mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Get enemies spawning in singleplayer #23
This commit is contained in:
@@ -14535,4 +14535,4 @@
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}
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]
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}
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}
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}
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@@ -60,3 +60,15 @@ pub enum ChatErrorCodes {
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PasswordRequired = 16,
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ChannelExpired = 17,
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}
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#[repr(i16)]
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#[allow(dead_code)]
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#[derive(Debug)]
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pub enum SingleplayerErrorCode {
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None = 0,
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DatabaseError = 1,
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UnexpectedError = 2,
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WrongNumberOfAuthParams = 3,
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MaintenanceMode = 4,
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DuplicateLogin = 5,
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}
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@@ -13,6 +13,7 @@ pub mod weapon_upgrade;
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pub mod crf;
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pub mod channel;
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pub mod sanction;
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pub mod robot_data;
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pub mod error_codes;
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@@ -10,7 +10,7 @@ pub struct PrebuiltRobotInfo {
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}
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impl PrebuiltRobotInfo {
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pub fn as_transmissible(&self) -> Typed {
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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Typed::HashMap(vec![
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//(Typed::Str("[key]".into()), Typed::Str(self.id.clone().into())),
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(Typed::Str("Name".into()), Typed::Str(self.name.clone().into())),
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@@ -9,7 +9,7 @@ pub struct BattleConfig {
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#[serde(default = "default_game_modes")]
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pub games: GameModes,
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#[serde(default = "default_campaigns")]
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pub singleplayer: super::Campaigns,
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pub singleplayer: super::SingleplayerConfig,
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#[serde(default = "default_rotation")]
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pub rotation: GameEventSequence,
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}
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@@ -252,8 +252,8 @@ fn default_game_modes() -> GameModes {
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}
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}
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fn default_campaigns() -> super::Campaigns {
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super::Campaigns {
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pub(super) fn default_campaigns() -> super::SingleplayerConfig {
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super::SingleplayerConfig {
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campaigns: vec![
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super::Campaign {
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id: "strCampaignModeBattle".to_owned(),
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@@ -317,7 +317,24 @@ fn default_campaigns() -> super::Campaigns {
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}
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],
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}
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]
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],
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vehicles: vec![
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super::PrefabVehicle {
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name: Some("Config your singleplayer!".to_owned()),
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username: "NGnius".to_owned(),
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id: super::PrefabId::Database { garage: 1 }
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},
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super::PrefabVehicle {
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name: Some("Config your singleplayer!".to_owned()),
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username: "NGram".to_owned(),
