mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Configure all death, spawn, and garage bay skins for #3
This commit is contained in:
@@ -64,6 +64,17 @@ pub enum ControlType {
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Count = 2,
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}
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impl std::convert::From<crate::persist::user::ControlType> for ControlType {
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#[inline]
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fn from(value: crate::persist::user::ControlType) -> Self {
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match value {
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crate::persist::user::ControlType::Camera => Self::Camera,
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crate::persist::user::ControlType::Keyboard => Self::Keyboard,
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crate::persist::user::ControlType::Count => Self::Count,
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}
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}
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}
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pub struct ControlOptions {
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pub vertical_strafing: bool,
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pub sideways_driving: bool,
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@@ -182,10 +182,27 @@ impl UserData {
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async fn all_vehicles(&self) -> Result<Vec<rc_database::schema::garage::Model>, rc_database::sea_orm::DbErr> {
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self.db.garages_by_user_id(self.account.id).await
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}
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async fn double_check_permissions(&self) -> Result<rc_database::schema::permissions::Model, rc_database::sea_orm::DbErr> {
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Ok(self.db.perms_by_user_id(self.account.id).await?.unwrap())
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}
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async fn err_on_banned(&self) -> Result<(), i16> {
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let perms = self.double_check_permissions().await.map_err(|e| {
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log::error!("Failed to retrieve user {} permissions: {}", self.account.id, e);
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DATABASE_ERR
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})?;
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if perms.banned {
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Err(crate::data::error_codes::WebServicesError::Banned as i16)
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} else {
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Ok(())
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}
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}
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}
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const INVALID_ROBOT_ERR: i16 = crate::data::error_codes::WebServicesError::InvalidRobot as i16; // 140
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const DATABASE_ERR: i16 = crate::data::error_codes::WebServicesError::DatabaseError as i16; // 8
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const UNEXPECTED_ERR: i16 = crate::data::error_codes::WebServicesError::UnexpectedError as i16; // 9
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#[async_trait::async_trait]
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impl <C: Clone> super::User<C> for UserData {
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@@ -249,6 +266,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn select_garage(&self, slot: i32) -> Result<(), i16> {
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self.err_on_banned().await?;
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self.db.update_garage_selected_by_user_id_and_slot(self.account.id, slot as u32).await.map_err(|e| {
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log::error!("Failed to select vehicle slot {} user_id {}: {}", slot, self.account.id, e);
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DATABASE_ERR
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@@ -293,6 +311,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn slot_by_id(&self, id: i32) -> Result<crate::persist::user::UserSlotData<C>, i16> {
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self.err_on_banned().await?;
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match self.load_garage_by_slot(id as _).await {
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Ok(Some(slot)) => {
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let cube_count = slot.cube_count() as i32;
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@@ -329,6 +348,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn save_slot(&self, vehicle: crate::persist::user::VehicleData) -> Result<(), i16> {
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self.err_on_banned().await?;
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let entity = rc_database::schema::garage::ActiveModel {
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weapon_order: rc_database::sea_orm::ActiveValue::Set(rc_database::schema::dump_csv(&vehicle.weapon_order)),
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robot_data: rc_database::sea_orm::ActiveValue::Set(vehicle.robot_data),
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@@ -345,6 +365,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn save_slot_order(&self, slots: Vec<i32>) -> Result<(), i16> {
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self.err_on_banned().await?;
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let slots: Vec<u32> = slots.into_iter().map(|x| x as u32).collect();
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let entity = rc_database::schema::user_aux::ActiveModel {
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data: rc_database::sea_orm::ActiveValue::Set(serde_json::to_string_pretty(&slots).unwrap()),
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@@ -358,6 +379,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn new_slot(&self, reset_slot: Option<i32>) -> Result<super::NewSlotData<C>, i16> {
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self.err_on_banned().await?;
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let model = if let Some(slot) = reset_slot {
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let new_data = super::initial_data::default_reset_slot();
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if let Some(reset_g) = self.db.update_garage_by_user_id_and_slot(new_data, self.account.id, slot as u32).await.map_err(|e| {
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@@ -394,6 +416,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn upgrade_slot(&self, increments: i32) -> Result<polariton::operation::Typed<C>, i16> {
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self.err_on_banned().await?;
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if increments <= 0 {
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// no-op
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return Ok(polariton::operation::Typed::Bool(true));
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@@ -432,11 +455,65 @@ impl <C: Clone> super::User<C> for UserData {
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}
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}
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async fn save_slot_controls(&self, controls: super::ControlData) -> Result<(), i16> {
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self.err_on_banned().await?;
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let entity = rc_database::schema::garage::ActiveModel {
