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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Add map ping support #30

This commit is contained in:
NG (Graham)
2025-08-03 16:39:16 -04:00
parent 721922c4ea
commit 580ce69839
4 changed files with 50 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
pub struct PingMap {
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
}
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::SimpleRlnl<rlnl::events::ingame::MapPing, PingMap> {
crate::handlers::SimpleRlnl::new(PingMap::new(init_ctx))
}
impl PingMap {
fn new(init_ctx: &crate::InitConfig) -> Self {
Self {
msg_router: init_ctx.matches_chann.clone(),
}
}
}
#[async_trait::async_trait]
impl crate::handlers::RlnlEventCodeHandler for PingMap {
type In = rlnl::events::ingame::MapPing;
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::MapPingEvent;
async fn handle(&self, data: Self::In, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
if let Some(user_info) = user.user().await {
super::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::MapPing {
user_id: user_info.user_id(),
ping: data,
}).await);
}
}
}

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@@ -10,6 +10,7 @@ mod kill_player;
mod client_unregister;
mod flipper_start;
mod self_destruct_elimination;
mod map_ping;
pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHandler {
crate::handler::LnlEventHandler::new(init_ctx.users.clone(), crate::vehicle_motion::handler(init_ctx))
@@ -173,6 +174,7 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
rlnl::events::ingame::UpdateVotingAfterBattle,
>::handler(init_ctx))
.add(self_destruct_elimination::handler(init_ctx))
.add(map_ping::handler(init_ctx))
}
#[inline]
@@ -208,6 +210,7 @@ mod _broadcast_impls {
impl Broadcastable for rlnl::events::ingame::CosmeticAction {}
impl Broadcastable for rlnl::events::ingame::UpdateVotingAfterBattle {}
impl Broadcastable for rlnl::events::ingame::TeleportActivateEffect {}
impl Broadcastable for rlnl::events::ingame::MapPing {}
impl Broadcastable for rlnl::events::sync::UpdateGameModeSettings {}
impl Broadcastable for rlnl::events::GameTime {}

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@@ -535,6 +535,18 @@ impl <L: super::CustomGameLogic> GenericGamemodeEngine<L> {
).await;
}
},
super::GameMessage::MapPing { user_id: _, ping } => {
for (id, conn) in self.users.read().await.iter() {
if (*id as i32) != ping.sender && (conn.descriptor.team as i32) == ping.team_id {
crate::events::log_lnl_send_failure(conn.connection.rlnl().send_data(
&ping,
rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete,
literustlib::packet::Property::ReliableOrdered,
&conn.connection.connection
).await);
}
}
}
super::GameMessage::BroadcastRlnl { user_id, event, event_in, property, data } => {
if self.custom_logic_handler.on_broadcast(&self, user_id, event, event_in, property, &data, false).await {
if let Some(data) = data {

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@@ -45,6 +45,10 @@ pub enum GameMessage {
FlippingStarted { // flip yeah!
user_id: i32,
},
MapPing {
user_id: i32,
ping: rlnl::events::ingame::MapPing,
},
BroadcastRlnl {
user_id: i32,
event: rlnl::event_code::NetworkEvent,
@@ -82,6 +86,7 @@ impl GameMessage {
Self::DestroyVehicle { user_id, .. } => *user_id,
Self::SelfDestruct { user_id, .. } => *user_id,
Self::FlippingStarted { user_id, .. } => *user_id,
Self::MapPing { user_id, .. } => *user_id,
Self::BroadcastRlnl { user_id, .. } => *user_id,
Self::RebroadcastRlnl { skip_user_id, .. } => *skip_user_id,
Self::Motion { user_id, .. } => *user_id,