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id: super::PrefabId::Database { garage: 1 }
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},
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super::PrefabVehicle {
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name: Some("Config your singleplayer!".to_owned()),
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username: "NGniusness".to_owned(),
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id: super::PrefabId::Database { garage: 1 }
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},
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],
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}
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}
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@@ -30,7 +30,7 @@ impl CubeConfig {
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}
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#[async_trait::async_trait]
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impl <C: Clone> super::ConfigProvider<C> for CubeConfig {
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impl <C: Clone + Send> super::ConfigProvider<C> for CubeConfig {
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fn cube_list(&self) -> Typed<C> {
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Typed::Dict(Dict {
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key_ty: TypePrefix::Str,
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@@ -303,4 +303,55 @@ impl <C: Clone> super::ConfigProvider<C> for CubeConfig {
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started: chrono::Utc::now().timestamp(),
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}
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}
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fn singleplayer_vehicles(&self) -> Vec<crate::persist::garage::PrefabVehicle> {
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// FIXME don't use serializable types in traits
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self.battle.singleplayer.vehicles.clone()
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}
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/*async fn prefab_vehicles(&self, user: &(dyn crate::persist::user::User<C> + Sync), factory: &crate::factory::Factory) -> Typed<C> {
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let mut next_id = 0;
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let mut id_map = Vec::with_capacity(self.battle.singleplayer.vehicles.len());
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let mut debug_str_map = Vec::with_capacity(self.battle.singleplayer.vehicles.len());
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for vehicle in self.battle.singleplayer.vehicles.clone().into_iter() {
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let current_id = next_id;
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let uuid_i64 = crate::persist::user::uuid_sanitize(crate::persist::user::i64_join((i32::MAX as u32, current_id)));
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let uuid_str = crate::persist::user::i64_as_uuid_str(uuid_i64);
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let prebuilt = match &vehicle.id {
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crate::persist::PrefabId::Factory { factory: factory_id } => {
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use rc_factory::VehicleFactoryAdapter;
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let factory_vehicle = factory.vehicle(*factory_id).await
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.expect("Failed to retrieve prefab vehicle from factory") // result
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.expect("Prefab vehicle does not exist in factory"); // option
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crate::data::robot_data::PrebuiltRobotInfo {
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name: vehicle.name.unwrap_or(factory_vehicle.1.name),
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class: vehicle.class,
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category: "RE_robot_category0".to_owned(),
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robot_data: factory_vehicle.0.cube_data,
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colour_data: factory_vehicle.0.colour_data,
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}
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},
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crate::persist::PrefabId::Database { garage } => {
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let db_vehicle = user.garage_by_id(*garage).await
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.expect("Prefab vehicle does not exist in main garage database");
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crate::data::robot_data::PrebuiltRobotInfo {
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name: vehicle.name.unwrap_or(db_vehicle.name.expect("Prefab vehicle name is required")),
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class: vehicle.class,
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category: "RE_robot_category0".to_owned(),
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robot_data: db_vehicle.robot_data,
