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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00
Files
ojrc/rc_core/src/persist/user/traits.rs

305 lines
9.5 KiB
Rust

#[allow(dead_code)]
#[derive(Debug)]
pub struct UserToken {
pub uuid: String,
pub token: String,
pub refresh_token: String,
}
pub struct UserInfo {
pub payload: libfj::robocraft::TokenPayload,
pub extra: ExtraUserInfo,
}
pub enum ExtraUserInfo {
Steam {
id: u64,
},
Username {
password: String,
},
Email {
password: String,
}
}
pub enum UserId {
SteamId(u64),
Email(String),
Username(String),
}
pub struct UserLoginInfo {
pub response: libfj::robocraft::AuthenticationResponseInfo,
pub is_new: bool,
}
pub struct RegistrationInfo {
pub display_name: String,
pub password: String,
pub email: Option<String>,
pub steam_id: Option<u64>,
}
#[async_trait::async_trait]
pub trait UserProvider<C> {
async fn authenticate(&self, user: UserToken) -> Result<Box<dyn User<C> + Send + Sync>, String>;
async fn multiplayer_authenticate(&self, user: String) -> Result<Box<dyn User<C> + Send + Sync>, String>;
}
#[async_trait::async_trait]
pub trait UserAuthenticator {
async fn login(&self, info: UserInfo) -> Result<UserLoginInfo, String>;
async fn user_exists(&self, user: UserId) -> Result<bool, String>;
async fn register(&self, info: RegistrationInfo) -> Result<i32, String>;
}
#[async_trait::async_trait]
pub trait User<C>: ChatUser + LobbyUser + MultiplayerUser {
fn public_id(&self) -> &'_ str;
fn is_mod(&self) -> bool;
fn is_admin(&self) -> bool;
fn is_dev(&self) -> bool;
async fn unlocked_parts(&self) -> Vec<u32>;
async fn selected_garage(&self) -> (String, u32);
async fn select_garage(&self, slot: i32) -> Result<(), i16>;
async fn all_slots(&self) -> UserSlots<C>;
async fn slot_by_id(&self, id: i32) -> Result<UserSlotData<C>, i16>;
async fn save_slot(&self, vehicle: VehicleData, cpu_counter: &crate::cubes::CpuListParser) -> Result<(), i16>;
async fn save_slot_order(&self, slots: Vec<i32>) -> Result<(), i16>;
async fn new_slot(&self, reset_slot: Option<i32>) -> Result<NewSlotData<C>, i16>;
async fn copy_slot(&self, slot: i32, into_slot: Option<i32>, append: &str) -> Result<(), i16>;
async fn upgrade_slot(&self, increments: i32) -> Result<polariton::operation::Typed<C>, i16>;
async fn save_slot_controls(&self, controls: ControlData) -> Result<(), i16>;
async fn save_slot_customisations(&self, customs: CustomisationData) -> Result<(), i16>;
async fn get_slot_customisations(&self, uuid: &str) -> Result<GetCustomisationData<C>, i16>;
async fn set_slot_name(&self, slot: i32, name: String) -> Result<(), i16>;
fn signup_date(&self) -> i64;
async fn singleplayer_robots(&self, factory: &dyn oj_rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser, singleplayer_config: &crate::persist::config::SingleplayerConfig, cpu_counter: &crate::cubes::CpuListParser) -> Result<polariton::operation::Typed<C>, i16>;
async fn prepare_factory_upload(&self, vehicle: VehicleUploadData) -> Result<oj_rc_factory::VehicleUploadInfo, i16>;
async fn last_seen(&self) -> Result<u64, i16>;
async fn get_avatar_info(&self) -> Result<GetAvatarInfo<C>, i16>;
async fn set_avatar_info(&self, info: AvatarInfo) -> Result<(), i16>;
}
pub struct UserSlots<C> {
pub slot_info: polariton::operation::Typed<C>,
pub slot_order: polariton::operation::Typed<C>,
}
pub struct UserSlotData<C> {
pub data: polariton::operation::Typed<C>,
pub colour_data: polariton::operation::Typed<C>,
pub cube_count: polariton::operation::Typed<C>,
pub weapon_order: polariton::operation::Typed<C>,
pub movement_categories: polariton::operation::Typed<C>,
pub control_type: polariton::operation::Typed<C>,
pub control_options: polariton::operation::Typed<C>,
pub mastery_level: polariton::operation::Typed<C>,
pub robot_rank: polariton::operation::Typed<C>,
pub cpu: polariton::operation::Typed<C>,
pub cosmetic_cpu: polariton::operation::Typed<C>,
pub uuid: polariton::operation::Typed<C>,
}
pub struct NewSlotData<C> {
pub name: polariton::operation::Typed<C>,
pub uuid_0: polariton::operation::Typed<C>,
pub uuid_1: polariton::operation::Typed<C>,
pub slot: polariton::operation::Typed<C>,
pub bay_cpu: polariton::operation::Typed<C>,
pub mastery_level: polariton::operation::Typed<C>,
pub slot_i: i32,
}
pub struct VehicleData {
pub name: Option<String>,
pub slot: i32,
pub robot_data: Vec<u8>,
pub colour_data: Vec<u8>,
pub weapon_order: Vec<i32>,
pub crf_id: Option<i32>,
}
pub struct VehicleUploadData {
