Implement GPSET,GLINE,GBOX,GFILL,GCLS
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@@ -140,6 +140,7 @@ class GraphicPage
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glDeleteTextures(1, &glTexture);
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buffer = render = glTexture = 0;
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}
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}
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version(Windows)
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@@ -926,7 +927,7 @@ class PetitComputer
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slot = new Slot[5];
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keybuffer = new Key[128];
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init();
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graphic = new GraphicPBO(this);
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graphic = new Graphic2(this);
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keybuffermutex = new Mutex();
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grpmutex = new Mutex();
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sprite = new Sprite(this);
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@@ -942,7 +943,6 @@ class PetitComputer
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renderCondition.wait();
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}
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graphic.initVM();
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display(0);
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xscreen(0, 512, 4);
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auto startTicks = SDL_GetTicks();
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Parser parser;
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