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colour_data: db_vehicle.colour_data,
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}
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},
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};
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debug_str_map.push(format!("`{}` -> `{}`", uuid_str, prebuilt.name));
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id_map.push((Typed::Str(uuid_str.into()), prebuilt.as_transmissible()));
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next_id += 1;
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}
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log::debug!("Prefab mapping generated `<uuid>` -> `<name>`:\n\t{}", debug_str_map.join("\n\t"));
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Typed::Dict(Dict {
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key_ty: TypePrefix::Str, // str
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val_ty: TypePrefix::HashMap, // hashmap
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items: id_map,
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})
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}*/
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}
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@@ -25,6 +25,8 @@ pub trait ConfigProvider<C: Clone> {
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fn cubes(&self) -> &'_ std::collections::HashMap<String, crate::persist::Cube>;
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fn chat_system_config(&self) -> ChatSystemConfig;
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fn gamemode_events(&self) -> GameEventSequence;
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// FIXME don't use serializable types in traits
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fn singleplayer_vehicles(&self) -> Vec<crate::persist::garage::PrefabVehicle>;
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}
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pub struct CompleteCampaignProvider {
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@@ -176,3 +176,24 @@ impl std::convert::Into<crate::data::garage_bay::ControlOptions> for GarageContr
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}
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}
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct PrefabVehicle {
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pub name: Option<String>,
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pub username: String,
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#[serde(flatten)]
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pub id: PrefabId,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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#[serde(untagged)]
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pub enum PrefabId {
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Factory {
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#[serde(alias="crf")]
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factory: u32,
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},
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Database {
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garage: u32,
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},
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// TODO File, Raw
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}
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@@ -6,7 +6,7 @@ pub use cube_data::{Cube, ItemTier, ItemCategory, ItemType};
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//pub use cube_data::{VisibilityMode, ItemType};
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mod garage;
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pub use garage::{GarageSlot, GarageControls, ControlType};
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pub use garage::{GarageSlot, GarageControls, ControlType, PrefabVehicle, PrefabId};
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mod movement;
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pub use movement::{MovementCategoryData, MovementData};
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@@ -21,7 +21,7 @@ mod combat;
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pub use combat::BattleConfig;
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mod singleplayer;
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pub use singleplayer::{Campaigns, Campaign, CampaignDifficulty, CampaignCompletion, CampaignType, Wave, WaveRobot};
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pub use singleplayer::{SingleplayerConfig, Campaign, CampaignDifficulty, CampaignCompletion, CampaignType, Wave, WaveRobot};
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mod client_config;
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pub use client_config::GameplaySettings;
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@@ -1,11 +1,13 @@
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use serde::{Serialize, Deserialize};
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct Campaigns {
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pub struct SingleplayerConfig {
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#[serde(default = "default_campaigns")]
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pub campaigns: Vec<Campaign>,
