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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00
Commit Graph

19 Commits

Author SHA1 Message Date
NG (Graham)
ac9e2a9fcd Add network-layer multiplayer disconnect handling 2026-01-07 21:09:38 -05:00
NG (Graham)
4297622aa9 Implement healing events; fix #63 2025-12-20 21:52:38 -05:00
NG (Graham)
127de674b4 Allow client AIs to run on non-teammates when there are no teammates available, fix/answer #42 2025-10-29 21:29:43 -04:00
NG (Graham)
525fa8b87e Add team death match support #33 2025-09-14 12:08:52 -04:00
NG (Graham)
c85d4bbc38 Add pit spawn points #34 2025-09-13 17:36:35 -04:00
NG (Graham)
f2de67b338 Add minimal Pit implementation (without win conditions) #34 2025-09-09 23:36:34 -04:00
NG (Graham)
6b40eb938c Add basic surrendering for #32 2025-09-06 19:13:47 -04:00
NG (Graham)
7f9ed8bf35 Implement basic battle arena functionality #32 2025-08-30 21:36:01 -04:00
NG (Graham)
df017883c1 Add basic stats tracking #30 2025-08-03 18:15:25 -04:00
NG (Graham)
580ce69839 Add map ping support #30 2025-08-03 16:39:16 -04:00
NG (Graham)
52493bf166 Implement most of the occasional packets sent in elimination, expand interface for custom game logic #30 2025-07-22 18:27:41 -04:00
NG (Graham)
dfde0247a4 Fix player input change serdes, implement explicit disconnect #30 2025-07-21 23:01:56 -04:00
NG (Graham)
a452d37d22 Add some semblance of match end 2025-07-21 22:33:12 -04:00
NG (Graham)
b38a1ae03f Add full destruction (no respawn) #30 2025-07-20 23:22:37 -04:00
NG (Graham)
fffb4e2576 Add basic cube damage broadcasters (damage is not applied) #30 2025-07-20 22:09:23 -04:00
NG (Graham)
37cbc8d85f Allow two or more people to load into the same multiplayer match #30 2025-07-20 18:31:08 -04:00
NG (Graham)
cd45c22d0b Add bare minimum single-user multiplayer functionality #30 2025-07-12 12:49:47 -04:00
NG (Graham)
1d404db209 Get part way through loading (to sync) #30 2025-07-06 17:36:52 -04:00
NG (Graham)
38ab4ba799 Create first event handler and framework for it 2025-07-03 21:53:34 -04:00