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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Create initial multiplayer server skeleton

This commit is contained in:
NG (Graham)
2025-07-01 20:04:11 -04:00
parent 9f74a2e76a
commit c2dc6088a0
11 changed files with 537 additions and 32 deletions

21
rc_multiplayer/Cargo.toml Normal file
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[package]
name = "rc_multiplayer"
version.workspace = true
edition.workspace = true
repository.workspace = true
license.workspace = true
authors.workspace = true
readme.workspace = true
[dependencies]
log.workspace = true
env_logger.workspace = true
tokio = { version = "1.43", features = [ "net", "macros", "rt-multi-thread", "io-util" ] }
clap.workspace = true
oj_rc_core = { version = "*", path = "../rc_core" }
async-trait.workspace = true
bytes = "1.10"
literustlib_server = { version = "0.1", path = "../../LiteRustLib/server" }
literustlib = { version = "0.1", path = "../../LiteRustLib" }
rlnl = { version = "0.1", path = "../../rlnl" }

3
rc_multiplayer/run_debug.sh Executable file
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#!/bin/bash
RUST_BACKTRACE=1 RUST_LOG=debug cargo run --

27
rc_multiplayer/src/cli.rs Normal file
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use clap::Parser;
#[derive(Parser, Debug)]
#[command(version, about, long_about = None)]
pub struct CliArgs {
/// UDP port on which to accept connections
#[arg(short, long, default_value_t = 4542)]
pub port: u16,
/// IP Address on which to accept connections
#[arg(long, default_value_t = {"127.0.0.1".to_string()})]
pub ip: String,
/// Assets root
#[arg(long, default_value_t = {"../assets/robocraft".to_string()})]
pub assets: String,
/// User data root
#[arg(long, default_value_t = {"../data/robocraft".to_string()})]
pub data: String,
}
impl CliArgs {
pub fn get() -> Self {
Self::parse()
}
}

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pub mod net_msg_ty;
pub use net_msg_ty::MessageType;

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#[repr(i16)]
#[derive(Debug, Clone, Copy)]
pub enum MessageType {
ClientMsg = 48,
ServerMsg = 49,
RobotMotion = 50,
}
impl MessageType {
pub fn from_i16(num: i16) -> Option<Self> {
match num {
48 => Some(Self::ClientMsg),
49 => Some(Self::ServerMsg),
50 => Some(Self::RobotMotion),
_ => None,
}
}
}

