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This commit is contained in:
47
Modules/vob/Connection.java
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47
Modules/vob/Connection.java
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/*
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Vob.java
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*
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* Copyright (c) 2000, Ted Nelson and Tuomas Lukka
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*
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* You may use and distribute under the terms of either the GNU Lesser
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* General Public License, either version 2 of the license or,
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* at your choice, any later version. Alternatively, you may use and
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* distribute under the terms of the XPL.
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*
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* See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of
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* the licenses.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README
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* file for more details.
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*
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*/
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/*
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* Written by Tuomas Lukka
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*/
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package org.gzigzag;
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import java.util.*;
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import java.awt.*;
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/** A connection to draw between two vobs.
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* This doesn't need to store the vob coordinates, so the same Connection
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* object can actually be used to draw many connections.
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*/
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public abstract class Vob extends Renderable {
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public static final String rcsid = "$Id: Connection.java,v 1.1 2001/01/20 08:56:19 bfallenstein Exp $";
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/** Render this connection between the given vobs.
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* Default: render nothing.
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*/
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public void render(Graphics g, Vob v1, int x1, int y1,
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Vob v2, int x2, int y2) {
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}
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/** Returns an object telling what was hit.
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* Default implementation: returns null.
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* XXX interaction with coords?
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*/
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public Object hit(Vob v1, Vob v2) { return null; }
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}
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38
Modules/vob/View.java
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38
Modules/vob/View.java
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/*
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FlobRaster.java
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*
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* Copyright (c) 2000, Ted Nelson and Tuomas Lukka
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*
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* You may use and distribute under the terms of either the GNU Lesser
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* General Public License, either version 2 of the license or,
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* at your choice, any later version. Alternatively, you may use and
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* distribute under the terms of the XPL.
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*
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* See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of
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* the licenses.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README
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* file for more details.
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*
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*/
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/*
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* Written by Tuomas Lukka
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*/
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package org.gzigzag;
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import java.util.*;
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/** A fairly general interface for drawing a structure
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* on the screen using vobs.
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* The parameters have been read through the ZOb interface so
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* we don't need to worry about those here.
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*/
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public abstract class View {
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String rcsid = "$Id: View.java,v 1.1 2001/01/20 08:56:19 bfallenstein Exp $";
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/** Draw a representation of the structure into the VobSet.
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*/
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public abstract void raster(VobSet into, ZZCell what, CellView cv,
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ZZCell win, String[] dims, ZZCell accursed);
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}
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142
Modules/vob/Vob.java
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142
Modules/vob/Vob.java
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/*
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Vob.java
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*
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* Copyright (c) 2000, Ted Nelson and Tuomas Lukka
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*
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* You may use and distribute under the terms of either the GNU Lesser
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* General Public License, either version 2 of the license or,
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* at your choice, any later version. Alternatively, you may use and
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* distribute under the terms of the XPL.
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*
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* See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of
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* the licenses.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README
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* file for more details.
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*
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*/
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/*
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* Written by Tuomas Lukka
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*/
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package org.gzigzag;
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import java.util.*;
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import java.awt.*;
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/** A vob or visual object shown on the screen.
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* Vobs are constant read-only objects like Strings.
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* <p>
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* Vobs should be able to render themselves quickly for animations;
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* caching relevant information in this structure is therefore a good idea.
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* <p>
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* The minimal vob implementation simply implements the
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* render(Graphics, int, int, int, int, int) method.
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*/
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public abstract class Vob extends Renderable {
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public static final String rcsid = "$Id: Vob.java,v 1.1 2001/01/20 08:56:19 bfallenstein Exp $";
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public int w, h;
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/** The cell associated with this vob.
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* This may be set to null for things that are - well - just
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* things rendered. But those should be in a minority always.
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*/
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public ZZCell c;
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/** The vob we are interpolating with.
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* Storing it here is a pure speed hack: in reality it'd belong in
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* a hashtable somewhere. But this is crucial for the frame rate.
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*/
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protected Vob interpTo;
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/** A 3-tuple with the global coordinates for this vob.
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* Conceptually this belongs in the VobStore, but I can't think of a
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* clean, not too wasteful implementation.
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*/
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protected int[] coords;
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/** The lowest-level VobSet this was placed into.
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*/
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public VobSet vobset;
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public Vob(ZZCell c) {
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this.c = c;
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}
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/** Get the visual center of this vob.
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*/
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public Point getCenter(Point p) {
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p.x = w/2; p.y = h/2;
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return p;
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}
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/** Get the visual center of this vob.
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*/
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public Point getCenter() {
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return getCenter(new Point());
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}
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/** Render this vob at the given coordinates.
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* Default: render nothing.
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* You may override either this function or one or both of
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* render(Graphics, int, int) and renderInterp(Graphics, int, int,
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int, int, float).
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*/
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public void render(Graphics g, int mx, int my, int md,
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int mw, int mh) {
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}
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/** Render this vob.
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* May be overridden; default implementation uses render(g, x, y, w, h, d);
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*/
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public void render(Graphics g, x, y, d) {
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render(g, x, y, d, w, h);
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}
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/** Render an interpolated version of this vob.