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control_type: rc_database::sea_orm::ActiveValue::Set(controls.control_ty.into_db()),
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vertical_strafing: rc_database::sea_orm::ActiveValue::Set(controls.vertical_strafing),
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sideways_driving: rc_database::sea_orm::ActiveValue::Set(controls.sideways_driving),
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tracks_turn_on_spot: rc_database::sea_orm::ActiveValue::Set(controls.tracks_turn_on_spot),
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..Default::default()
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};
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self.save_garage_by_slot(entity, controls.slot as u32).await.map_err(|e| {
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log::error!("Failed to save controls for slot {} for user_id {}: {}", controls.slot, self.account.id, e);
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DATABASE_ERR
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})?;
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Ok(())
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}
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async fn save_slot_customisations(&self, customs: super::CustomisationData) -> Result<(), i16> {
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self.err_on_banned().await?;
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if let Some(uuid) = super::str_to_i64(&customs.uuid) {
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let entity = rc_database::schema::garage::ActiveModel {
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bay_skin_id: rc_database::sea_orm::ActiveValue::Set(customs.bay),
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spawn_animation_id: rc_database::sea_orm::ActiveValue::Set(customs.spawn),
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death_animation_id: rc_database::sea_orm::ActiveValue::Set(customs.death),
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..Default::default()
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};
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self.db.update_garage_by_uuid(entity, uuid).await.map_err(|e| {
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log::error!("Failed to save customisations for garage {} for user_id {}: {}", uuid, self.account.id, e);
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DATABASE_ERR
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})?;
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}
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Ok(())
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}
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async fn get_slot_customisations(&self, uuid: &str) -> Result<super::GetCustomisationData<C>, i16> {
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if let Some(uuid) = super::str_to_i64(uuid) {
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let garage_opt = self.db.garage_by_uuid(uuid).await.map_err(|e| {
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log::error!("Failed to retrieve garage {} for user_id {}: {}", uuid, self.account.id, e);
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DATABASE_ERR
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})?;
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if let Some(garage) = garage_opt {
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Ok(super::GetCustomisationData {
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bay: polariton::operation::Typed::Str(garage.bay_skin_id.into()),
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spawn: polariton::operation::Typed::Str(garage.spawn_animation_id.into()),
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death: polariton::operation::Typed::Str(garage.death_animation_id.into()),
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})
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} else {
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Err(DATABASE_ERR)
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}
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} else {
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Err(UNEXPECTED_ERR)
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}
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}
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fn signup_date(&self) -> i64 {
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super::since_windows_epoch(self.account.creation_time)
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}
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async fn singleplayer_robots(&self) -> Result<polariton::operation::Typed<C>, i16> {
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self.err_on_banned().await?;
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let current_slot = self.db.garage_selected(self.account.id).await.map_err(|e| {
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log::error!("Failed to retrieve selected vehicle for user_id {} (singleplayer_robots): {}", self.account.id, e);
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DATABASE_ERR
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@@ -472,6 +549,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn prepare_factory_upload(&self, vehicle: super::VehicleUploadData) -> Result<rc_factory::VehicleUploadInfo, i16> {
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self.err_on_banned().await?;
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let slot = self.load_garage_by_slot(vehicle.slot as u32).await.map_err(|e| {
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log::error!("Failed to retrieve vehicle slot {} for user_id {} (prepare_factory_upload): {}", vehicle.slot, self.account.id, e);
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DATABASE_ERR
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@@ -494,6 +572,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn last_seen(&self) -> Result<u64, i16> {
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self.err_on_banned().await?;
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let last_seen_aux_opt = self.db.user_aux_by_user_id_and_descriptor(self.account.id, rc_database::schema::user_aux::Descriptor::LastSeen).await
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.map_err(|e| {
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log::error!("Failed to retrieve LastSeen (user_aux) for user_id {}: {}", self.account.id, e);
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@@ -528,6 +607,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn get_avatar_info(&self) -> Result<super::GetAvatarInfo<C>, i16> {
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self.err_on_banned().await?;
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let avatar_id_aux = self.db.user_aux_by_user_id_and_descriptor(self.account.id, rc_database::schema::user_aux::Descriptor::AvatarId).await
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.map_err(|e| {
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log::error!("Failed to retrieve AvatarId (user_aux) for user_id {}: {}", self.account.id, e);
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@@ -549,6 +629,7 @@ impl <C: Clone> super::User<C> for UserData {
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}
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async fn set_avatar_info(&self, info: super::AvatarInfo) -> Result<(), i16> {
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self.err_on_banned().await?;
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let to_update = rc_database::schema::user_aux::ActiveModel {
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data: rc_database::sea_orm::ActiveValue::Set(if info.use_custom { u32::MAX } else { info.avatar_id as u32 }.to_string()),
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..Default::default()
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@@ -185,6 +185,8 @@ pub fn default_new_slot(user_id: u32, slot: u32, bay_cpu: u32) -> rc_database::s