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pub struct LnlEventHandler {
event_handlers: std::collections::HashMap<u16, Box<dyn super::EventCodeHandler>>,
}
impl LnlEventHandler {
pub async fn new(init_ctx: &crate::InitConfig) -> Self {
let mut event_handlers = std::collections::HashMap::new();
// init event code handlers
Self {
event_handlers
}
}
}
#[async_trait::async_trait]
impl literustlib_server::EventHandler for LnlEventHandler {
type PacketData = super::PacketData;
type UserData = super::UserData;
async fn on_receive(&self, data: Self::PacketData, _header: &literustlib::packet::Header, peer: &mut literustlib_server::Connection<Self::PacketData>, user: &Self::UserData, sender: &literustlib_server::DataSender<Self::PacketData>) {
log::debug!("Got event {:?} (len: {}) from connection id {}", data.variant, data.data.len(), peer.id());
if let Some(handler) = self.event_handlers.get(&(data.variant as u16)) {
handler.handle(&data.data, peer, user, sender).await;
} else {
#[cfg(debug_assertions)]
{
panic!("Unsupported event variant {:?} ({}), pls fix!!!\n {:?}", data.variant, data.variant as u16, &data.data[..]);
}
#[cfg(not(debug_assertions))]
{
log::warn!("Unsupported event variant {:?} ({}), pls fix!!!", data.variant, data.variant as u16);
}
}
}
async fn on_connect_start(&self, addr: &core::net::SocketAddr, key: String, peer: &mut literustlib_server::Connection<Self::PacketData>) -> Option<Self::UserData> {
log::debug!("New connection started from {}!!! (key:{}, id:{})", addr, key, peer.id());
//let mut buf = Vec::new();
//literustlib::packet::Packet::with_data(literustlib::packet::Property::Reliable, &[9, 0, 0, 0, 0, 0]).dump(&mut buf).unwrap_or_default();
//socket.send_to(&buf, addr).await.unwrap_or_default();
Some(())
}
async fn on_connect_done(&self, peer: &mut literustlib_server::Connection<Self::PacketData>, _user: &Self::UserData, sender: &literustlib_server::DataSender<Self::PacketData>) {
log::debug!("New connection completed (id:{})", peer.id());
//let mut buf = Vec::new();
//literustlib::packet::Packet::with_data(literustlib::packet::Property::Reliable, &[9, 0, 0, 0, 0, 0]).dump(&mut buf).unwrap_or_default();
//socket.send_to(&buf, addr).await.unwrap_or_default();
if let Err(e) = sender.send_to(bytes::Bytes::from_static(&[49, 0, 9, 0, 0, 0]), literustlib::packet::Property::Reliable, peer).await {
log::error!("Failed to send rlnl OnConnectedToGameServer event: {}", e);
}
}
}
#[derive(Debug)]
pub struct EventData {
pub message_ty: crate::data::MessageType,
pub variant: rlnl::event_code::NetworkEvent,
pub data_size: u16,
pub data: bytes::Bytes,
}
impl literustlib::packet::PacketData for EventData {
fn parse(bytes: bytes::Bytes, _header: &literustlib::packet::Header) -> std::io::Result<Self> {
if bytes.len() >= 6 {
let data = bytes.slice(6..);
let slice: &[u8] = &bytes[0..6];
let net_message_num = i16::from_le_bytes([bytes[0], bytes[1]]);
let net_message_type = crate::data::MessageType::from_i16(net_message_num).ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Unsupported, format!("Unsupported message type {}", net_message_num)))?;
let event_code = i16::from_le_bytes([bytes[2], bytes[3]]);
let data_size = u16::from_le_bytes([bytes[4], bytes[5]]);
if let Some(event_variant) = i16_to_event(event_code) {
Ok(Self {
message_ty: net_message_type,
variant: event_variant,
data_size,
data,
})
} else {
Err(std::io::Error::new(std::io::ErrorKind::InvalidData, "Invalid packet code"))
}
} else {
Err(std::io::Error::new(std::io::ErrorKind::InvalidData, "Packet data is not long enough"))
}
}
fn dump(&self) -> Vec<u8> {
use std::io::Write;
let mut buf = Vec::new();
buf.write_all(&(self.variant as u16).to_be_bytes()).unwrap();
buf.write_all(&self.data).unwrap();
buf
}
}
fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
match num {
0 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer),
1 => Some(rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer),
2 => Some(rlnl::event_code::NetworkEvent::OnConnectedToLobbyServer),
3 => Some(rlnl::event_code::NetworkEvent::OnDisconnectingFromLobbyServer),
4 => Some(rlnl::event_code::NetworkEvent::OnDisconnectedFromLobbyServer),
5 => Some(rlnl::event_code::NetworkEvent::OnConnectedToServer),
6 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToServer),
7 => Some(rlnl::event_code::NetworkEvent::OnConnectionLost),
8 => Some(rlnl::event_code::NetworkEvent::OnDisconnectedFromServer),
9 => Some(rlnl::event_code::NetworkEvent::OnConnectedToGameServer),
10 => Some(rlnl::event_code::NetworkEvent::OnServerStarted),
11 => Some(rlnl::event_code::NetworkEvent::OnServerStopped),
