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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Reset game match rotation for release

This commit is contained in:
NG (Graham)
2025-12-06 10:49:27 -05:00
parent 8a12c59a16
commit 41cdcb9735

View File

@@ -447,7 +447,7 @@ fn default_rotation() -> GameEventSequence {
GameEventSequence { GameEventSequence {
strategy: GameRotationStrategy::Sequence, strategy: GameRotationStrategy::Sequence,
modes: vec![ modes: vec![
GameEvents { /*GameEvents {
singleplayer: GameEvent { singleplayer: GameEvent {
map: GameMap::Earth1, map: GameMap::Earth1,
visibility: GameVisibility::Good, visibility: GameVisibility::Good,
@@ -476,8 +476,8 @@ fn default_rotation() -> GameEventSequence {
auto_heal: true, auto_heal: true,
}, },
duration_s: 30, // 30 seconds duration_s: 30, // 30 seconds
}, },*/
/*GameEvents { GameEvents {
singleplayer: GameEvent { singleplayer: GameEvent {
map: GameMap::Neptune1, map: GameMap::Neptune1,
visibility: GameVisibility::Good, visibility: GameVisibility::Good,
@@ -596,7 +596,7 @@ fn default_rotation() -> GameEventSequence {
auto_heal: true, auto_heal: true,
}, },
duration_s: 5*60, duration_s: 5*60,
},*/ },
] ]
} }
} }