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tracks_turn_on_spot: rc_database::sea_orm::ActiveValue::Set(false),
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mastery_level: rc_database::sea_orm::ActiveValue::Set(1),
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bay_skin_id: rc_database::sea_orm::ActiveValue::Set("RC_MothershipSkin_Neptune_01".to_owned()),
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death_animation_id: rc_database::sea_orm::ActiveValue::Set("Explosion".to_owned()),
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spawn_animation_id: rc_database::sea_orm::ActiveValue::Set("Spawn".to_owned()),
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weapon_order: rc_database::sea_orm::ActiveValue::Set("".to_owned()),
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robot_data: rc_database::sea_orm::ActiveValue::Set(vec![0u8; 4]),
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colour_data: rc_database::sea_orm::ActiveValue::Set(vec![0u8; 4]),
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@@ -216,6 +218,8 @@ pub fn default_reset_slot() -> rc_database::schema::garage::ActiveModel {
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tracks_turn_on_spot: rc_database::sea_orm::ActiveValue::Set(false),
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mastery_level: Default::default(),
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bay_skin_id: rc_database::sea_orm::ActiveValue::Set("RC_MothershipSkin_Neptune_01".to_owned()),
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death_animation_id: rc_database::sea_orm::ActiveValue::Set("Explosion".to_owned()),
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spawn_animation_id: rc_database::sea_orm::ActiveValue::Set("Spawn".to_owned()),
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weapon_order: rc_database::sea_orm::ActiveValue::Set("".to_owned()),
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robot_data: rc_database::sea_orm::ActiveValue::Set(vec![0u8; 4]),
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colour_data: rc_database::sea_orm::ActiveValue::Set(vec![0u8; 4]),
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@@ -249,6 +253,8 @@ fn default_garage_slots(user_id: u32) -> Vec<rc_database::schema::garage::Active
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tracks_turn_on_spot: rc_database::sea_orm::ActiveValue::Set(false),
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mastery_level: rc_database::sea_orm::ActiveValue::Set(1),
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bay_skin_id: rc_database::sea_orm::ActiveValue::Set("RC_MothershipSkin_Neptune_01".to_owned()),
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death_animation_id: rc_database::sea_orm::ActiveValue::Set("Explosion".to_owned()),
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spawn_animation_id: rc_database::sea_orm::ActiveValue::Set("Spawn".to_owned()),
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weapon_order: rc_database::sea_orm::ActiveValue::Set("".to_owned()),
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robot_data: rc_database::sea_orm::ActiveValue::Set(vec![0u8; 4]),
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colour_data: rc_database::sea_orm::ActiveValue::Set(vec![0u8; 4]),
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@@ -11,7 +11,7 @@ mod inventory;
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pub use inventory::UnlockedParts;
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mod traits;
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pub use traits::{UserProvider, User, UserToken, UserSlots, UserSlotData, VehicleData, UserInfo, UserLoginInfo, ExtraUserInfo, UserAuthenticator, NewSlotData, UserId, RegistrationInfo, VehicleUploadData, ChatUser, AvatarInfo, GetAvatarInfo};
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pub use traits::{UserProvider, User, UserToken, UserSlots, UserSlotData, VehicleData, UserInfo, UserLoginInfo, ExtraUserInfo, UserAuthenticator, NewSlotData, UserId, RegistrationInfo, VehicleUploadData, ChatUser, AvatarInfo, GetAvatarInfo, ControlData, ControlType, CustomisationData, GetCustomisationData};
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pub const TOKEN_SECRET_FILENAME: &str = "token_secret.key";
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@@ -47,6 +47,24 @@ pub fn uuid_str(uuid: &(u32, u32)) -> String {
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format!("{}_{}", uuid.0, uuid.1)
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}
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pub fn str_to_uuid(s: &str) -> Option<(u32, u32)> {
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if let Some((uuid_0, uuid_1)) = s.split_once('_') {
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let uuid_0 = if let Ok(uuid_0) = uuid_0.parse() {
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uuid_0
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} else {
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return None;
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};
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let uuid_1 = if let Ok(uuid_1) = uuid_1.parse() {
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uuid_1
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} else {
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return None;
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};
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Some((uuid_0, uuid_1))
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} else {
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None
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}
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}
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pub fn i64_as_uuid_str(num: i64) -> String {
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uuid_str(&i64_split(num))
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}
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@@ -66,3 +84,7 @@ pub fn i64_join(uuid: (u32, u32)) -> i64 {
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bytes.1[0], bytes.1[1], bytes.1[2], bytes.1[3]]
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) as i64
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}
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pub fn str_to_i64(s :&str) -> Option<i64> {
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str_to_uuid(s).map(i64_join)
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}
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@@ -69,6 +69,9 @@ pub trait User<C>: ChatUser {
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async fn save_slot_order(&self, slots: Vec<i32>) -> Result<(), i16>;
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async fn new_slot(&self, reset_slot: Option<i32>) -> Result<NewSlotData<C>, i16>;
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async fn upgrade_slot(&self, increments: i32) -> Result<polariton::operation::Typed<C>, i16>;
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async fn save_slot_controls(&self, controls: ControlData) -> Result<(), i16>;
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async fn save_slot_customisations(&self, customs: CustomisationData) -> Result<(), i16>;
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async fn get_slot_customisations(&self, uuid: &str) -> Result<GetCustomisationData<C>, i16>;
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fn signup_date(&self) -> i64;
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async fn singleplayer_robots(&self) -> Result<polariton::operation::Typed<C>, i16>;
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async fn prepare_factory_upload(&self, vehicle: VehicleUploadData) -> Result<rc_factory::VehicleUploadInfo, i16>;
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@@ -124,6 +127,53 @@ pub struct VehicleUploadData {
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pub thumbnail: Vec<u8>,
