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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00
Commit Graph

302 Commits

Author SHA1 Message Date
NG (Graham)
e5f7df3568 Update README; move most dev info to wiki 2026-02-18 21:21:37 -05:00
NG (Graham)
50b396f34a Platoons social functionality (#91)
### Description

This implements and completes #87 (to the best of my knowledge)

### Game

Robocraft

### Please confirm

- [x] I am the legal owner or represent the owner of all work submitted
- [x] I consent to my submission being added to this FOSS project
- [ ] This PR used LLMs to generate some or all of the code changes

Reviewed-on: https://git.ngram.ca/OpenJam/rc-servers/pulls/91
Co-authored-by: NG (Graham) <ngniusness@gmail.com>
Co-committed-by: NG (Graham) <ngniusness@gmail.com>
2026-02-19 01:57:03 +00:00
NG (Graham)
a82488ab3a Bump version to v1.2.0 2026-02-15 23:29:29 -05:00
NG (Graham)
9502522ac4 Friends functionality (#90)
### Description

Implements and closes #86

### Game

Robocraft

### Please confirm

- [x] I am the legal owner or represent the owner of all work submitted
- [x] I consent to my submission being added to this FOSS project
- [ ] This PR used LLMs to generate some or all of the code changes

Reviewed-on: https://git.ngram.ca/OpenJam/rc-servers/pulls/90
Co-authored-by: NG (Graham) <ngniusness@gmail.com>
Co-committed-by: NG (Graham) <ngniusness@gmail.com>
2026-02-16 04:28:14 +00:00
NG (Graham)
872f224af6 Simplify login data struct, add experimental login flags 2026-02-14 18:08:12 -05:00
NG (Graham)
b9a6fae1e0 Fix release run.sh for rc_microtransactions 2026-02-14 12:45:55 -05:00
NG (Graham)
de8d5531b1 Rename factory_web to rc_factory_web, make built-in factory the default v1.1.0 2026-02-14 11:48:38 -05:00
NG (Graham)
3494af55ec Change default queue mode to Notify to sort of mitigate #84 2026-02-11 20:12:01 -05:00
NG (Graham)
1041611873 Fix Neptune1 spawn points #83 2026-02-11 20:11:05 -05:00
NG (Graham)
d01cd74d5e Update to released libfj 0.10.0 2026-02-08 17:36:23 -05:00
NG (Graham)
dde005b371 Add web adapter for vehicle factory 2026-02-08 17:21:32 -05:00
NG (Graham)
378d2d2cd8 Configure dependencies for release 2026-02-08 14:35:18 -05:00
NG (Graham)
f1c6a5b707 Add git commit hash to intercom status version reporting 2026-02-08 11:18:25 -05:00
NG (Graham)
93beb1b4e7 Init BA base crystal order on startup if possible, change it occasionally 2026-02-07 17:47:14 -05:00
NG (Graham)
08d7f86dcb Don't send BA map elements to non-players, fix #83 2026-02-07 15:44:16 -05:00
NG (Graham)
31d7dd462f Allow promo codes to only be redeemed once 2026-02-07 12:27:48 -05:00
NG (Graham)
514db6fd02 Skip sending disconnect packet to already disconnected player 2026-02-07 11:53:04 -05:00
NG (Graham)
bcb51f804f Pass more network config info to multiplayer server impl, address #82 2026-02-07 11:48:48 -05:00
NG (Graham)
a31c382c3e Log lobby queue keys compactly 2026-02-02 21:15:39 -05:00
NG (Graham)
c17e6493c5 Mitigate game guid collision, partially addresses #82 2026-02-02 20:44:48 -05:00
NG (Graham)
c605d81b3c Fix scoring displays in Pit 2026-02-02 20:17:50 -05:00
NG (Graham)
3b909327d8 Implement factory in main database, close #80 2026-02-01 18:14:16 -05:00
NG (Graham)
a346299de8 Make match loading forcefully advanced after a time 2026-01-25 18:17:34 -05:00
NG (Graham)
a5ebe4284b Fix joining battle chats (and other existing chats) 2026-01-25 15:03:28 -05:00
NG (Graham)
90a528f0e9 Disable logging of encryption keys in release builds 2026-01-25 12:51:24 -05:00
NG (Graham)
0db43497d8 Add max_bulk_resend parameter for multiplayer server networking 2026-01-24 18:36:29 -05:00
NG (Graham)
753e9b0f51 Add warning when awarding XP via promo code or shop purchase to address #76 2026-01-24 18:15:42 -05:00
NG (Graham)
edb5b2eba8 Fix #61 base crystal stealing with block damage model 2026-01-24 17:46:35 -05:00
NG (Graham)
ce59840bc6 Add another login message 2026-01-20 20:30:01 -05:00
NG (Graham)
b8e71152a3 Update README; add liberapay badge, update stoat invite, add LLM disclosure 2026-01-20 20:22:54 -05:00
MaxSignal
cda66a8a55 Added more broken part ids 2026-01-18 22:56:57 +00:00
MaxSignal
a7b10421d8 Filter out broken part IDs 2026-01-18 21:54:24 +00:00
NG (Graham)
ff0588ada1 Fix battle arena ending at 96% base charge, fix part of #61 2026-01-18 12:39:58 -05:00
MaxSignal
5fd4acdf62 add factory web frontend (#77)
### Description

