58 lines
1.9 KiB
Java
58 lines
1.9 KiB
Java
/*
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FlobRaster.java
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*
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* Copyright (c) 2000, Ted Nelson and Tuomas Lukka
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*
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* You may use and distribute under the terms of either the GNU Lesser
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* General Public License, either version 2 of the license or,
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* at your choice, any later version. Alternatively, you may use and
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* distribute under the terms of the XPL.
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*
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* See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of
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* the licenses.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README
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* file for more details.
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*
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*/
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/*
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* Written by Tuomas Lukka
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*/
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package org.gzigzag;
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import java.util.*;
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/** A fairly general interface for drawing a structure
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* on the screen using flobs.
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* The parameters have been read through the ZOb interface so
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* we don't need to worry about those here.
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*/
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public interface FlobView {
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String rcsid = "$Id$";
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/** Draw a representation of the structure into the FlobSet.
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* An implementation of this routine will usually place a number
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* of Flobs and Renderables into
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* The parameters dims and accursed are redundant but since they
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* are used so often, it's just good to have them.
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* @param into The FlobSet to place the flobs and decorations into.
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* @param fact A factory for constructing flobs. This may be used
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* or ignored by the FlobRaster. In general, it should
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* be used to draw the "run-of-the-mill" flobs.
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* @param view The viewspecs cell in the structure.
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* @param dims Three first dims
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* @param accursed The cell that the cursor is on
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* @see Flob
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* @see Renderable
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* @see FlobSet
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* @see RasterFlobFactory
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*/
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void raster(FlobSet into, FlobFactory fact,
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ZZCell view, String[] dims, ZZCell accursed);
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}
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