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}
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pub struct ControlData {
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pub slot: i32,
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pub control_ty: ControlType,
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pub vertical_strafing: bool,
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pub sideways_driving: bool,
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pub tracks_turn_on_spot: bool,
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}
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pub enum ControlType {
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Camera = 0,
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Keyboard = 1,
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Count = 2,
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}
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impl ControlType {
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pub fn from_i32(i: i32) -> Result<Self, i16> {
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match i {
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0 => Ok(Self::Camera),
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1 => Ok(Self::Keyboard),
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2 => Ok(Self::Count),
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_ => Err(crate::data::error_codes::WebServicesError::UnexpectedError as i16),
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}
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}
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#[inline]
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pub(super) fn into_db(self) -> rc_database::schema::garage::ControlType {
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match self {
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Self::Camera => rc_database::schema::garage::ControlType::Camera,
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Self::Keyboard => rc_database::schema::garage::ControlType::Keyboard,
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Self::Count => rc_database::schema::garage::ControlType::Count,
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}
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}
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}
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pub struct CustomisationData {
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pub uuid: String,
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pub bay: String,
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pub spawn: String,
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pub death: String,
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}
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pub struct GetCustomisationData<C> {
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pub bay: polariton::operation::Typed<C>,
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pub spawn: polariton::operation::Typed<C>,
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pub death: polariton::operation::Typed<C>,
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}
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pub struct GetAvatarInfo<C> {
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pub avatar_id: polariton::operation::Typed<C>,
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pub use_custom: polariton::operation::Typed<C>,
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@@ -0,0 +1,54 @@
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use sea_orm_migration::prelude::*;
|
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|
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pub struct Migration;
|
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|
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impl MigrationName for Migration {
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fn name(&self) -> &str {
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"m20250526_000001_add_garage_customisation"
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}
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}
|
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|
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#[async_trait::async_trait]
|
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impl MigrationTrait for Migration {
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// Define how to apply this migration: Add death and spawn animation columns
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async fn up(&self, manager: &SchemaManager) -> Result<(), DbErr> {
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// sqlite adapter doesn't support multiple alter operations in one declaration
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manager
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.alter_table(
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Table::alter()
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.table(crate::schema::garage::Entity)
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.add_column(ColumnDef::new(crate::schema::garage::Column::SpawnAnimationId).string().not_null().default("Spawn".to_owned()))
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.to_owned()
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)
|
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.await?;
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manager
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||||
.alter_table(
|
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Table::alter()
|
||||
.table(crate::schema::garage::Entity)
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.add_column(ColumnDef::new(crate::schema::garage::Column::DeathAnimationId).string().not_null().default("Explosion".to_owned()))
|
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.to_owned()
|
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)
|
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.await
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||||
|
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}
|
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|
||||
// Define how to rollback this migration: Drop the added colums.
|
||||
async fn down(&self, manager: &SchemaManager) -> Result<(), DbErr> {
|
||||
manager
|
||||
.alter_table(
|
||||
Table::alter()
|
||||
.table(crate::schema::garage::Entity)
|
||||
.drop_column(crate::schema::garage::Column::SpawnAnimationId)
|
||||
.to_owned()
|
||||
)
|
||||
.await?;
|
||||
manager
|
||||
.alter_table(
|
||||
Table::alter()
|
||||
.table(crate::schema::garage::Entity)
|
||||
.drop_column(crate::schema::garage::Column::DeathAnimationId)
|
||||
.to_owned()
|
||||
)
|
||||
.await
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ mod m20250424_000002_create_user_permissions_table;
|
||||
mod m20250424_000003_create_garage_table;
|
||||
mod m20250424_000004_create_user_aux_table;
|
||||
mod m20250424_000005_create_campaign_tables;
|
||||
mod m20250526_000001_add_garage_customisation;
|
||||
|
||||
pub struct Migrator;
|
||||
|
||||
@@ -17,6 +18,7 @@ impl MigratorTrait for Migrator {
|
||||
Box::new(m20250424_000003_create_garage_table::Migration),
|
||||
Box::new(m20250424_000004_create_user_aux_table::Migration),
|
||||
Box::new(m20250424_000005_create_campaign_tables::Migration),
|
||||
Box::new(m20250526_000001_add_garage_customisation::Migration),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,11 +21,15 @@ pub struct Model {
|
||||
pub tutorial_robot: bool,
|
||||
pub starter_robot_index: Option<u32>,
|
||||
pub control_type: ControlType,
|
||||
// control options
|
||||
pub vertical_strafing: bool,
|
||||
pub sideways_driving: bool,
|
||||
pub tracks_turn_on_spot: bool,
|
||||
// end control options
|
||||
pub mastery_level: u32,
|
||||
pub bay_skin_id: String,
|
||||
pub death_animation_id: String,
|
||||
pub spawn_animation_id: String,
|
||||
pub weapon_order: String, // csv?
