From 41cdcb97356ca5ea0600bfb596a7cee762a1d93f Mon Sep 17 00:00:00 2001 From: "NG (Graham)" Date: Sat, 6 Dec 2025 10:49:27 -0500 Subject: [PATCH] Reset game match rotation for release --- rc_core/src/persist/combat.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/rc_core/src/persist/combat.rs b/rc_core/src/persist/combat.rs index 1156348..4b09f93 100644 --- a/rc_core/src/persist/combat.rs +++ b/rc_core/src/persist/combat.rs @@ -447,7 +447,7 @@ fn default_rotation() -> GameEventSequence { GameEventSequence { strategy: GameRotationStrategy::Sequence, modes: vec![ - GameEvents { + /*GameEvents { singleplayer: GameEvent { map: GameMap::Earth1, visibility: GameVisibility::Good, @@ -476,8 +476,8 @@ fn default_rotation() -> GameEventSequence { auto_heal: true, }, duration_s: 30, // 30 seconds - }, - /*GameEvents { + },*/ + GameEvents { singleplayer: GameEvent { map: GameMap::Neptune1, visibility: GameVisibility::Good, @@ -596,7 +596,7 @@ fn default_rotation() -> GameEventSequence { auto_heal: true, }, duration_s: 5*60, - },*/ + }, ] } }