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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Implement non-event part of singleplayer for #7

This commit is contained in:
NGnius (Graham)
2025-03-18 16:47:11 -04:00
parent 792585a031
commit 67c14fe80a
35 changed files with 2127 additions and 17 deletions

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@@ -0,0 +1,41 @@
use polariton::{operation::Typed, serdes::TypePrefix};
pub struct GameModeConfig {
pub respawn_heal_duration: f32,
pub respawn_full_heal_duration: f32,
pub kill_limit: i32,
pub game_time_minutes: i32,
}
impl GameModeConfig {
pub fn as_transmissible<C>(&self) -> Typed<C> {
Typed::HashMap(vec![
(Typed::Str("respawnHealDuration".into()), Typed::Float(self.respawn_heal_duration)),
(Typed::Str("respawnFullHealDuration".into()), Typed::Float(self.respawn_full_heal_duration)),
(Typed::Str("killLimit".into()), Typed::Int(self.kill_limit)),
(Typed::Str("gameTimeMinutes".into()), Typed::Int(self.game_time_minutes)),
].into())
}
}
pub struct GameModeConfigs {
pub battle_arena: GameModeConfig,
pub elimination: GameModeConfig,
pub the_pit: GameModeConfig,
pub team_deathmatch: GameModeConfig,
}
impl GameModeConfigs {
pub fn as_transmissible<C>(&self) -> Typed<C> {
Typed::Dict(polariton::operation::Dict {
key_ty: TypePrefix::Str,
val_ty: TypePrefix::HashMap,
items: vec![
(Typed::Str("BattleArena".into()), self.battle_arena.as_transmissible()),
(Typed::Str("Elimination".into()), self.elimination.as_transmissible()),
(Typed::Str("ThePit".into()), self.the_pit.as_transmissible()),
(Typed::Str("TeamDeathmatch".into()), self.team_deathmatch.as_transmissible()),
],
})
}
}

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@@ -25,8 +25,11 @@ pub mod auto_regen;
pub mod voting;
pub mod lobby;
pub mod error_codes;
pub mod game_mode;
pub mod score_multipliers;
pub(self) fn encode_7_bit_i32(mut src: i32) -> Vec<u8> {
if src == 0 { return vec![0] }
let mut out = Vec::with_capacity(5);
while src != 0 {
let last_7 = (src & 0x7F) as u8;

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@@ -0,0 +1,109 @@
use polariton::operation::Typed;
pub struct ScoreMultipliersData {
pub max_cpu: f32,
pub stat_multipliers: std::collections::HashMap<InGameStat, ScoreMultiplier>,
pub completed_battle_base_multiplier: f32,
pub completed_battle_bonus_multiplier: f32,
pub delta_scaler: f32,
pub defeat_score: u32,
pub victory_score: u32,
pub max_score_ratio: f32,
}
impl ScoreMultipliersData {
fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
writer.write_all(&self.max_cpu.to_le_bytes())?;
for (key, val) in self.stat_multipliers.iter() {
writer.write_all(&(*key as u32).to_le_bytes())?;
writer.write_all(&val.base.to_le_bytes())?;
writer.write_all(&val.bonus.to_le_bytes())?;
}
writer.write_all(&self.completed_battle_base_multiplier.to_le_bytes())?;
writer.write_all(&self.completed_battle_bonus_multiplier.to_le_bytes())?;
writer.write_all(&self.delta_scaler.to_le_bytes())?;
writer.write_all(&self.defeat_score.to_le_bytes())?;
writer.write_all(&self.victory_score.to_le_bytes())?;
writer.write_all(&self.max_score_ratio.to_le_bytes())?;
Ok(28 + (12 * self.stat_multipliers.len()))
}
pub fn as_transmissible<C>(&self) -> Typed<C> {
let mut buf = Vec::new();
self.dump(&mut std::io::Cursor::new(&mut buf)).unwrap();
Typed::Bytes(buf.into())
}
}
pub struct ScoreMultiplier {
pub base: f32,
pub bonus: f32,
}
impl std::default::Default for ScoreMultiplier {
fn default() -> Self {
Self {
base: 0.5,
bonus: 0.9
}
}
}
#[allow(dead_code)]
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum InGameStat {
None = 0,
DestroyedCubes = 1,
DestroyedCubesInProtection = 2,
DestroyedCubesDefendingTheBase = 3,
Kill = 4,
KillAssist = 5,
HealCubes = 6,
HealAssist = 7,
DestroyedProtoniumCubes = 8,
BaseCaptureClassicMode = 9,
RobotDestroyed = 10,
Score = 11,
HealthPercentageBonusClassicMode = 12,
Points = 13,
CurrentKillStreak = 14,
BestKillStreak = 15,
CapturePointBattleArenaMode = 16,
EqualiserDestroyedBattleArenaMode = 17,
BattleArenaObjectives = 18,
}
impl std::default::Default for ScoreMultipliersData {
fn default() -> Self {
Self {
max_cpu: 1000.0,
stat_multipliers: vec![
(InGameStat::DestroyedCubes, ScoreMultiplier::default()),
(InGameStat::DestroyedCubesInProtection, ScoreMultiplier::default()),
(InGameStat::DestroyedCubesDefendingTheBase, ScoreMultiplier::default()),
(InGameStat::Kill, ScoreMultiplier::default()),
(InGameStat::KillAssist, ScoreMultiplier::default()),
(InGameStat::HealCubes, ScoreMultiplier::default()),
(InGameStat::HealAssist, ScoreMultiplier::default()),
(InGameStat::DestroyedProtoniumCubes, ScoreMultiplier::default()),
(InGameStat::BaseCaptureClassicMode, ScoreMultiplier::default()),
(InGameStat::RobotDestroyed, ScoreMultiplier::default()),
(InGameStat::Score, ScoreMultiplier::default()),
(InGameStat::HealthPercentageBonusClassicMode, ScoreMultiplier::default()),
(InGameStat::Points, ScoreMultiplier::default()),
(InGameStat::CurrentKillStreak, ScoreMultiplier::default()),
(InGameStat::BestKillStreak, ScoreMultiplier::default()),
(InGameStat::CapturePointBattleArenaMode, ScoreMultiplier::default()),
(InGameStat::EqualiserDestroyedBattleArenaMode, ScoreMultiplier::default()),
(InGameStat::BattleArenaObjectives, ScoreMultiplier::default()),
].into_iter().collect(),
completed_battle_base_multiplier: 1.0,
completed_battle_bonus_multiplier: 1.2,
delta_scaler: 0.5,
defeat_score: 500,
victory_score: 2_000,
max_score_ratio: 2.0,
}
}
}