|
||||
pub robot_data: Vec<u8>,
|
||||
pub colour_data: Vec<u8>,
|
||||
|
||||
@@ -140,6 +140,13 @@ impl Database {
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn garage_by_uuid(&self, uuid: i64) -> Result<Option<crate::schema::garage::Model>, sea_orm::DbErr> {
|
||||
crate::schema::garage::Entity::find()
|
||||
.filter(crate::schema::garage::Column::Uuid.eq(uuid))
|
||||
.one(&self.orm)
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn insert_garages(&self, entities: Vec<crate::schema::garage::ActiveModel>) -> Result<(), sea_orm::DbErr> {
|
||||
crate::schema::garage::Entity::insert_many(entities.into_iter()).exec(&self.orm).await?;
|
||||
Ok(())
|
||||
@@ -175,6 +182,24 @@ impl Database {
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn update_garage_by_uuid(&self, mut entity: crate::schema::garage::ActiveModel, uuid: i64) -> Result<Option<crate::schema::garage::Model>, sea_orm::DbErr> {
|
||||
let id_opt = crate::schema::garage::Entity::find()
|
||||
.select_only()
|
||||
.column(crate::schema::garage::Column::Id)
|
||||
.filter(crate::schema::garage::Column::Uuid.eq(uuid))
|
||||
.into_model::<crate::schema::common_query::Id>()
|
||||
.one(&self.orm)
|
||||
.await?;
|
||||
if let Some(id) = id_opt {
|
||||
entity.id = sea_orm::ActiveValue::Set(id.id);
|
||||
Ok(Some(crate::schema::garage::Entity::update(entity)
|
||||
.exec(&self.orm)
|
||||
.await?))
|
||||
} else {
|
||||
Ok(None)
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn update_garage_selected_by_user_id_and_slot(&self, user_id: u32, slot: u32) -> Result<(), sea_orm::DbErr> {
|
||||
self.orm.transaction(|txn| {
|
||||
Box::pin(async move {
|
||||
|
||||
@@ -12,150 +12,200 @@ const OWNED_SPAWNS_KEY: u8 = 232;
|
||||
const OWNED_DEATHS_KEY: u8 = 233;
|
||||
const OWNED_EMOTES_KEY: u8 = 76;
|
||||
|
||||
fn all_skins() -> Vec<CustomisationData> {
|
||||
vec![
|
||||
/*CustomisationData { // level ???
|
||||
id: "RC_MothershipSkin_Premium_01".to_string(),
|
||||
localised_name: "strMothershipSkinPremium".to_string(),
|
||||
skin_scene_name: "RC_MothershipSkin_Neptune_01".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "TODO_preview_img".to_string(),
|
||||
is_default: false,
|
||||
},*/
|
||||
CustomisationData { // level13
|
||||
id: "RC_MothershipSkin_Neptune_01".to_string(),
|
||||
localised_name: "strMothershipSkinNeptune01".to_string(),
|
||||
skin_scene_name: "RC_MothershipSkin_Neptune_01".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "MothershipSkin_Neptune_BG".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData { // level 11
|
||||
id: "RC_MothershipSkin_Earth_01".to_string(),
|
||||
localised_name: "strMothershipSkinEarth01".to_string(),
|
||||
skin_scene_name: "RC_MothershipSkin_Earth_01".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "MothershipSkin_Earth_BG".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData { // level12
|
||||
id: "RC_MothershipSkin_Mars_01".to_string(),
|
||||
localised_name: "strMothershipSkinMars01".to_string(),
|
||||
skin_scene_name: "RC_MothershipSkin_Mars_01".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "MothershipSkin_Mars_BG".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData { // level14
|
||||
id: "RC_MothershipSkin_Retro_01".to_string(),
|
||||
localised_name: "strMothershipSkinRetro01".to_string(),
|
||||
skin_scene_name: "RC_MothershipSkin_Retro_01".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "MothershipSkin_Retro_BG".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData { // level2 (the is_default one seems to be special)
|
||||
id: "RC_Mothership".to_string(),
|
||||
localised_name: "strMothershipSkinDefault".to_string(),
|
||||
skin_scene_name: "RC_Mothership".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "Mothership_Premium_BG".to_string(), // FIXME
|
||||
is_default: true,
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
fn all_spawns() -> Vec<CustomisationData> {
|
||||
vec![
|
||||
CustomisationData {
|
||||
id: "Spawn".to_string(),
|
||||
localised_name: "strSpawnEffectDefault".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn".to_string(),
|
||||
preview_image_name: "a".to_string(),
|
||||
is_default: true,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Spawn_BlackHole".to_string(),
|
||||
localised_name: "strSpawnFXBlackHole".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_BlackHole".to_string(),
|
||||
preview_image_name: "Mothership_Premium_BG".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Spawn_Lander".to_string(),
|
||||
localised_name: "strSpawnFXRoyaleLander".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Lander".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Spawn_Lootcrate".to_string(),
