1
0
mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00
Files
ojrc/rc_core/src/persist/combat.rs

203 lines
6.9 KiB
Rust
Raw Normal View History

2025-03-15 17:21:18 -04:00
use std::collections::HashMap;
use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct BattleConfig {
pub regen: AutoRegenHealth,
pub votes: HashMap<Vote, Vec<VoteThreshold>>,
#[serde(default = "default_game_modes")]
pub games: GameModes,
#[serde(default = "default_campaigns")]
pub singleplayer: super::Campaigns,
2025-03-15 17:21:18 -04:00
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct AutoRegenHealth {
pub wait_for_heal_s: f32,
pub wait_full_heal_s: f32,
pub sound_start_s: f32,
pub auto_heal: bool,
}
impl std::convert::Into<crate::data::auto_regen::AutoRegenHealthConfig> for AutoRegenHealth {
fn into(self) -> crate::data::auto_regen::AutoRegenHealthConfig {
crate::data::auto_regen::AutoRegenHealthConfig {
seconds_to_wait_for_heal: self.wait_for_heal_s,
seconds_to_full_heal: self.wait_full_heal_s,
threshold_to_start_sound: self.sound_start_s,
enable_auto_heal: self.auto_heal,
}
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct VoteThreshold {
pub name: String,
pub localised_name: String,
pub color: String,
pub votes_required: i32,
}
impl std::convert::Into<crate::data::voting::VoteThresholdData> for VoteThreshold {
fn into(self) -> crate::data::voting::VoteThresholdData {
crate::data::voting::VoteThresholdData {
name: self.name,
localised_name: self.localised_name,
color: self.color,
votes_required: self.votes_required,
}
}
}
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq, Hash)]
pub enum Vote {
BestPlayed,
BestLooking,
}
impl std::convert::Into<crate::data::voting::Vote> for Vote {
fn into(self) -> crate::data::voting::Vote {
match self {
Self::BestPlayed => crate::data::voting::Vote::BestPlayed,
Self::BestLooking => crate::data::voting::Vote::BestLooking,
}
}
}
#[derive(Serialize, Deserialize, Clone, Debug, Copy)]
pub struct GameMode {
pub respawn_heal_duration: f32,
pub respawn_full_heal_duration: f32,
pub kill_limit: i32,
pub game_time_m: i32,
}
impl std::convert::Into<crate::data::game_mode::GameModeConfig> for GameMode {
fn into(self) -> crate::data::game_mode::GameModeConfig {
crate::data::game_mode::GameModeConfig {
respawn_heal_duration: self.respawn_heal_duration,
respawn_full_heal_duration: self.respawn_full_heal_duration,
kill_limit: self.kill_limit,
game_time_minutes: self.game_time_m,
}
}
}
#[derive(Serialize, Deserialize, Clone, Debug, Copy)]
pub struct GameModes {
pub battle_arena: GameMode,
pub elimination: GameMode,
pub pit: GameMode,
pub team_deathmatch: GameMode,
}
impl std::convert::Into<crate::data::game_mode::GameModeConfigs> for GameModes {
fn into(self) -> crate::data::game_mode::GameModeConfigs {
crate::data::game_mode::GameModeConfigs {
battle_arena: self.battle_arena.into(),
elimination: self.elimination.into(),
the_pit: self.pit.into(),
team_deathmatch: self.team_deathmatch.into(),
}
}
}
fn default_game_modes() -> GameModes {
GameModes {
battle_arena: GameMode {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 10.0,
kill_limit: 0,
game_time_m: 20,
},
elimination: GameMode {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 10.0,
kill_limit: 10,
game_time_m: 10,
},
pit: GameMode {
respawn_heal_duration: 20.0,
respawn_full_heal_duration: 20.0,
kill_limit: 15,
game_time_m: 15,
},
team_deathmatch: GameMode {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 10.0,
kill_limit: 10,
game_time_m: 10,
},
}
}
fn default_campaigns() -> super::Campaigns {
super::Campaigns {
campaigns: vec![
super::Campaign {
id: "strCampaignModeBattle".to_owned(),
excluded_cubes: Vec::default(),
categories: vec![super::ItemCategory::Wheel],
min_cpu: 0,
max_cpu: 2_000,
name: "strCampaignModeBattle".to_owned(),
description: "strCampaignsDesc".to_owned(),
image: "RE_singleplayer_campaign_image_asset_TODO".to_owned(),
rules: Vec::default(),
parameters: Vec::default(),
difficulties: vec![
super::CampaignDifficulty {
level: 0,
lives: 5,
auto_heal: true,
single_wave_bonus: 1_000,
initial_health_boost: 0.0,
health_boost_wave_increase: 0.0,
initial_damage_boost: 0.0,
damage_boost_wave_increase: 0.0,
}
],
completed: vec![
super::CampaignCompletion {
wave: 0,
difficulty: false,
}
],
map: "RC_Planet_Neptune_03_BA".to_owned(),
campaign_type: super::CampaignType::Elimination,
waves: vec![
super::Wave {
player_spawn_location: 0,
robots_in_wave: vec![
super::WaveRobot {
name: "strCampaignAnimalName".to_owned(),
weapon: "strT5PlasmaGoldenName".to_owned(),
movement: "strT5SteeringWheelGoldenName".to_owned(),
rank: "strT0".to_owned(),
count: 5,
robot_data: super::VALID_ROBOT.into(),
colour_data: super::VALID_COLOUR.into(),
time_to_spawn: 1,
kills_to_spawn: 0,
time_to_despawn: 60,
kills_to_despawn: 1,
initial_robot_amount: 0,
periodic_robot_amount: 3,
spawn_interval: 1,
min_robot_amount: 1,
max_robot_amount: 5,
is_boss: false,
is_kill_requirement: true,
}
],
kill_target: 1,
time_min: 1,
time_max: 1 * 60,
}
],
}
]
}
}