Fix glOrtho

This commit is contained in:
otya128 committed 2016-12-24 15:04:47 +09:00
1 parent 7746dac4bb
commit 38a5f7f869
1 file changed
+1 -1
+1 -1
View File
@@ -444,7 +444,7 @@ class PetitComputer
glViewport2(x + currentDisplay.rect[i].x, currentDisplay.yoffset - h - y - currentDisplay.rect[i].y, w, h); glViewport2(x + currentDisplay.rect[i].x, currentDisplay.yoffset - h - y - currentDisplay.rect[i].y, w, h);
glMatrixMode(GL_PROJECTION); glMatrixMode(GL_PROJECTION);
glLoadIdentity(); glLoadIdentity();
glOrtho(x, x + w - 1, y + h - 1, y, 1024, -2048); glOrtho(x, x + w, y + h, y, 1024, -2048);
} }
Button[] buttonTable; Button[] buttonTable;
Sprite sprite; Sprite sprite;