|
||||
localised_name: "strSpawnFXLootCrate".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Lootcrate".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Spawn_Warp".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Warp".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Spawn_Present".to_string(),
|
||||
localised_name: "strSpawnFXPresent".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Present".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Spawn_EasterEgg".to_string(),
|
||||
localised_name: "strSpawnFXHatch".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_EasterEgg".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
fn all_deaths() -> Vec<CustomisationData> {
|
||||
vec![
|
||||
CustomisationData {
|
||||
id: "Explosion".to_string(),
|
||||
localised_name: "strDeathEffectDefault".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion".to_string(),
|
||||
preview_image_name: "a".to_string(),
|
||||
is_default: true,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Explosion_Toon".to_string(),
|
||||
localised_name: "strDeathFXCartoonExplosion".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Toon".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Explosion_Feathers_Rainbow".to_string(),
|
||||
localised_name: "strDeathFXFeatherExplosion".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Feathers_Rainbow".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Explosion_Nuclear".to_string(),
|
||||
localised_name: "strDeathFXNuclearExplosion".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Nuclear".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Explosion_Warp".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Warp".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Explosion_BlackHole".to_string(),
|
||||
localised_name: "strDeathFXBlackHole".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_BlackHole".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
CustomisationData {
|
||||
id: "Explosion_Firework".to_string(),
|
||||
localised_name: "strDeathFXFireworkExplosion".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Firework".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: false,
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
pub(super) fn all_customisations_provider() -> SimpleFunc<216, crate::UserTy, impl (Fn(ParameterTable, &crate::UserTy) -> Result<ParameterTable, i16>) + Sync + Sync> {
|
||||
SimpleFunc::new(|params, _| {
|
||||
let mut params = params.to_dict();
|
||||
params.insert(SKINS_KEY, Typed::Arr(Arr {
|
||||
ty: TypePrefix::HashMap, // hashtable
|
||||
items: vec![
|
||||
CustomisationData {
|
||||
id: "RC_MothershipSkin_Neptune_01".to_string(),
|
||||
localised_name: "strNeptune".to_string(),
|
||||
skin_scene_name: "RC_MothershipSkin_Neptune_01".to_string(),
|
||||
simulation_prefab: "TODO_sim_prefab".to_string(),
|
||||
preview_image_name: "TODO_preview_img".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
],
|
||||
items: all_skins().into_iter().map(|x| x.as_transmissible()).collect(),
|
||||
}));
|
||||
params.insert(SPAWNS_KEY, Typed::Arr(Arr {
|
||||
ty: TypePrefix::HashMap, // hashtable
|
||||
items: vec![
|
||||
// TODO set these up with the correct values (IDs are correct)
|
||||
CustomisationData {
|
||||
id: "Spawn".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Spawn_BlackHole".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_BlackHole".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Spawn_Lander".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Lander".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Spawn_Lootcrate".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Lootcrate".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Spawn_Warp".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Warp".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Spawn_Present".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_Present".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Spawn_EasterEgg".to_string(),
|
||||
localised_name: "strSpawnFXWarpIn".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Spawn_EasterEgg".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
],
|
||||
items: all_spawns().into_iter().map(|x| x.as_transmissible()).collect(),
|
||||
}));
|
||||
params.insert(DEATHS_KEY, Typed::Arr(Arr {
|
||||
ty: TypePrefix::HashMap, // hashtable
|
||||
items: vec![
|
||||
// TODO set these up with the correct values (IDs are correct)
|
||||
CustomisationData {
|
||||
