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Remove filtering by the buyable (#65)
### Description The buyable flag is never disabled anywhere in the game, and if this flag is set to 0, the robot won’t be shown on the CRF at all—so I think we should remove it. ### Game _No response_ ### Please confirm - [x] I am the legal owner or represent the owner of all work submitted - [x] I consent to my submission being added to this FOSS project - [ ] This PR used LLMs to generate some or all of the code changes Reviewed-on: https://git.ngram.ca/OpenJam/rc-servers/pulls/65 Co-authored-by: MaxSignal <kastera58@gmail.com> Co-committed-by: MaxSignal <kastera58@gmail.com>
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@@ -141,9 +141,6 @@ impl crate::VehicleFactoryAdapter for ArcAdapter {
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if query.maximum_cpu < usize::MAX {
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query_builder = query_builder.filter(super::entities::robot_metadata::Column::Cpu.lte(query.maximum_cpu as u32));
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}
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if query.buyable {
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query_builder = query_builder.filter(super::entities::robot_metadata::Column::Buyable.ne(0));
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}
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if !self.ignore_expiry {
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let now_str = chrono::Utc::now().to_rfc3339_opts(chrono::SecondsFormat::Secs, true).trim_end_matches('Z').to_owned();
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log::debug!("Expiry must exceed `{}`", now_str);
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