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* Default implementation uses render(g, x, y, d, w, h) with linearly
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* interpolated coordinates.
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*/
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public void renderInterp(Graphics g, float fract) {
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Vob r = interpTo;
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if(r==null) return;
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render(g,
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(int)(x + fract*(r.x-x)),
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(int)(y + fract*(r.y-y)),
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(int)(d + fract*(r.d-d)),
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(int)(w + fract*(r.w-w)),
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(int)(h + fract*(r.h-h))
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);
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}
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/** Whether it would make visually sense to interpolate
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* this vob.
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* Default implementation: whether the sum of the squares of
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* the differences of the coordinates and widths is more than 100.
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* Not a terribly useful measure but good enough.
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*/
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public boolean isInterpUseful() {
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Vob r = interpTo;
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if(r==null) return false;
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return (r.x - x) * (r.x - x) +
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(r.y - y) * (r.y - y) +
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(r.w - w) * (r.w - w) +
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(r.h - h) * (r.h - h) > 100;
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}
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/** Returns an object telling what was hit.
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* Default implementation: returns null.
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*/
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public Object hit(int x, int y) { return null; }
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/** A convenience routine to check whether a point
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* is inside the defining rectangle.
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* If the vob is (as many are) rectangular, this routine can
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* be used to check the hit.
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*/
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public final boolean insideRect(int x0, int y0) {
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return x0 >= x && y0 >= y && x0 < x+w && y0 < y+h;
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}
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}
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66
Modules/vob/VobSet.java
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66
Modules/vob/VobSet.java
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/*
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VobSet.java
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*
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* Copyright (c) 2001, Ted Nelson and Tuomas Lukka
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*
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* You may use and distribute under the terms of either the GNU Lesser
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* General Public License, either version 2 of the license or,
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* at your choice, any later version. Alternatively, you may use and
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* distribute under the terms of the XPL.
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*
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* See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of
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* the licenses.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README
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* file for more details.
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*
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*/
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/*
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* Written by Benjamin Fallenstein
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*/
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package org.gzigzag;
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import java.util.*;
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import java.awt.*;
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/** A VobSet.
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* This extends Vob in order to get interpolated. XXX is this right?
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*/
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public class VobSet extends Vob {
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public static final String rcsid = "$Id: VobSet.java,v 1.1 2001/01/20 08:56:19 bfallenstein Exp $";
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public static final boolean dbg = true;
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private static final void p(String s) { if(dbg) System.out.println(s); }
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private static final void pa(String s) { System.out.println(s); }
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public VobStore store;
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public ZZCell applitude;
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public static ZZCell getApplitude(Vob vob) { return null; }
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public void add(Vob vob, int vx, int vy, int vd) {
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store.add(vob, vx+x, vy+y, vd+d, this);
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}
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public void add(Connection c, Vob from, Vob to) {
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store.add(c, from, to, this);
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}
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/** Add a vob as a connection, i.e. in the middle between two other vobs.
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* XXX how?
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*/
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public void add(Vob vob, Vob from, Vob to) {
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}
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public void add(Decoration d) {
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store.add(d);
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}
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public int getX(Vob v) { return v.x - x; }
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public int getY(Vob v) { return v.y - y; }
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public int getD(Vob v) { return v.d - d; }
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public int[] getCoords(Vob v) { return new int[] { v.x-x, v.y-y, v.d-d }; }
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}
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64
Modules/vob/VobStore.java
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64
Modules/vob/VobStore.java
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/*
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VobStore.java
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*
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* Copyright (c) 2001, Ted Nelson and Tuomas Lukka
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*
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* You may use and distribute under the terms of either the GNU Lesser
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* General Public License, either version 2 of the license or,
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* at your choice, any later version. Alternatively, you may use and
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* distribute under the terms of the XPL.
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*
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* See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of
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* the licenses.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README
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* file for more details.
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*
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*/
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/*
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* Written by Benjamin Fallenstein
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*/
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package org.gzigzag;
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import java.util.*;
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import java.awt.*;
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/** A store for Vobs.
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*/
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public class VobStore implements ZZScene {
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public static final String rcsid = "$Id: VobStore.java,v 1.1 2001/01/20 08:56:19 bfallenstein Exp $";
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public static final boolean dbg = true;
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private static final void p(String s) { if(dbg) System.out.println(s); }
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private static final void pa(String s) { System.out.println(s); }
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public boolean interpConns = false;
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/** Visual objects.
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*/
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private int nvobs;
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private Vob[] vobs = new Vob[30];
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boolean vsorted = false;
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boolean vtagged = false;
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/** Connections between vobs.
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* These are rendered before (under) the vobs of the same depth. Note
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* that they are interpolated if the interpConns flag is set.
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*/
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private int nconns;
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private Connection[] conns = new Connection[30];
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boolean csorted = false;
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/** Decorations.
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* These are always rendered last (above everything else). They are never
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* interpolated.
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*/
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private int ndecors;
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private Decoration[] decors = new Decoration[2];
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// ??? private int maxdepth = 0;
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}
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