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pub vehicles: Vec<super::PrefabVehicle>,
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}
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impl Campaigns {
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impl SingleplayerConfig {
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pub fn into_campaign_params(self) -> crate::data::campaign::CampaignsGameParameters {
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crate::data::campaign::CampaignsGameParameters { campaigns: self.campaigns.into_iter().map(|x| x.into_campaign_params()).collect() }
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}
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@@ -222,3 +224,7 @@ impl std::convert::Into<crate::data::campaign::CampaignType> for CampaignType {
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}
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}
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}
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fn default_campaigns() -> Vec<Campaign> {
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super::combat::default_campaigns().campaigns
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}
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@@ -5,6 +5,7 @@ use crate::persist::config::ConfigProvider;
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pub struct AccountProvider {
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cubes: std::sync::Arc<Vec<u32>>,
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garage_upgrades: std::sync::Arc<crate::persist::config::GarageUpgrades>,
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singleplayer_vehicles: std::sync::Arc<Vec<crate::persist::garage::PrefabVehicle>>,
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auto_signups: bool,
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secret: Vec<u8>,
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db: std::sync::Arc<rc_database::Database>,
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@@ -21,11 +22,41 @@ impl AccountProvider {
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Ok(Self {
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cubes: std::sync::Arc::new(<crate::persist::config::ConfigImpl as ConfigProvider<()>>::ids(conf)),
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garage_upgrades: std::sync::Arc::new(<crate::persist::config::ConfigImpl as ConfigProvider<()>>::garage_upgrades(conf)),
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singleplayer_vehicles: std::sync::Arc::new(<crate::persist::config::ConfigImpl as ConfigProvider<()>>::singleplayer_vehicles(conf)),
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auto_signups: server_settings.auto_signup,
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secret: std::fs::read(&token_path)?,
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db: std::sync::Arc::new(db),
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})
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}
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pub fn fake_user<C: Clone>(&self) -> Box<dyn super::User<C> + Send + Sync> {
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Box::new(UserData {
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token: super::UserToken { uuid: "fake user!".to_owned(), token: "".to_owned(), refresh_token: "".to_owned() },
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account: rc_database::schema::user::Model {
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id: 0,
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creation_time: 0,
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public_id: "".to_owned(),
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display_name: "".to_owned(),
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password: "".to_owned(),
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email: "".to_owned(),
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steam_id: None,
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},
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perms: rc_database::schema::permissions::Model {
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id: 0,
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user_id: 0,
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moderator: true,
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administrator: true,
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developer: true,
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royalty: false,
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banned: false,
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},
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cubes: self.cubes.clone(),
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garage_upgrades: self.garage_upgrades.clone(),
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singleplayer_vehicles: self.singleplayer_vehicles.clone(),
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extensions: Default::default(),
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db: self.db.clone(),
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})
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}
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}
