
||||
mod operations;
|
||||
mod events;
|
||||
|
||||
use oj_polariton_auth::Handshake;
|
||||
use tokio::net;
|
||||
@@ -13,8 +16,8 @@ use polariton::operation::{OperationResponse, Typed};
|
||||
pub struct InitConfig {
|
||||
pub config: oj_rc_core::persist::config::ConfigImpl,
|
||||
pub users: std::sync::Arc<oj_rc_core::persist::user::UserImpl>,
|
||||
pub factory: std::sync::Arc<oj_rc_core::factory::Factory>,
|
||||
pub parsers: oj_rc_core::cubes::CubeParsers,
|
||||
pub queue: std::sync::Arc<QueueHandler>,
|
||||
}
|
||||
|
||||
pub type UserTy = oj_rc_core::UserState<()>;
|
||||
@@ -27,14 +30,14 @@ async fn main() -> std::io::Result<()> {
|
||||
|
||||
let config = oj_rc_core::persist::config::ConfigImpl::load(&args.assets).expect("Bad config data");
|
||||
let users = std::sync::Arc::new(oj_rc_core::persist::user::UserImpl::load(&args.data, &config).await.expect("Bad user data"));
|
||||
let factory = std::sync::Arc::new(<oj_rc_core::persist::config::ConfigImpl as oj_rc_core::ConfigProvider<()>>::factory::<'_, '_>(&config).await.expect("Bad vehicle factory (CRF) config"));
|
||||
let queue = std::sync::Arc::new(QueueHandler::new(&config, &args.redirect));
|
||||
let parsers = oj_rc_core::cubes::CubeParsers::new(&config);
|
||||
|
||||
let init_ctx = InitConfig {
|
||||
config,
|
||||
users,
|
||||
factory,
|
||||
parsers,
|
||||
queue,
|
||||
};
|
||||
|
||||
let server = std::sync::Arc::new(polariton_server::Server::new(operations::handler(&init_ctx), polariton_server::events::EventsHandler::new()));
|
||||
|
||||
@@ -13,14 +13,16 @@ const EVENT_TO_JOIN_PARAM_KEY: u8 = 41; // str; in
|
||||
const ESTIMATED_QUEUE_TIME_PARAM_KEY: u8 = 13; // int (seconds); out
|
||||
const PERSONAL_RANKING_PARAM_KEY: u8 = 17; // double; out
|
||||
|
||||
pub(super) struct QueueJoinProvider;
|
||||
pub(super) struct QueueJoinProvider {
|
||||
queue_handler: std::sync::Arc<crate::QueueHandler>,
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl <C: Send + 'static> SimpleOperation<C> for QueueJoinProvider {
|
||||
type User = crate::UserTy;
|
||||
const CODE: u8 = CODE;
|
||||
|
||||
async fn handle(&self, params: ParameterTable<C>, _user: &Self::User) -> Result<ParameterTable<C>, SimpleOpError> {
|
||||
async fn handle(&self, params: ParameterTable<C>, user: &Self::User) -> Result<ParameterTable<C>, SimpleOpError> {
|
||||
let mut params = params.to_dict();
|
||||
if let Some(Typed::Str(group_id)) = params.remove(&GROUP_ID_PARAM_KEY) {
|
||||
if let Some(Typed::Int(slot_id)) = params.remove(&GARAGE_SLOT_PARAM_KEY) {
|
||||
@@ -32,6 +34,16 @@ impl <C: Send + 'static> SimpleOperation<C> for QueueJoinProvider {
|
||||
log::debug!("Got lobby join queue request of platoon {} ({} players, is_leader:{}) slot {} lobby {:?} event {}", group_id.string, group_size, is_leader, slot_id, lobby_ty, event_to_join.string);
|
||||
params.insert(ESTIMATED_QUEUE_TIME_PARAM_KEY, Typed::Int(42));
|
||||
params.insert(PERSONAL_RANKING_PARAM_KEY, Typed::Double(42.0));
|
||||
let events = user.event_sender();
|
||||
let user_info = user.user()?;
|
||||
self.queue_handler.join_queue(
|
||||
"FIXME_map".to_owned(),
|
||||
oj_rc_core::data::game_mode::GameMode::BattleArena, // FIXME
|
||||
oj_rc_core::data::game_mode::MapVisibility::Good, // FIXME
|
||||
true, // FIXME
|
||||
user_info.as_ref().as_ref(),
|
||||
events.to_owned(),
|
||||
).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -42,6 +54,8 @@ impl <C: Send + 'static> SimpleOperation<C> for QueueJoinProvider {
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn join_queue_provider<C: Send + 'static>() -> SimpleOpImpl<C, crate::UserTy, QueueJoinProvider> {
|
||||
SimpleOpImpl::new(QueueJoinProvider)
|
||||
pub(super) fn join_queue_provider<C: Send + 'static>(queue_handler: &std::sync::Arc<crate::QueueHandler>) -> SimpleOpImpl<C, crate::UserTy, QueueJoinProvider> {
|
||||
SimpleOpImpl::new(QueueJoinProvider {
|
||||
queue_handler: queue_handler.to_owned(),
|
||||
})
|
||||
}
|
||||
|
||||
@@ -5,12 +5,12 @@ mod join_queue;
|
||||
|
||||
use polariton_server::operations::OperationsHandler;
|
||||
|
||||
pub fn handler(_init_ctx: &crate::InitConfig) -> OperationsHandler<crate::UserTy> {
|
||||
pub fn handler(init_ctx: &crate::InitConfig) -> OperationsHandler<crate::UserTy> {
|
||||
OperationsHandler::<crate::UserTy>::new()
|
||||
.modify(oj_rc_core::polariton::RcOpModifier)
|
||||
.add(more_auth::MoreLobbyAuth)
|
||||
//.add(eac::EacChallengeIgnorer)
|
||||
//.add(polariton_server::operations::Ack::<2, _>::default())
|
||||
.add(no_quit::quit_blocker_provider())
|
||||
.add(join_queue::join_queue_provider())
|
||||
.add(join_queue::join_queue_provider(&init_ctx.queue))
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user