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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Refactor tick counting into one spot

This commit is contained in:
NG (Graham)
2025-09-06 22:38:55 -04:00
parent 6b40eb938c
commit 35c6f136f6
5 changed files with 129 additions and 102 deletions

View File

@@ -177,14 +177,14 @@ impl PointInfo {
struct PointTracker {
points: Vec<PointInfo>,
last_tick: std::sync::atomic::AtomicI64,
ticker: super::trackers::TickTracker<{Self::TICK_MS}>,
}
struct PointTickInfo {
owned: std::collections::HashMap<u8, u8>, // team -> capture point count
captured_firsts: std::collections::HashSet<u8>, // team
lost_lasts: std::collections::HashSet<u8>, // team
delta: i64,
delta: u16,
}
impl PointTracker {
@@ -193,7 +193,7 @@ impl PointTracker {
fn new(points: impl Iterator<Item=f32>) -> Self {
Self {
points: points.map(PointInfo::new).collect(),
last_tick: std::sync::atomic::AtomicI64::new(i64::MIN),
ticker: super::trackers::TickTracker::new(),
}
}
@@ -325,18 +325,8 @@ impl PointTracker {
}
async fn tick(&self, generic: &crate::matches::GenericGamemodeEngine<BattleArenaLogic>, max_progress: f32) -> Option<PointTickInfo> {
let now = chrono::Utc::now().timestamp_millis();
let last_tick = self.last_tick.load(std::sync::atomic::Ordering::SeqCst);
let delta = if last_tick == i64::MIN {
// first tick
self.last_tick.store(now, std::sync::atomic::Ordering::SeqCst);
1
} else {
let delta = (now - last_tick) / Self::TICK_MS;
if delta == 0 { return None; }
self.last_tick.store(last_tick + (delta * Self::TICK_MS), std::sync::atomic::Ordering::SeqCst);
delta
};
let delta = self.ticker.tick();
if delta == 0 { return None; }
let mut owned_points = std::collections::HashMap::with_capacity(2);
let mut captured_firsts = std::collections::HashSet::new();
let mut lost_lasts = std::collections::HashSet::new();
@@ -410,6 +400,10 @@ struct BaseTracker {
bases: std::collections::HashMap<u8, BaseInfo>,
}
struct BaseTickInfo {
win: Option<(u8, WinMode)>,
}
impl BaseTracker {
fn new<'a>(bases_iter: impl std::iter::Iterator<Item=&'a u8>, crystals: &[oj_rc_core::cubes::CubeLocationInfo]) -> Self {
let mut bases = std::collections::HashMap::new();
@@ -420,6 +414,83 @@ impl BaseTracker {
bases,
}
}
async fn tick(&self, tick_info: &PointTickInfo, crystals: &[oj_rc_core::cubes::CubeLocationInfo], generic: &crate::matches::GenericGamemodeEngine<BattleArenaLogic>, capture_points_count: usize, crystal_health: u32) -> BaseTickInfo {
for (base_id, tracked_base) in self.bases.iter() {
//log::info!("Healing base {}", base_id);
if let Some(owned_points) = tick_info.owned.get(base_id) {
let one_tick = (crystals.len() as f32)
* ((PointTracker::TICK_MS as f32) / (generic.game_duration.as_millis() as f32))
* ((self.bases.len() as f32) / (capture_points_count as f32));
let increment = tick_info.delta as f32 * (*owned_points as f32) * one_tick;
let old_float_index = tracked_base.cube_index.fetch_add(increment, std::sync::atomic::Ordering::SeqCst);
let new_float_index = old_float_index + increment;
let old_index = (old_float_index.ceil() as usize).clamp(0, crystals.len());
let new_index = (new_float_index.ceil() as usize).clamp(0, crystals.len());
if new_index != old_index {
log::debug!("Base {} increment passed a crystal index barrier", base_id);
let first_damaged = tracked_base.first_damaged(old_index, crystal_health);
let payload = if new_index - old_index == 1 && first_damaged.is_some() {
// undo cube_index update
tracked_base.cube_index.fetch_sub(increment, std::sync::atomic::Ordering::SeqCst);
log::debug!("Skipping increment in favour of healing damaged/destroyed cube");
let first_damaged = first_damaged.unwrap();
let healing = crystal_health - tracked_base.calculate_crystal_health(first_damaged, crystal_health);
tracked_base.crystals_healths[first_damaged].store(u8::MAX, std::sync::atomic::Ordering::Relaxed);
let target_crystal = &crystals[first_damaged];
rlnl::events::HealedCubes {
healed_machine: *base_id as u16,
type_performing_healing: rlnl::types::TargetType::TeamBase,
target_type: rlnl::types::TargetType::TeamBase,
num_healed_cubes: 1,
hit_cubes: vec![
rlnl::types::HitCubeInfo {
pos: rlnl::types::Byte3 { x: target_crystal.x, y: target_crystal.y, z: target_crystal.z, },
damage: healing as i32,
}
],
}
} else {
let target_crystals = &crystals[old_index..new_index];
for crystal_i in old_index..new_index {
tracked_base.crystals_healths[crystal_i].store(u8::MAX, std::sync::atomic::Ordering::Relaxed);
}
rlnl::events::HealedCubes {
healed_machine: *base_id as u16,
type_performing_healing: rlnl::types::TargetType::TeamBase,
target_type: rlnl::types::TargetType::TeamBase,
num_healed_cubes: target_crystals.len() as _,