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#[async_trait::async_trait]
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@@ -53,6 +84,7 @@ impl <C: Clone> super::UserProvider<C> for AccountProvider {
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perms: user_perms,
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cubes: self.cubes.clone(),
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garage_upgrades: self.garage_upgrades.clone(),
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singleplayer_vehicles: self.singleplayer_vehicles.clone(),
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extensions: ext,
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db: self.db.clone(),
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}))
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@@ -163,6 +195,7 @@ struct UserData {
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perms: rc_database::schema::permissions::Model,
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cubes: std::sync::Arc<Vec<u32>>,
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garage_upgrades: std::sync::Arc<crate::persist::config::GarageUpgrades>,
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singleplayer_vehicles: std::sync::Arc<Vec<crate::persist::garage::PrefabVehicle>>,
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extensions: std::collections::HashMap<std::any::TypeId, Box<dyn std::any::Any + Send + Sync + 'static>>,
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db: std::sync::Arc<rc_database::Database>,
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}
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@@ -225,6 +258,105 @@ impl UserData {
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fn has_admin_or_better_perms(&self) -> bool {
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self.perms.administrator | self.perms.developer
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}
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async fn resolve_some_singleplayer_vehicles(&self, factory: &dyn rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser) -> Result<Vec<crate::data::player_data::PlayerData>, i16> {
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use rand::seq::IndexedRandom;
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let mut enemies = Vec::with_capacity(5);
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let mut next_id = 0;
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let mut seen_usernames = std::collections::HashSet::<String>::new();
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for _ in 0..5 {
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let vehicle = self.singleplayer_vehicles.choose(&mut rand::rng())
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.ok_or(crate::data::error_codes::SingleplayerErrorCode::UnexpectedError as i16)?;
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let current_id = next_id;
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let uuid_i64 = crate::persist::user::uuid_sanitize(crate::persist::user::i64_join((i32::MAX as u32, current_id)));
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let uuid_str = crate::persist::user::i64_as_uuid_str(uuid_i64);
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let username = if seen_usernames.contains(&vehicle.username) {
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let mut username = vehicle.username.clone();
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while seen_usernames.contains(&username) {
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username = format!("{}{}", username, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].choose(&mut rand::rng()).unwrap());
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}
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username
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} else {
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vehicle.username.clone()
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};
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seen_usernames.insert(username.clone());
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let enemy = match &vehicle.id {
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crate::persist::PrefabId::Factory { factory: factory_id } => {
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//use rc_factory::VehicleFactoryAdapter;
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match factory.vehicle(*factory_id).await {
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Ok(Some(factory_vehicle)) => {
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let weapons_guess = weapon_order.guess_weapons(&mut std::io::Cursor::new(&factory_vehicle.0.cube_data));
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let weapons_guess = vec![weapons_guess[0], 0, 0];
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let weapon_ranks = weapons_guess.iter().map(|&x| (x, if x == 0 { 0 } else { 1 })).collect();
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crate::data::player_data::PlayerData {
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name: username.clone(),
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display_name: username.clone(),
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mastery: 1,