12 => Some(rlnl::event_code::NetworkEvent::OnPlayerConnectedToServer),
13 => Some(rlnl::event_code::NetworkEvent::OnPlayerDisconnectedFromServer),
14 => Some(rlnl::event_code::NetworkEvent::RequestRespawnPoint),
15 => Some(rlnl::event_code::NetworkEvent::FreeSpawnPoint),
16 => Some(rlnl::event_code::NetworkEvent::RequestTeamBaseModel),
17 => Some(rlnl::event_code::NetworkEvent::RequestCapturePoints),
18 => Some(rlnl::event_code::NetworkEvent::RequestEqualizerModel),
19 => Some(rlnl::event_code::NetworkEvent::TeamBase),
20 => Some(rlnl::event_code::NetworkEvent::RegisterCapturePoints),
21 => Some(rlnl::event_code::NetworkEvent::RegisterEqualizer),
22 => Some(rlnl::event_code::NetworkEvent::FreeRespawnPoint),
23 => Some(rlnl::event_code::NetworkEvent::PlayerIDs),
24 => Some(rlnl::event_code::NetworkEvent::SyncMachineCubes),
25 => Some(rlnl::event_code::NetworkEvent::MachineDestroyed),
26 => Some(rlnl::event_code::NetworkEvent::GameStarted),
27 => Some(rlnl::event_code::NetworkEvent::OnPlayerInputChanged),
28 => Some(rlnl::event_code::NetworkEvent::OnServerReceivedInputChange),
29 => Some(rlnl::event_code::NetworkEvent::ClientUnregistered),
30 => Some(rlnl::event_code::NetworkEvent::OnAnotherClientDisconnected),
31 => Some(rlnl::event_code::NetworkEvent::OnClientReconnected),
32 => Some(rlnl::event_code::NetworkEvent::DamageCube),
33 => Some(rlnl::event_code::NetworkEvent::FireWeaponEffect),
35 => Some(rlnl::event_code::NetworkEvent::FireMiss),
36 => Some(rlnl::event_code::NetworkEvent::MultipleFireMisses),
37 => Some(rlnl::event_code::NetworkEvent::CurrentGameTime),
38 => Some(rlnl::event_code::NetworkEvent::EndGame),
39 => Some(rlnl::event_code::NetworkEvent::GameWon),
40 => Some(rlnl::event_code::NetworkEvent::GameLost),
41 => Some(rlnl::event_code::NetworkEvent::GameWonBaseDestroyed),
42 => Some(rlnl::event_code::NetworkEvent::GameLostBaseDestroyed),
43 => Some(rlnl::event_code::NetworkEvent::BuffTeamPlayers),
44 => Some(rlnl::event_code::NetworkEvent::PlayerThreateningBase),
45 => Some(rlnl::event_code::NetworkEvent::TimeToGameStart),
46 => Some(rlnl::event_code::NetworkEvent::SetRespawnWaitingTime),
47 => Some(rlnl::event_code::NetworkEvent::TeamBaseState),
48 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureStart),
49 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureReset),
50 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureStop),
51 => Some(rlnl::event_code::NetworkEvent::TeamBaseSectionComplete),
52 => Some(rlnl::event_code::NetworkEvent::TeamBaseFinalSectionComplete),
53 => Some(rlnl::event_code::NetworkEvent::TeamBaseInitialise),
54 => Some(rlnl::event_code::NetworkEvent::GetClientPings),
55 => Some(rlnl::event_code::NetworkEvent::SetClientPing),
56 => Some(rlnl::event_code::NetworkEvent::WarnPlayer),
57 => Some(rlnl::event_code::NetworkEvent::EnemySpotted),
58 => Some(rlnl::event_code::NetworkEvent::RemoteEnemySpotted),
59 => Some(rlnl::event_code::NetworkEvent::AssistBonusRequest),
60 => Some(rlnl::event_code::NetworkEvent::TeamBaseContested),
61 => Some(rlnl::event_code::NetworkEvent::AcquireRemoteAI),
63 => Some(rlnl::event_code::NetworkEvent::KillBonusRequest),
64 => Some(rlnl::event_code::NetworkEvent::EACRegisterToken),
65 => Some(rlnl::event_code::NetworkEvent::HeallingAssistBonusRequest),
66 => Some(rlnl::event_code::NetworkEvent::ProtectTeamMateBonusRequest),
67 => Some(rlnl::event_code::NetworkEvent::DefendTheBaseBonusRequest),
68 => Some(rlnl::event_code::NetworkEvent::DestroyCubesBonusRequest),
69 => Some(rlnl::event_code::NetworkEvent::DestroyHealCubesPointsAwarded),
70 => Some(rlnl::event_code::NetworkEvent::ConfirmedKill),
71 => Some(rlnl::event_code::NetworkEvent::BonusesFlushDone),
72 => Some(rlnl::event_code::NetworkEvent::AlignmentRectifierStarted),
73 => Some(rlnl::event_code::NetworkEvent::HealCubesBonusRequest),
74 => Some(rlnl::event_code::NetworkEvent::SetShieldState),
75 => Some(rlnl::event_code::NetworkEvent::TeamBaseLowHealth),
76 => Some(rlnl::event_code::NetworkEvent::AwardTeamBaseProtoniumDestroyedRequest),
77 => Some(rlnl::event_code::NetworkEvent::InitialiseGameStats),
78 => Some(rlnl::event_code::NetworkEvent::UpdateGameStats),
79 => Some(rlnl::event_code::NetworkEvent::MapPingEvent),
80 => Some(rlnl::event_code::NetworkEvent::SurrenderRequest),
81 => Some(rlnl::event_code::NetworkEvent::HealSelf),
82 => Some(rlnl::event_code::NetworkEvent::HealSelfResponse),
83 => Some(rlnl::event_code::NetworkEvent::SurrenderVoteStarted),
84 => Some(rlnl::event_code::NetworkEvent::SurrenderVoteCast),