hit_cubes: target_crystals
.iter()
.map(|loc| rlnl::types::HitCubeInfo {
pos: rlnl::types::Byte3 { x: loc.x, y: loc.y, z: loc.z, },
damage: crystal_health as i32,
})
.collect(),
}
};
generic.broadcast(
rlnl::event_code::NetworkEvent::SyncTeamBaseCubes,
literustlib::packet::Property::ReliableOrdered,
&payload,
true
).await;
if new_index == crystals.len() {
// team base is charged to 100%
//self.do_win(*base_id, WinMode::BaseFull, generic).await;
return BaseTickInfo {
win: Some((*base_id, WinMode::BaseFull)),
};
}
}
}
}
BaseTickInfo {
win: None,
}
}
}
struct BaseInfo {
@@ -1072,23 +1143,23 @@ impl CustomGameLogic for BattleArenaLogic {
}
if let Some(tick_info) = self.capture_tracking.tick(generic, self.config.num_segments as f32).await {
// handle shield (de)activation
for team in tick_info.captured_firsts {
for team in tick_info.captured_firsts.iter() {
generic.broadcast(
rlnl::event_code::NetworkEvent::SetShieldState,
literustlib::packet::Property::ReliableOrdered,
&rlnl::events::sync::FusionShieldState {
team_id: team as i8,
team_id: *team as i8,
full_power: 1,
},
true,
).await;
}
for team in tick_info.lost_lasts {
for team in tick_info.lost_lasts.iter() {
generic.broadcast(
rlnl::event_code::NetworkEvent::SetShieldState,
literustlib::packet::Property::ReliableOrdered,
&rlnl::events::sync::FusionShieldState {
team_id: team as i8,
team_id: *team as i8,
full_power: 0,
},
true,
@@ -1096,75 +1167,9 @@ impl CustomGameLogic for BattleArenaLogic {
}
// do base charge tick
for base_id in generic.map_config.bases.keys() {
//log::info!("Healing base {}", base_id);
if let Some(owned_points) = tick_info.owned.get(base_id) {
if let Some(tracked_base) = self.base_tracking.bases.get(base_id) {
let one_tick = (self.crystals.len() as f32)
* ((PointTracker::TICK_MS as f32) / (generic.game_duration.as_millis() as f32))
* ((self.base_tracking.bases.len() as f32) / (self.capture_tracking.points.len() as f32));
let increment = tick_info.delta as f32 * (*owned_points as f32) * one_tick;
let old_float_index = tracked_base.cube_index.fetch_add(increment, std::sync::atomic::Ordering::SeqCst);
let new_float_index = old_float_index + increment;
let old_index = (old_float_index.ceil() as usize).clamp(0, self.crystals.len());
let new_index = (new_float_index.ceil() as usize).clamp(0, self.crystals.len());
if new_index != old_index {
log::debug!("Base {} increment passed a crystal index barrier", base_id);
let first_damaged = tracked_base.first_damaged(old_index, self.config.protonium_health as u32);
let payload = if new_index - old_index == 1 && first_damaged.is_some() {
// undo cube_index update
tracked_base.cube_index.fetch_sub(increment, std::sync::atomic::Ordering::SeqCst);
log::debug!("Skipping increment in favour of healing damaged/destroyed cube");
let first_damaged = first_damaged.unwrap();
let healing = self.config.protonium_health as u32 - tracked_base.calculate_crystal_health(first_damaged, self.config.protonium_health as u32);
tracked_base.crystals_healths[first_damaged].store(u8::MAX, std::sync::atomic::Ordering::Relaxed);
let target_crystal = &self.crystals[first_damaged];
rlnl::events::HealedCubes {
healed_machine: *base_id as u16,
type_performing_healing: rlnl::types::TargetType::TeamBase,
target_type: rlnl::types::TargetType::TeamBase,
num_healed_cubes: 1,
hit_cubes: vec![
rlnl::types::HitCubeInfo {
pos: rlnl::types::Byte3 { x: target_crystal.x, y: target_crystal.y, z: target_crystal.z, },
damage: healing as i32,
}
],
}
} else {
let target_crystals = &self.crystals[old_index..new_index];
for crystal_i in old_index..new_index {
tracked_base.crystals_healths[crystal_i].store(u8::MAX, std::sync::atomic::Ordering::Relaxed);
}
rlnl::events::HealedCubes {
healed_machine: *base_id as u16,
type_performing_healing: rlnl::types::TargetType::TeamBase,
target_type: rlnl::types::TargetType::TeamBase,
num_healed_cubes: target_crystals.len() as _,
hit_cubes: target_crystals
.iter()
.map(|loc| rlnl::types::HitCubeInfo {
pos: rlnl::types::Byte3 { x: loc.x, y: loc.y, z: loc.z, },
damage: self.config.protonium_health as i32,
})
.collect(),
}
};
generic.broadcast(
rlnl::event_code::NetworkEvent::SyncTeamBaseCubes,
literustlib::packet::Property::ReliableOrdered,
&payload,
true
).await;
if new_index == self.crystals.len() {
// team base is charged to 100%
self.do_win(*base_id, WinMode::BaseFull, generic).await;
}
}
}
}
let base_tick_info = self.base_tracking.tick(&tick_info, &self.crystals, generic, self.capture_tracking.points.len(), self.config.protonium_health as u32).await;
if let Some((winning_team, win_mode)) = base_tick_info.win {
self.do_win(winning_team, win_mode, generic).await;
}
// handle surrender vote tick