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tier: 1, // FIXME
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robot_name: vehicle.name.clone().unwrap_or_else(|| factory_vehicle.1.name.clone()),
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robot_map: factory_vehicle.0.cube_data,
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team: 1,
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has_premium: false,
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robot_uuid: uuid_str,
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cpu: 420,
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weapon_order: weapons_guess,
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colour_map: factory_vehicle.0.colour_data,
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is_ai: true,
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spawn_effect: "Spawn".to_owned(),
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death_effect: "Explosion".to_owned(),
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player_rank: 1,
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weapon_rank: weapon_ranks,
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}
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},
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Ok(None) => {
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log::error!("Prefab vehicle {} does not exist in factory", factory_id);
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return Err(crate::data::error_codes::SingleplayerErrorCode::UnexpectedError as i16);
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},
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Err(e) => {
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log::error!("Failed to retrieve prefab vehicle {} from factory: {}", factory_id, e);
|
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return Err(crate::data::error_codes::SingleplayerErrorCode::DatabaseError as i16);
|
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}
|
||||
}
|
||||
},
|
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crate::persist::PrefabId::Database { garage } => {
|
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match self.db.garage_by_id(*garage).await {
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Ok(Some(db_vehicle)) => {
|
||||
crate::data::player_data::PlayerData {
|
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name: username.clone(),
|
||||
display_name: username.clone(),
|
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mastery: 1,
|
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tier: 1, // FIXME
|
||||
robot_name: vehicle.name.clone().unwrap_or_else(|| db_vehicle.name.clone()),
|
||||
robot_map: db_vehicle.robot_data,
|
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team: 1,
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has_premium: false,
|
||||
robot_uuid: uuid_str,
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cpu: db_vehicle.total_robot_cpu as i32,
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weapon_order: rc_database::schema::parse_int_csv(&db_vehicle.weapon_order).into_iter().map(|x| x as i32).collect::<Vec<_>>(),
|
||||
colour_map: db_vehicle.colour_data,
|
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is_ai: true,
|
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spawn_effect: "Spawn".to_owned(),
|
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death_effect: "Explosion".to_owned(),
|
||||
player_rank: 1,
|
||||
weapon_rank: rc_database::schema::parse_int_csv(&db_vehicle.weapon_order).into_iter().map(|x| (x as i32, if x == 0 { 0 } else { 1 })).collect(),
|
||||
}
|
||||
},
|
||||
Ok(None) => {
|
||||
log::error!("Prefab vehicle {} does not exist in main garage database", garage);
|
||||
return Err(crate::data::error_codes::SingleplayerErrorCode::UnexpectedError as i16);
|
||||
}
|
||||
Err(e) => {
|
||||
log::error!("Failed to retrieve prefab vehicle {} from main garage database: {}", garage, e);
|
||||
return Err(crate::data::error_codes::SingleplayerErrorCode::DatabaseError as i16);
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
next_id += 1;
|
||||
enemies.push(enemy);
|
||||
}
|
||||
Ok(enemies)
|
||||
}
|
||||
}
|
||||
|
||||
const INVALID_ROBOT_ERR: i16 = crate::data::error_codes::WebServicesError::InvalidRobot as i16; // 140
|
||||
@@ -539,8 +671,9 @@ impl <C: Clone> super::User<C> for UserData {
|
||||
super::since_windows_epoch(self.account.creation_time)
|
||||
}
|
||||
|
||||
async fn singleplayer_robots(&self) -> Result<polariton::operation::Typed<C>, i16> {
|
||||
self.err_on_banned().await?;
|
||||
async fn singleplayer_robots(&self, factory: &dyn rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser) -> Result<polariton::operation::Typed<C>, i16> {
|
||||
//self.err_on_banned().await?;
|
||||
let mut vehicles = self.resolve_some_singleplayer_vehicles(factory, weapon_order).await?;
|
||||
let current_slot = self.db.garage_selected(self.account.id).await.map_err(|e| {
|
||||
log::error!("Failed to retrieve selected vehicle for user_id {} (singleplayer_robots): {}", self.account.id, e);
|
||||
DATABASE_ERR
|
||||
@@ -550,28 +683,30 @@ impl <C: Clone> super::User<C> for UserData {
|
||||
INVALID_ROBOT_ERR
|
||||
})?;
|
||||
let user_uuid = self.token.uuid.clone();
|
||||