This PR adds a web frontend for factory.
Please let me know if you think the directory names or API endpoints should be changed.
For example, I personally think there are better names than rc_factory_api, and there may be better API names than webui...

### Game

Robocraft

### Please confirm

- [x] I am the legal owner or represent the owner of all work submitted
- [x] I consent to my submission being added to this FOSS project
- [x] This PR used LLMs to generate some or all of the code changes

Reviewed-on: https://git.ngram.ca/OpenJam/rc-servers/pulls/77
Reviewed-by: NGnius <ngniusness@gmail.com>
Co-authored-by: MaxSignal <kastera58@gmail.com>
Co-committed-by: MaxSignal <kastera58@gmail.com>
2026-01-17 20:00:14 +00:00
NG (Graham)
f2896509ba Clippy tweaks for latest PR and multiplayer fixes 2026-01-15 18:56:30 -05:00
NG (Graham)
a48f9dcfe9 Fix dominating message, fix fake player loading, mess around with reactor crystals 2026-01-15 18:49:29 -05:00
MaxSignal
16f0761380 Implementing the factory web API 2026-01-14 06:56:00 +00:00
NG (Graham)
455b466621 Add basic C FFI for chat plugins and corresponding plugin loader 2026-01-13 22:15:56 -05:00
NG (Graham)
f001ddfaf7 Remove unnecessary cast in copy_slot #70 2026-01-13 19:31:31 -05:00
NG (Graham)
7224a9b5aa Add basic chat plugin harness (no plugin loading implemented) 2026-01-13 19:30:07 -05:00
NG (Graham)
d04984239c Add cost for garage clone and upgrade #70 2026-01-13 17:50:46 -05:00
NG (Graham)
a8a614830c Update dependencies 2026-01-12 20:55:39 -05:00
NG (Graham)
4ec0dfb0aa Remove needless borrow in tech tree provider 2026-01-12 20:54:52 -05:00
NG (Graham)
59b253dc52 Implement tech tree cube unlock 2026-01-12 18:48:36 -05:00
NG (Graham)
6bcd812738 Fix minor clippy warnings 2026-01-12 18:10:51 -05:00
NG (Graham)
7b7da8d59e Attempt to debounce kill bonus/counter 2026-01-12 18:01:23 -05:00
NG (Graham)
d421cfa264 Add multiplayer dos protection config toggle 2026-01-12 17:04:41 -05:00
MaxSignal
e76c1a6f3f Fixed override_cdn to work properly 2026-01-11 05:21:34 +00:00
MaxSignal
d2c68bf7dd Implement queue timeout #45 (#71)
### Description

This PR implements a queue timeout in the lobby server.

* After the time configured in `timeout` has elapsed (default: 3 minutes) since the first player joins the queue, matchmaking will start even if the queue has not reached the `players_per_game` target. Any missing slots will be filled with fake players.
* If the first queued player leaves and other players remain, the timer is recalculated so that matchmaking starts after the `timeout` duration (default: 3 minutes) from the next player’s join time. (After that, the timer continues to be adjusted in the same way whenever the head of the queue changes.)

### Game

Robocraft

### Please confirm

- [x] I am the legal owner or represent the owner of all work submitted
- [x] I consent to my submission being added to this FOSS project
- [x] This PR used LLMs to generate some or all of the code changes

Reviewed-on: https://git.ngram.ca/OpenJam/rc-servers/pulls/71
Reviewed-by: NGnius <ngniusness@gmail.com>
Co-authored-by: MaxSignal <kastera58@gmail.com>
Co-committed-by: MaxSignal <kastera58@gmail.com>
2026-01-08 02:17:34 +00:00
NG (Graham)
ac9e2a9fcd Add network-layer multiplayer disconnect handling 2026-01-07 21:09:38 -05:00