pub version: String,
pub slot: i32,
pub name: String,
pub description: String,
pub thumbnail: Vec<u8>,
}
pub struct ControlData {
pub slot: i32,
pub control_ty: ControlType,
pub vertical_strafing: bool,
pub sideways_driving: bool,
pub tracks_turn_on_spot: bool,
}
pub enum ControlType {
Camera = 0,
Keyboard = 1,
Count = 2,
}
impl ControlType {
pub fn from_i32(i: i32) -> Result<Self, i16> {
match i {
0 => Ok(Self::Camera),
1 => Ok(Self::Keyboard),
2 => Ok(Self::Count),
_ => Err(crate::data::error_codes::WebServicesError::UnexpectedError as i16),
}
}
#[inline]
pub(super) fn into_db(self) -> oj_rc_database::schema::garage::ControlType {
match self {
Self::Camera => oj_rc_database::schema::garage::ControlType::Camera,
Self::Keyboard => oj_rc_database::schema::garage::ControlType::Keyboard,
Self::Count => oj_rc_database::schema::garage::ControlType::Count,
}
}
}
pub struct CustomisationData {
pub uuid: String,
pub bay: String,
pub spawn: String,
pub death: String,
}
pub struct GetCustomisationData<C> {
pub bay: polariton::operation::Typed<C>,
pub spawn: polariton::operation::Typed<C>,
pub death: polariton::operation::Typed<C>,
}
pub struct GetAvatarInfo<C> {
pub avatar_id: polariton::operation::Typed<C>,
pub use_custom: polariton::operation::Typed<C>,
}
pub struct AvatarInfo {
pub avatar_id: i32,
pub use_custom: bool,
}
#[async_trait::async_trait]
pub trait ChatUser {
async fn subscribed_channels(&self) -> Result<polariton::operation::Typed<()>, i16>;
async fn subscribed_channels_strings(&self) -> Result<Vec<String>, i16>;
async fn add_subscribed_channel(&self, channel: String, channel_ty: crate::data::channel::ChatChannelType) -> Result<polariton::operation::Typed<()>, i16>;
async fn remove_subscribed_channel(&self, channel: String, channel_ty: crate::data::channel::ChatChannelType) -> Result<(), i16>;
//async fn has_pending_sanctions(&self) -> Result<bool, i16>;
async fn get_sanctions(&self, username: String) -> Result<polariton::operation::Typed<()>, i16>;
async fn set_sanction(&self, sanction: SetSanction) -> Result<(), i16>;
}
pub struct SetSanction {
pub is_adding: bool, // if false, it's modifying
pub type_: SanctionType,
pub duration: i32,
pub reason: String,
pub username: String,
}
pub enum SanctionType {
Warn = 0,
Mute = 1,
Ban = 2,
Note = 3,
Kick = 4,
}
impl SanctionType {
pub fn from_i32(i: i32) -> Result<Self, i16> {
match i {
0 => Ok(Self::Warn),
1 => Ok(Self::Mute),
2 => Ok(Self::Ban),
3 => Ok(Self::Note),
4 => Ok(Self::Kick),
_ => Err(crate::data::error_codes::ChatErrorCodes::UnexpectedError as i16),
}
}
}
#[async_trait::async_trait]
pub trait LobbyUser {
fn user_id(&self) -> i32;
async fn player_data(&self, cpu_counter: &crate::cubes::CpuListParser) -> Result<crate::data::player_data::PlayerData, polariton_server::operations::SimpleOpError>;
async fn start_game(&self, game: GameDescriptor, players: Vec<PlayerLobbyDescriptor>) -> Result<(), polariton_server::operations::SimpleOpError>;
}
pub struct GameDescriptor {
pub guid: String,
pub map: String,
pub mode: crate::data::game_mode::GameMode,
pub visibility: crate::data::game_mode::MapVisibility,
pub auto_heal: bool,
pub is_ranked: bool,
pub is_custom: bool,
pub is_complete: bool,
}
pub struct PlayerLobbyDescriptor {
pub user_id: i32,
pub team: i32,
pub group: Option<i32>,
}
pub struct PlayerDescriptor {
pub user_id: i32,
pub player_id: u8,
pub team: i32,
pub group: Option<i32>,
pub public_id: String,
pub display_name: String,
pub is_rewards_claimed: bool,
}
#[derive(Debug)]
pub struct MultiplayerError {
pub code: MultiplayerErrorCode,
pub message: String,
}
impl core::fmt::Display for MultiplayerError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{:?}: {}", self.code, self.message)
}
}
impl core::error::Error for MultiplayerError {}
#[repr(u8)]
#[derive(Debug)]
pub enum MultiplayerErrorCode {
HaxSpeed = 0,
HaxException = 1,
HaxTeleport = 2,
HaxEacViolation = 6,
HaxAfk = 7,
HaxFirerange = 8,
HaxFiredamage = 9,
HaxFirerate = 10,
HaxFireposition = 11,
IncorrectGameGuid = 12,
CustomString = 13,
TimedOut = 14,
GameEnded = 15,
}
#[async_trait::async_trait]
pub trait MultiplayerUser {
fn user_id(&self) -> i32;
fn user_name(&self) -> &'_ str;
fn display_name(&self) -> &'_ str;
async fn current_game(&self) -> Result<Option<GameDescriptor>, MultiplayerError>;
async fn game_players(&self, guid: &str) -> Result<Vec<PlayerDescriptor>, MultiplayerError>;
async fn complete_game(&self, guid: &str) -> Result<(), MultiplayerError>;
}