1
0
mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Don't count time 4x as fast as it should be

This commit is contained in:
NG (Graham)
2025-07-22 18:30:52 -04:00
parent 52493bf166
commit 0683de965b

View File

@@ -8,7 +8,7 @@ pub fn time_to_game_end_payload(game_end: chrono::DateTime<chrono::Utc>) -> rlnl
let now = chrono::Utc::now();
let time_until_end = game_end.signed_duration_since(now);
let time_until_end_f32 = (time_until_end.num_milliseconds().clamp(0, i64::MAX) as f32) / 1000.0;
rlnl::events::GameTime(time_until_end_f32 * 4.0)
rlnl::events::GameTime(time_until_end_f32)
}
async fn do_match_timer_async(players: Vec<(super::generic::UserSender, std::sync::Arc<super::generic::UserState>)>, game_start: chrono::DateTime<chrono::Utc>, game_end: chrono::DateTime<chrono::Utc>, extra_packets: Vec<super::RlnlPacket>) {