let weapon_order = rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| x as i32).collect::<Vec<_>>();
|
||||
|
||||
// real user MUST be last
|
||||
vehicles.push(crate::data::player_data::PlayerData {
|
||||
name: user_uuid.clone(),
|
||||
display_name: self.account.display_name.clone(),
|
||||
mastery: current_slot.mastery_level as i32,
|
||||
tier: 1, // FIXME
|
||||
robot_name: current_slot.name,
|
||||
robot_map: current_slot.robot_data.clone(),
|
||||
team: 0,
|
||||
has_premium: false, // FIXME
|
||||
robot_uuid: super::i64_as_uuid_str(current_slot.uuid).into(),
|
||||
cpu: current_slot.total_robot_cpu as i32,
|
||||
weapon_order: weapon_order.clone(),
|
||||
colour_map: current_slot.colour_data.clone(),
|
||||
is_ai: false,
|
||||
spawn_effect: "Spawn_Warp".to_owned(), // FIXME
|
||||
death_effect: "Explosion_Warp".to_owned(), // FIXME
|
||||
player_rank: 1, // FIXME
|
||||
weapon_rank: rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| (x as i32, if x == 0 { 0 } else { 1 })).collect(),
|
||||
});
|
||||
Ok(crate::data::player_data::PlayerDatas {
|
||||
players: vec![
|
||||
crate::data::player_data::PlayerData {
|
||||
name: user_uuid.clone(),
|
||||
display_name: self.account.display_name.clone(),
|
||||
mastery: current_slot.mastery_level as i32,
|
||||
tier: 1, // FIXME
|
||||
robot_name: current_slot.name,
|
||||
robot_map: current_slot.robot_data,
|
||||
team: 0,
|
||||
has_premium: true, // FIXME
|
||||
robot_uuid: super::i64_as_uuid_str(current_slot.uuid).into(),
|
||||
cpu: current_slot.total_robot_cpu as i32,
|
||||
weapon_order: rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| x as i32).collect::<Vec<_>>(),
|
||||
colour_map: current_slot.colour_data,
|
||||
is_ai: false,
|
||||
spawn_effect: "Spawn_Warp".to_owned(), // FIXME
|
||||
death_effect: "Explosion_Warp".to_owned(), // FIXME
|
||||
player_rank: 1, // FIXME
|
||||
weapon_rank: rc_database::schema::parse_int_csv(¤t_slot.weapon_order).into_iter().map(|x| (x as i32, if x == 0 { 0 } else { 1 })).collect(),
|
||||
}
|
||||
],
|
||||
players: vehicles,
|
||||
}.as_transmissible())
|
||||
}
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@ pub trait User<C>: ChatUser {
|
||||
async fn save_slot_customisations(&self, customs: CustomisationData) -> Result<(), i16>;
|
||||
async fn get_slot_customisations(&self, uuid: &str) -> Result<GetCustomisationData<C>, i16>;
|
||||
fn signup_date(&self) -> i64;
|
||||
async fn singleplayer_robots(&self) -> Result<polariton::operation::Typed<C>, i16>;
|
||||
async fn singleplayer_robots(&self, factory: &dyn rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser) -> Result<polariton::operation::Typed<C>, i16>;
|
||||
async fn prepare_factory_upload(&self, vehicle: VehicleUploadData) -> Result<rc_factory::VehicleUploadInfo, i16>;
|
||||
async fn last_seen(&self) -> Result<u64, i16>;
|
||||
async fn get_avatar_info(&self) -> Result<GetAvatarInfo<C>, i16>;
|
||||
|
||||
@@ -165,6 +165,12 @@ impl Database {
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn garage_by_id(&self, id: u32) -> Result<Option<crate::schema::garage::Model>, sea_orm::DbErr> {
|
||||
crate::schema::garage::Entity::find_by_id(id)
|
||||
.one(&self.orm)
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn insert_garages(&self, entities: Vec<crate::schema::garage::ActiveModel>) -> Result<(), sea_orm::DbErr> {
|
||||
crate::schema::garage::Entity::insert_many(entities.into_iter()).exec(&self.orm).await?;
|
||||
Ok(())
|
||||
|
||||
@@ -68,7 +68,7 @@ impl crate::VehicleFactoryAdapter for ArcAdapter {
|
||||
banner_message: Default::default(),
|
||||
combat_rating: meta.combat_rating,
|
||||
cosmetic_rating: meta.cosmetic_rating,
|
||||
cube_amounts: Default::default(),
|
||||
cube_amounts: Default::default(), // FIXME parse cube amounts
|
||||
}
|
||||
)))
|
||||
} else {
|
||||
|
||||
@@ -19,7 +19,7 @@ pub mod item_shop_bundle;
|
||||
pub mod player_robopass_season;
|
||||
//pub use rc_core::data::weapon_upgrade;
|
||||
pub mod player_rank;
|
||||
pub mod robot_data;
|
||||
// pub use rc_core::data::robot_data;
|
||||
pub mod quest;
|
||||
//pub use rc_core::data::auto_regen;
|
||||
//pub use rc_core::data::voting;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use polariton_server::operations::SimpleFunc;
|
||||
use polariton::{operation::{Dict, ParameterTable, Typed}, serdes::TypePrefix};
|
||||
|
||||
use crate::data::robot_data::*;
|
||||
use rc_core::data::robot_data::*;
|
||||
|
||||
const PARAM_KEY: u8 = 1;
|
||||
|
||||
|
||||
@@ -10,6 +10,13 @@ use tokio::net;
|
||||
use polariton::packet::{Data, Message, Packet, StandardMessage};
|
||||
use polariton::operation::{OperationResponse, Typed};
|
||||
|
||||
pub struct InitConfig {
|
||||
pub cubes: rc_core::persist::config::ConfigImpl,
|
||||
pub users: std::sync::Arc<rc_core::persist::user::UserImpl>,
|
||||
pub factory: std::sync::Arc<rc_core::factory::Factory>,
|
||||
pub parsers: rc_core::cubes::CubeParsers,
|
||||
}
|
||||
|
||||
pub type UserTy = rc_core::UserState<()>;
|
||||
|
||||
#[tokio::main]
|
||||
@@ -20,8 +27,17 @@ async fn main() -> std::io::Result<()> {
|
||||
|
||||
let cubes = rc_core::persist::config::ConfigImpl::load(&args.assets).expect("Bad config data");
|
||||
let users = std::sync::Arc::new(rc_core::persist::user::UserImpl::load(&args.data, &cubes).await.expect("Bad user data"));
|
||||