id: "Explosion".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Explosion_Toon".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Toon".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Explosion_Feathers_Rainbow".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Feathers_Rainbow".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Explosion_Nuclear".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Nuclear".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Explosion_Warp".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Warp".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Explosion_BlackHole".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_BlackHole".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
CustomisationData {
|
||||
id: "Explosion_Firework".to_string(),
|
||||
localised_name: "strDeathFXEmergencyWarp".to_string(),
|
||||
skin_scene_name: "Splash_Loading_Screen".to_string(),
|
||||
simulation_prefab: "Explosion_Firework".to_string(),
|
||||
preview_image_name: "RC_Splash_Screen_01_Japanese".to_string(),
|
||||
is_default: true,
|
||||
}.as_transmissible(),
|
||||
],
|
||||
items: all_deaths().into_iter().map(|x| x.as_transmissible()).collect(),
|
||||
}));
|
||||
|
||||
params.insert(OWNED_SKINS_KEY, Typed::StrArr(vec![].into()));
|
||||
params.insert(OWNED_SPAWNS_KEY, Typed::StrArr(vec![].into()));
|
||||
params.insert(OWNED_DEATHS_KEY, Typed::StrArr(vec![].into()));
|
||||
params.insert(OWNED_SKINS_KEY, Typed::StrArr(all_skins().into_iter().map(|x| x.id.into()).collect::<Vec<_>>().into()));
|
||||
params.insert(OWNED_SPAWNS_KEY, Typed::StrArr(all_spawns().into_iter().map(|x| x.id.into()).collect::<Vec<_>>().into()));
|
||||
params.insert(OWNED_DEATHS_KEY, Typed::StrArr(all_deaths().into_iter().map(|x| x.id.into()).collect::<Vec<_>>().into()));
|
||||
params.insert(OWNED_EMOTES_KEY, Typed::StrArr(vec![].into()));
|
||||
Ok(params.into())
|
||||
})
|
||||
|
||||
58
rc_services_room/src/operations/garage_slot_controls.rs
Normal file
58
rc_services_room/src/operations/garage_slot_controls.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
use polariton::operation::{ParameterTable, Typed, OperationResponse};
|
||||
|
||||
const CODE: u8 = 115;
|
||||
|
||||
const INDEX_PARAM_KEY: u8 = 45; // int; in
|
||||
const CONTROL_TY_PARAM_KEY: u8 = 59; // int (enum); in
|
||||
const CONTROL_OPTIONS_PARAM_KEY: u8 = 60; // arr of bool (3); in
|
||||
|
||||
pub(super) fn garage_slot_controls_provider() -> GarageSlotControlsSaveProvider {
|
||||
GarageSlotControlsSaveProvider
|
||||
}
|
||||
|
||||
async fn do_handling(params: ParameterTable<()>, user: &crate::UserTy) -> Result<ParameterTable, i16> {
|
||||
let mut params = params.to_dict();
|
||||
if let Some(Typed::Int(index)) = params.remove(&INDEX_PARAM_KEY) {
|
||||
if let Some(Typed::Int(control_ty)) = params.remove(&CONTROL_TY_PARAM_KEY) {
|
||||
if let Some(Typed::Arr(control_options)) = params.remove(&CONTROL_OPTIONS_PARAM_KEY) {
|
||||
let mut controls = rc_core::persist::user::ControlData {
|
||||
slot: index,
|
||||
control_ty: rc_core::persist::user::ControlType::from_i32(control_ty)?,
|
||||
vertical_strafing: false,
|
||||
sideways_driving: false,
|
||||
tracks_turn_on_spot: false,
|
||||
};
|
||||
for (i, val) in control_options.items.iter().enumerate() {
|
||||
if let Typed::Bool(val) = val {
|
||||
match i {
|
||||
0 => controls.vertical_strafing = *val,
|
||||
1 => controls.sideways_driving = *val,
|
||||
2 => controls.tracks_turn_on_spot = *val,
|
||||
_ => log::warn!("Got too many options for setting garage slot controls"),
|
||||
}
|
||||
}
|
||||
}
|
||||
let user_info = user.user()?;
|
||||
user_info.save_slot_controls(controls).await?;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(params.into())
|
||||
}
|
||||
|
||||
pub struct GarageSlotControlsSaveProvider;
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl polariton_server::operations::Operation<()> for GarageSlotControlsSaveProvider {
|
||||
type User = crate::UserTy;
|
||||
|
||||
async fn handle_async(&self, params: ParameterTable<()>, user: &Self::User) -> OperationResponse<()> {
|
||||
polariton_server::operations::result_to_op_resp::<CODE, ()>(do_handling(params, user).await)
|
||||
}
|
||||
}
|
||||
|
||||
impl polariton_server::operations::OperationCode for GarageSlotControlsSaveProvider {
|
||||
fn op_code() -> u8 {
|
||||
CODE
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
use polariton::operation::{ParameterTable, Typed, OperationResponse};
|
||||
|
||||
const CODE: u8 = 217;
|
||||
|
||||
const UUID_PARAM_KEY: u8 = 54; // str; in
|
||||
const BAY_SKIN_PARAM_KEY: u8 = 234; // str; in
|
||||
const SPAWN_SKIN_PARAM_KEY: u8 = 235; // str; in
|
||||
const DEATH_SKIN_PARAM_KEY: u8 = 236; // str; in