85 => Some(rlnl::event_code::NetworkEvent::CurrentSurrenderVotes),
86 => Some(rlnl::event_code::NetworkEvent::SurrenderAccepted),
87 => Some(rlnl::event_code::NetworkEvent::SurrenderDeclined),
88 => Some(rlnl::event_code::NetworkEvent::SetSurrenderTimes),
89 => Some(rlnl::event_code::NetworkEvent::SetFinalGameScore),
90 => Some(rlnl::event_code::NetworkEvent::PitLeaderBoardUpdate),
91 => Some(rlnl::event_code::NetworkEvent::PitModeState),
93 => Some(rlnl::event_code::NetworkEvent::ValidateGameGuid),
94 => Some(rlnl::event_code::NetworkEvent::GameGuidValidated),
95 => Some(rlnl::event_code::NetworkEvent::PlayerInsideBase),
97 => Some(rlnl::event_code::NetworkEvent::ConfirmedAssist),
98 => Some(rlnl::event_code::NetworkEvent::LockOnNotification),
99 => Some(rlnl::event_code::NetworkEvent::LockOnNotificationBroadcast),
100 => Some(rlnl::event_code::NetworkEvent::ShieldSpawned),
101 => Some(rlnl::event_code::NetworkEvent::SpawnShield),
102 => Some(rlnl::event_code::NetworkEvent::BroadcastOpenShield),
103 => Some(rlnl::event_code::NetworkEvent::OpenShield),
104 => Some(rlnl::event_code::NetworkEvent::BroadcastInvisible),
105 => Some(rlnl::event_code::NetworkEvent::MakeInvisible),
106 => Some(rlnl::event_code::NetworkEvent::BroadcastVisible),
107 => Some(rlnl::event_code::NetworkEvent::MakeVisible),
108 => Some(rlnl::event_code::NetworkEvent::BroadcastActivateTeleportEffect),
109 => Some(rlnl::event_code::NetworkEvent::ActivateTeleportEffect),
110 => Some(rlnl::event_code::NetworkEvent::BroadcastActivateReadyEffect),
111 => Some(rlnl::event_code::NetworkEvent::ActivateReadyEffect),
112 => Some(rlnl::event_code::NetworkEvent::BroadcastSpawnEmpLocator),
113 => Some(rlnl::event_code::NetworkEvent::SpawnEmpLocator),
114 => Some(rlnl::event_code::NetworkEvent::BroadcastSpawnEmpMachineEffect),
115 => Some(rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect),
116 => Some(rlnl::event_code::NetworkEvent::WeaponSelect),
117 => Some(rlnl::event_code::NetworkEvent::BroadcastWeaponSelect),
118 => Some(rlnl::event_code::NetworkEvent::HostAIs),
119 => Some(rlnl::event_code::NetworkEvent::HealAlly),
120 => Some(rlnl::event_code::NetworkEvent::HealAllyResponse),
121 => Some(rlnl::event_code::NetworkEvent::SelfDestructClassicMode),
122 => Some(rlnl::event_code::NetworkEvent::GameModeSettings),
123 => Some(rlnl::event_code::NetworkEvent::TeamDeathMatchState),
124 => Some(rlnl::event_code::NetworkEvent::ClientDisconnecting),
125 => Some(rlnl::event_code::NetworkEvent::SendBonus),
126 => Some(rlnl::event_code::NetworkEvent::TestConnection),
127 => Some(rlnl::event_code::NetworkEvent::MachineDestroyedConfirmed),
128 => Some(rlnl::event_code::NetworkEvent::EnergyModuleActivated),
129 => Some(rlnl::event_code::NetworkEvent::BroadcastLoadingProgress),
130 => Some(rlnl::event_code::NetworkEvent::RequestLoadingProgressAllUsers),
131 => Some(rlnl::event_code::NetworkEvent::LoadingComplete),
132 => Some(rlnl::event_code::NetworkEvent::GameAborted),
134 => Some(rlnl::event_code::NetworkEvent::SendDamagedByEnemyShield),
135 => Some(rlnl::event_code::NetworkEvent::DamagedByEnemyShield),
136 => Some(rlnl::event_code::NetworkEvent::EqualizerNotification),
137 => Some(rlnl::event_code::NetworkEvent::CapturePointProgress),
138 => Some(rlnl::event_code::NetworkEvent::CapturePointNotification),
140 => Some(rlnl::event_code::NetworkEvent::RadarModuleActivated),
141 => Some(rlnl::event_code::NetworkEvent::RemoteRadarModuleActivated),
142 => Some(rlnl::event_code::NetworkEvent::EACMessage),
143 => Some(rlnl::event_code::NetworkEvent::Taunt),
144 => Some(rlnl::event_code::NetworkEvent::MachineFullHealth),
145 => Some(rlnl::event_code::NetworkEvent::RequestSync),
146 => Some(rlnl::event_code::NetworkEvent::BeginSync),
147 => Some(rlnl::event_code::NetworkEvent::EndOfSync),
148 => Some(rlnl::event_code::NetworkEvent::SyncTeamBaseCubes),
150 => Some(rlnl::event_code::NetworkEvent::SyncEqualizerNotification),
151 => Some(rlnl::event_code::NetworkEvent::PlayerQuitRequest),
152 => Some(rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete),
153 => Some(rlnl::event_code::NetworkEvent::DamageCubeEffectOnly),
154 => Some(rlnl::event_code::NetworkEvent::DamageCubeNoEffect),
155 => Some(rlnl::event_code::NetworkEvent::DestroyCubeEffectOnly),
156 => Some(rlnl::event_code::NetworkEvent::DestroyCubeNoEffect),
157 => Some(rlnl::event_code::NetworkEvent::DestroyCubesFull),
170 => Some(rlnl::event_code::NetworkEvent::LongPlayValue),
171 => Some(rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle),
172 => Some(rlnl::event_code::NetworkEvent::CosmeticAction),
_ => None,
}
}