let factory = std::sync::Arc::new(<rc_core::persist::config::ConfigImpl as rc_core::ConfigProvider<()>>::factory::<'_, '_>(&cubes).await.expect("Bad vehicle factory (CRF) config"));
|
||||
let parsers = rc_core::cubes::CubeParsers::new(&cubes);
|
||||
|
||||
let server = std::sync::Arc::new(polariton_server::Server::new(operations::handler(), polariton_server::events::EventsHandler::new()));
|
||||
let init_ctx = InitConfig {
|
||||
cubes,
|
||||
users,
|
||||
factory,
|
||||
parsers,
|
||||
};
|
||||
|
||||
let server = std::sync::Arc::new(polariton_server::Server::new(operations::handler(&init_ctx), polariton_server::events::EventsHandler::new()));
|
||||
|
||||
let ip_addr: std::net::IpAddr = args.ip.parse().expect("Invalid IP address");
|
||||
|
||||
@@ -30,11 +46,11 @@ async fn main() -> std::io::Result<()> {
|
||||
if args.once {
|
||||
log::warn!("Handling first connection and then exiting");
|
||||
let (socket, address) = listener.accept().await?;
|
||||
process_socket(socket, address, server.clone(), users.clone()).await;
|
||||
process_socket(socket, address, server.clone(), init_ctx.users.clone()).await;
|
||||
} else {
|
||||
loop {
|
||||
let (socket, address) = listener.accept().await?;
|
||||
tokio::spawn(process_socket(socket, address, server.clone(), users.clone()));
|
||||
tokio::spawn(process_socket(socket, address, server.clone(), init_ctx.users.clone()));
|
||||
}
|
||||
}
|
||||
server.join();
|
||||
|
||||
@@ -1,26 +1,29 @@
|
||||
use polariton::operation::{ParameterTable, Typed, OperationResponse};
|
||||
use polariton::operation::{ParameterTable, OperationResponse};
|
||||
|
||||
const CODE: u8 = 1;
|
||||
|
||||
const PARAM_KEY: u8 = 8;
|
||||
|
||||
pub(super) fn tdm_machines_provider() -> AiRobots {
|
||||
AiRobots
|
||||
pub(super) fn tdm_machines_provider(factory: &std::sync::Arc<rc_core::factory::Factory>, weapon_order: std::sync::Arc<rc_core::cubes::WeaponListParser>) -> AiRobots {
|
||||
AiRobots {
|
||||
factory: factory.to_owned(),
|
||||
weapon_parser: weapon_order,
|
||||
}
|
||||
}
|
||||
|
||||
async fn do_handling(params: ParameterTable<()>, user: &crate::UserTy) -> Result<ParameterTable<()>, i16> {
|
||||
async fn do_handling(params: ParameterTable<()>, user: &crate::UserTy, factory: &rc_core::factory::Factory, weapon_order: &rc_core::cubes::WeaponListParser) -> Result<ParameterTable<()>, i16> {
|
||||
let ulock = user.user()?;
|
||||
let mut params = params.to_dict();
|
||||
params.insert(PARAM_KEY, ulock.singleplayer_robots().await?);
|
||||
let event_tx = user.event_sender();
|
||||
params.insert(PARAM_KEY, ulock.singleplayer_robots(factory, weapon_order).await?);
|
||||
/*let event_tx = user.event_sender();
|
||||
let user_bot_data = ulock.slot_by_id(ulock.selected_garage().await.1 as _).await?;
|
||||
tokio::spawn(async move {
|
||||
tokio::time::sleep(std::time::Duration::from_secs(20)).await;
|
||||
log::debug!("Sending singleplayer event");
|
||||
let mut spawn_params = std::collections::HashMap::with_capacity(4);
|
||||
spawn_params.insert(2 /* robot GUID */, Typed::Str("1337_1337".into()));
|
||||
spawn_params.insert(2 /* robot GUID */, user_bot_data.uuid);
|
||||
spawn_params.insert(3 /* machine model */, user_bot_data.data);
|
||||
spawn_params.insert(4 /* robot name */, Typed::Str("RE_robot_spawn_name0".into())); // FIXME
|
||||
spawn_params.insert(4 /* robot name */, Typed::Str("Robot123".into())); // FIXME
|
||||
spawn_params.insert(7 /* color model */, user_bot_data.colour_data);
|
||||
event_tx.send(polariton_server::ToSend::Data {
|
||||
data: polariton::packet::Data::Event(polariton::operation::Event { code: 3, params: spawn_params.into() }),
|
||||
@@ -36,18 +39,21 @@ async fn do_handling(params: ParameterTable<()>, user: &crate::UserTy) -> Result
|
||||
channel: 0,
|
||||
reliable: true,
|
||||
}).unwrap();*/
|
||||
});
|
||||
});*/
|
||||
Ok(params.into())
|
||||
}
|
||||
|
||||
pub struct AiRobots;
|
||||
pub struct AiRobots {
|
||||
factory: std::sync::Arc<rc_core::factory::Factory>,
|
||||
weapon_parser: std::sync::Arc<rc_core::cubes::WeaponListParser>,
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl polariton_server::operations::Operation<()> for AiRobots {
|
||||
type User = crate::UserTy;
|
||||
|
||||
async fn handle_async(&self, params: ParameterTable<()>, user: &Self::User) -> OperationResponse<()> {
|
||||
polariton_server::operations::result_to_op_resp::<CODE, ()>(do_handling(params, user).await)
|
||||
polariton_server::operations::result_to_op_resp::<CODE, ()>(do_handling(params, user, self.factory.as_ref(), self.weapon_parser.as_ref()).await)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,11 +4,11 @@ mod load_ai_robots;
|
||||
|
||||
use polariton_server::operations::OperationsHandler;
|
||||
|
||||
pub fn handler() -> OperationsHandler<crate::UserTy> {
|
||||
pub fn handler(init_ctx: &crate::InitConfig) -> OperationsHandler<crate::UserTy> {
|
||||
OperationsHandler::<crate::UserTy>::new()
|
||||
.modify(rc_core::polariton::OpIdCopy)
|
||||
.add(more_auth::MoreLobbyAuth)
|
||||
.add(eac::EacChallengeIgnorer)
|
||||
.add(load_ai_robots::tdm_machines_provider())
|
||||
.add(load_ai_robots::tdm_machines_provider(&init_ctx.factory, init_ctx.parsers.weapon_order()))
|
||||
//.add(polariton_server::operations::Ack::<33, _>::default()) // get user clan info (this is equivalent to not being in a clan)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user