mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Reset game match rotation for release
This commit is contained in:
@@ -447,7 +447,7 @@ fn default_rotation() -> GameEventSequence {
|
||||
GameEventSequence {
|
||||
strategy: GameRotationStrategy::Sequence,
|
||||
modes: vec![
|
||||
GameEvents {
|
||||
/*GameEvents {
|
||||
singleplayer: GameEvent {
|
||||
map: GameMap::Earth1,
|
||||
visibility: GameVisibility::Good,
|
||||
@@ -476,8 +476,8 @@ fn default_rotation() -> GameEventSequence {
|
||||
auto_heal: true,
|
||||
},
|
||||
duration_s: 30, // 30 seconds
|
||||
},
|
||||
/*GameEvents {
|
||||
},*/
|
||||
GameEvents {
|
||||
singleplayer: GameEvent {
|
||||
map: GameMap::Neptune1,
|
||||
visibility: GameVisibility::Good,
|
||||
@@ -596,7 +596,7 @@ fn default_rotation() -> GameEventSequence {
|
||||
auto_heal: true,
|
||||
},
|
||||
duration_s: 5*60,
|
||||
},*/
|
||||
},
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user