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mod cli;
mod handler;
mod traits;
pub use traits::{EventCodeHandler, UserData, PacketData};
mod data;
pub struct InitConfig {
pub config: oj_rc_core::persist::config::ConfigImpl,
pub users: std::sync::Arc<oj_rc_core::persist::user::UserImpl>,
pub parsers: oj_rc_core::cubes::CubeParsers,
}
#[tokio::main]
async fn main() -> std::io::Result<()> {
env_logger::init();
let args = cli::CliArgs::get();
log::debug!("Got cli args {:?}", args);
let config = oj_rc_core::persist::config::ConfigImpl::load(&args.assets).expect("Bad config data");
let users = std::sync::Arc::new(oj_rc_core::persist::user::UserImpl::load(&args.data, &config).await.expect("Bad user data"));
let parsers = oj_rc_core::cubes::CubeParsers::new(&config);
let init_ctx = InitConfig {
config,
users,
parsers,
};
let event_handler = handler::LnlEventHandler::new(&init_ctx).await;
let server = literustlib_server::Server::new(event_handler, (args.ip, args.port), 4223).await.expect("Bad server");
server.listen().await
}

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pub type UserData = ();
pub type PacketData = crate::handler::EventData;
#[async_trait::async_trait]
pub trait EventCodeHandler: Send + Sync {
async fn handle(&self, data: &bytes::Bytes, peer: &mut literustlib_server::Connection<PacketData>, user: &UserData, sender: &literustlib_server::DataSender<PacketData>);
}