|
||||
|
||||
pub(super) fn garage_slot_customisation_provider() -> GarageSlotCustomisationSaveProvider {
|
||||
GarageSlotCustomisationSaveProvider
|
||||
}
|
||||
|
||||
async fn do_handling(params: ParameterTable<()>, user: &crate::UserTy) -> Result<ParameterTable, i16> {
|
||||
let mut params = params.to_dict();
|
||||
if let Some(Typed::Str(uuid)) = params.remove(&UUID_PARAM_KEY) {
|
||||
if let Some(Typed::Str(bay_skin)) = params.remove(&BAY_SKIN_PARAM_KEY) {
|
||||
if let Some(Typed::Str(spawn)) = params.remove(&SPAWN_SKIN_PARAM_KEY) {
|
||||
if let Some(Typed::Str(death)) = params.remove(&DEATH_SKIN_PARAM_KEY) {
|
||||
let user_info = user.user()?;
|
||||
user_info.save_slot_customisations(rc_core::persist::user::CustomisationData {
|
||||
uuid: uuid.string,
|
||||
bay: bay_skin.string,
|
||||
spawn: spawn.string,
|
||||
death: death.string,
|
||||
}).await?;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(params.into())
|
||||
}
|
||||
|
||||
pub struct GarageSlotCustomisationSaveProvider;
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl polariton_server::operations::Operation<()> for GarageSlotCustomisationSaveProvider {
|
||||
type User = crate::UserTy;
|
||||
|
||||
async fn handle_async(&self, params: ParameterTable<()>, user: &Self::User) -> OperationResponse<()> {
|
||||
polariton_server::operations::result_to_op_resp::<CODE, ()>(do_handling(params, user).await)
|
||||
}
|
||||
}
|
||||
|
||||
impl polariton_server::operations::OperationCode for GarageSlotCustomisationSaveProvider {
|
||||
fn op_code() -> u8 {
|
||||
CODE
|
||||
}
|
||||
}
|
||||
@@ -93,6 +93,8 @@ mod crf_purchase;
|
||||
mod crf_upload;
|
||||
mod avatar_set_custom;
|
||||
mod avatar_set;
|
||||
mod garage_slot_controls;
|
||||
mod garage_slot_set_customisations;
|
||||
|
||||
use polariton_server::operations::OperationsHandler;
|
||||
|
||||
@@ -208,4 +210,6 @@ pub fn handler(init_ctx: &crate::InitConfig) -> OperationsHandler<crate::UserTy>
|
||||
.add(crf_upload::crf_upload_provider(&init_ctx.factory))
|
||||
.add(avatar_set_custom::custom_avatar_upload_handler())
|
||||
.add(avatar_set::avatar_set_provider())
|
||||
.add(garage_slot_controls::garage_slot_controls_provider())
|
||||
.add(garage_slot_set_customisations::garage_slot_customisation_provider())
|
||||
}
|
||||
|
||||
@@ -1,17 +1,42 @@
|
||||
use polariton_server::operations::SimpleFunc;
|
||||
use polariton::operation::{ParameterTable, Typed};
|
||||
use polariton::operation::{ParameterTable, Typed, OperationResponse};
|
||||
|
||||
//const BAY_ID_KEY: u8 = 54; // in
|
||||
const CODE: u8 = 218;
|
||||
|
||||
const UUID_KEY: u8 = 54; // str; in
|
||||
const BAY_SKIN_KEY: u8 = 234;
|
||||
const SPAWN_EFFECT_KEY: u8 = 235;
|
||||
const DEATH_EFFECT_KEY: u8 = 236;
|
||||
|
||||
pub(super) fn bay_customisations_provider() -> SimpleFunc<218, crate::UserTy, impl (Fn(ParameterTable, &crate::UserTy) -> Result<ParameterTable, i16>) + Sync + Sync> {
|
||||
SimpleFunc::new(|params, _| {
|
||||
let mut params = params.to_dict();
|
||||
params.insert(BAY_SKIN_KEY, Typed::Str("RC_MothershipSkin_Neptune_01".into()));
|
||||
params.insert(SPAWN_EFFECT_KEY, Typed::Str("Spawn_Warp".into()));
|
||||
params.insert(DEATH_EFFECT_KEY, Typed::Str("Explosion_Warp".into()));
|
||||
Ok(params.into())
|
||||
})
|
||||
pub(super) fn bay_customisations_provider() -> GarageSlotCustomisationProvider {
|
||||
GarageSlotCustomisationProvider
|
||||
}
|
||||
|
||||
async fn do_handling(params: ParameterTable<()>, user: &crate::UserTy) -> Result<ParameterTable, i16> {
|
||||
let mut params = params.to_dict();
|
||||
if let Some(Typed::Str(uuid)) = params.remove(&UUID_KEY) {
|
||||
let user_info = user.user()?;
|
||||
let customs = user_info.get_slot_customisations(&uuid.string).await?;
|
||||
params.insert(BAY_SKIN_KEY, customs.bay);
|
||||
params.insert(SPAWN_EFFECT_KEY, customs.spawn);
|
||||
params.insert(DEATH_EFFECT_KEY, customs.death);
|
||||
}
|
||||
|
||||
Ok(params.into())
|
||||
}
|
||||
|
||||
pub(super) struct GarageSlotCustomisationProvider;
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl polariton_server::operations::Operation<()> for GarageSlotCustomisationProvider {
|
||||
type User = crate::UserTy;
|
||||
|
||||
async fn handle_async(&self, params: ParameterTable<()>, user: &Self::User) -> OperationResponse<()> {
|
||||
polariton_server::operations::result_to_op_resp::<CODE, ()>(do_handling(params, user).await)
|
||||
}
|
||||
}
|
||||
|
||||
impl polariton_server::operations::OperationCode for GarageSlotCustomisationProvider {
|
||||
fn op_code() -> u8 {
|
||||
CODE
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user