NG (Graham)
a48f9dcfe9
Fix dominating message, fix fake player loading, mess around with reactor crystals
2026-01-15 18:49:29 -05:00
MaxSignal
16f0761380
Implementing the factory web API
2026-01-14 06:56:00 +00:00
NG (Graham)
455b466621
Add basic C FFI for chat plugins and corresponding plugin loader
2026-01-13 22:15:56 -05:00
NG (Graham)
f001ddfaf7
Remove unnecessary cast in copy_slot #70
2026-01-13 19:31:31 -05:00
NG (Graham)
7224a9b5aa
Add basic chat plugin harness (no plugin loading implemented)
2026-01-13 19:30:07 -05:00
NG (Graham)
d04984239c
Add cost for garage clone and upgrade #70
2026-01-13 17:50:46 -05:00
NG (Graham)
a8a614830c
Update dependencies
2026-01-12 20:55:39 -05:00
NG (Graham)
4ec0dfb0aa
Remove needless borrow in tech tree provider
2026-01-12 20:54:52 -05:00
NG (Graham)
59b253dc52
Implement tech tree cube unlock
2026-01-12 18:48:36 -05:00
NG (Graham)
6bcd812738
Fix minor clippy warnings
2026-01-12 18:10:51 -05:00
NG (Graham)
7b7da8d59e
Attempt to debounce kill bonus/counter
2026-01-12 18:01:23 -05:00
NG (Graham)
d421cfa264
Add multiplayer dos protection config toggle
2026-01-12 17:04:41 -05:00
MaxSignal
e76c1a6f3f
Fixed override_cdn to work properly
2026-01-11 05:21:34 +00:00
MaxSignal
d2c68bf7dd
Implement queue timeout #45 ( #71 )
...
### Description
This PR implements a queue timeout in the lobby server.
* After the time configured in `timeout` has elapsed (default: 3 minutes) since the first player joins the queue, matchmaking will start even if the queue has not reached the `players_per_game` target. Any missing slots will be filled with fake players.
* If the first queued player leaves and other players remain, the timer is recalculated so that matchmaking starts after the `timeout` duration (default: 3 minutes) from the next player’s join time. (After that, the timer continues to be adjusted in the same way whenever the head of the queue changes.)
### Game
Robocraft
### Please confirm
- [x] I am the legal owner or represent the owner of all work submitted
- [x] I consent to my submission being added to this FOSS project
- [x] This PR used LLMs to generate some or all of the code changes
Reviewed-on: https://git.ngram.ca/OpenJam/rc-servers/pulls/71
Reviewed-by: NGnius <ngniusness@gmail.com >
Co-authored-by: MaxSignal <kastera58@gmail.com >
Co-committed-by: MaxSignal <kastera58@gmail.com >
2026-01-08 02:17:34 +00:00
NG (Graham)
ac9e2a9fcd
Add network-layer multiplayer disconnect handling
2026-01-07 21:09:38 -05:00
NG (Graham)
1d0831d307
Revert "Add experimental multiplayer loading timeout"
...
This reverts commit 30d1ab20e9 .
2026-01-05 21:23:42 -05:00
NG (Graham)
47df45ece9
Add more db stats to chat command
2026-01-05 20:34:53 -05:00
NG (Graham)
0465f0664b
Remove redundant permission command
2026-01-05 17:26:16 -05:00
NG (Graham)
6211c930ba
Add dev-only factory ops for featuring a vehicle
2026-01-05 16:39:55 -05:00
NG (Graham)
437b7f9fdd
Implement factory offset saving
2026-01-05 16:21:14 -05:00
NG (Graham)
49255e7e7c
Make minimum game client version configurable
2026-01-04 21:36:11 -05:00
NG (Graham)
b06fe37829
Improve online user count reliability
2026-01-04 17:47:41 -05:00
NG (Graham)
8a759c74c9
Avoid adding a user to a chat channel more than once
2026-01-04 17:22:11 -05:00
NG (Graham)
09c1d2b344
Add hidden command support
2026-01-04 17:13:31 -05:00
NG (Graham)
2e0c6b2b62
Switch factory trait over to i32 IDs
2026-01-04 16:48:18 -05:00
NG (Graham)
3015572170
Complete factory rating support
2026-01-04 16:43:36 -05:00
NG (Graham)
50eb3f471e
Fix empty factory cube amounts causing incorrect CPU display
2026-01-04 16:05:13 -05:00
NG (Graham)
901bf76e19
Save CRF rating garage state and consider CRF purchase price #70
2026-01-04 16:04:30 -05:00
NG (Graham)
0e68730996
Stop rating request popup after every match
2026-01-03 17:39:10 -05:00
NG (Graham)
30d1ab20e9
Add experimental multiplayer loading timeout
2026-01-03 17:36:55 -05:00
NG (Graham)
cba0feaf03
Fix multiplayer on_new_connection crash from misconfigured clients
2026-01-03 15:59:08 -05:00
NG (Graham)
2f826835dc
Refactor item purchase logic into core, implement promo codes #70
2026-01-03 11:19:24 -05:00
NG (Graham)
2c6ef3edbe
Grant first sign-up all permissions
2026-01-01 22:06:37 -05:00
NG (Graham)
495701d886
Re-add a good way to disable factory uploading
2026-01-01 21:25:24 -05:00
NG (Graham)
3aadbb91ba
Implement item shop #70
2026-01-01 20:34:12 -05:00
NG (Graham)
83843377d7
Fix display of items in garage customization and item shop
2026-01-01 15:45:13 -05:00
NG (Graham)
ae091a7666
Refactor rc_microtransactions to use actix-web, remove rocket dependency
2026-01-01 10:39:46 -05:00
NG (Graham)
2293edec9d
Make rank and level use some saner scales
2026-01-01 08:51:33 -05:00
NG (Graham)
782d28efec
Add singleplayer and campaign rewards screens #70
2026-01-01 08:07:32 -05:00
NG (Graham)
4ec64a9cd9
Add basic currency support and plumb multiplayer rewards screen #70
2025-12-28 18:13:14 -05:00
NG (Graham)
5e05cbdb59
Add server-side chat command to grant account permissions in-game
2025-12-26 20:49:39 -05:00
NG (Graham)
7f187dcb98
Fix clippy warnings in validation and chat logic
2025-12-26 16:16:23 -05:00
NG (Graham)
36100a34c4
Set version to v1.1.0 and update dependencies
2025-12-22 19:40:34 -05:00
NG (Graham)
d9f24e1859
Make username and email capitalization agnostic
2025-12-21 10:40:08 -05:00
NG (Graham)
5fd1767111
Make room names capitalization agnostic
2025-12-21 10:24:32 -05:00
NG (Graham)
ba21f77743
Remove heal assist log info message, rename
2025-12-20 22:03:53 -05:00
NG (Graham)
f4539c9c32
Don't trigger equalizer when bases are too low
2025-12-20 21:53:47 -05:00
NG (Graham)
4297622aa9
Implement healing events; fix #63
2025-12-20 21:52:38 -05:00
NG (Graham)
838508ca66
Fix tier enumeration in weapon select event
2025-12-20 20:38:33 -05:00
NG (Graham)
e648f7832d
Fix capture progress bar not showing up after point is contested; fix #57
2025-12-16 23:04:32 -05:00