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Add pit spawn points #34
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@@ -360,6 +360,7 @@ pub struct Sphere {
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#[derive(Clone, Debug)]
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pub struct MapConfig {
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pub spawns: std::collections::HashMap<u8, Vec<Point>>, // team -> points
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pub pit_spawns: Vec<Point>,
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pub bases: std::collections::HashMap<u8, (Sphere, f32)>, // team -> (base, capture speed)
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pub capture_points: Vec<(Sphere, f32)>, // (capture point, capture speed)
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pub equalizer: Point,
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