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XSCREEN 2,3の機能を実装

This commit is contained in:
otya128
2015-08-25 16:51:30 +09:00
parent cdda2dadbd
commit 83e0879f71
5 changed files with 173 additions and 65 deletions

View File

@@ -66,13 +66,13 @@ class BG
int w = 16;
int h = 16;
glTexCoord2f((u) / 512f - 1 , (v2) / 512f - 1);
glVertex3f((x * w) / 200f - 1, 1 - (y * h + h) / 120f, 0);
glVertex3f((x * w) / disw - 1, 1 - (y * h + h) / dish, 0);
glTexCoord2f((u) / 512f - 1, (v) / 512f - 1);
glVertex3f((x * w) / 200f - 1, 1 - (y * h) / 120f, 0);
glVertex3f((x * w) / disw - 1, 1 - (y * h) / dish, 0);
glTexCoord2f((u2) / 512f - 1, (v) / 512f - 1);
glVertex3f((x * w + w) / 200f - 1, 1 - (y * h) / 120f, 0);
glVertex3f((x * w + w) / disw - 1, 1 - (y * h) / dish, 0);
glTexCoord2f((u2) / 512f - 1, (v2) / 512f - 1);
glVertex3f((x * w + w) / 200f - 1, 1 - (y * h + h) / 120f, 0);
glVertex3f((x * w + w) / disw - 1, 1 - (y * h + h) / dish, 0);
rendercount++;
if(rendercount >= 899)
{