use sea_orm_migration::MigratorTrait; use sea_orm::{ActiveModelTrait, ColumnTrait, EntityTrait, PaginatorTrait, QueryFilter, QueryOrder, QuerySelect, TransactionTrait}; pub struct Database { orm: sea_orm::DatabaseConnection, metrics: std::sync::Arc>, } impl Database { pub async fn init(uri: &str) -> Result{ let mut db = sea_orm::Database::connect(uri).await?; let metrics_data = std::sync::Arc::new(std::sync::Mutex::new(super::metrics::MetricsState::new())); db.set_metric_callback(super::metrics::metrics_cb(metrics_data.clone())); //let schema_manager = SchemaManager::new(&db); super::Migrator::up(&db, None).await?; Ok(Self { orm: db, metrics: metrics_data, }) } pub async fn user_count(&self) -> Result { crate::schema::user::Entity::find() .count(&self.orm) .await } pub async fn user_by_display_name(&self, public_id: String) -> Result, sea_orm::DbErr> { crate::schema::user::Entity::find() .filter(crate::schema::user::Column::DisplayName.eq(public_id)) .one(&self.orm) .await } pub async fn user_by_steam_id(&self, steam_id: u64) -> Result, sea_orm::DbErr> { crate::schema::user::Entity::find() .filter(crate::schema::user::Column::SteamId.eq(Some(steam_id.to_string()))) .one(&self.orm) .await } pub async fn user_by_email(&self, email: String) -> Result, sea_orm::DbErr> { crate::schema::user::Entity::find() .filter(crate::schema::user::Column::Email.eq(email)) .one(&self.orm) .await } pub async fn user_by_any_unique_id(&self, id: String) -> Result, sea_orm::DbErr> { if let Ok(steam_id) = id.parse::() { if let Some(res) = self.user_by_steam_id(steam_id).await? { return Ok(Some(res)); } } if id.contains('@') { if let Some(res) = self.user_by_email(id.clone()).await? { return Ok(Some(res)); } } self.user_by_display_name(id.clone()).await } pub async fn insert_user(&self, entity: crate::schema::user::ActiveModel) -> Result { entity.insert(&self.orm).await } pub async fn user_aux_by_user_id(&self, user_id: i32) -> Result, sea_orm::DbErr> { crate::schema::user_aux::Entity::find() .filter(crate::schema::user_aux::Column::UserId.eq(user_id)) .all(&self.orm) .await } pub async fn user_aux_by_user_id_and_descriptor(&self, user_id: i32, descriptor: crate::schema::user_aux::Descriptor) -> Result, sea_orm::DbErr> { crate::schema::user_aux::Entity::find() .filter(crate::schema::user_aux::Column::UserId.eq(user_id)) .filter(crate::schema::user_aux::Column::Descriptor.eq(descriptor)) .one(&self.orm) .await } pub async fn insert_user_aux(&self, entities: Vec) -> Result<(), sea_orm::DbErr> { crate::schema::user_aux::Entity::insert_many(entities.into_iter()).exec(&self.orm).await?; Ok(()) } pub async fn update_user_aux_by_user_id_and_descriptor(&self, mut entity: crate::schema::user_aux::ActiveModel, user_id: i32, descriptor: crate::schema::user_aux::Descriptor) -> Result, sea_orm::DbErr> { let id_opt = crate::schema::user_aux::Entity::find() .select_only() .column(crate::schema::user_aux::Column::Id) .filter(crate::schema::user_aux::Column::UserId.eq(user_id)) .filter(crate::schema::user_aux::Column::Descriptor.eq(descriptor.clone())) .into_model::() .one(&self.orm) .await?; if let Some(id) = id_opt { // update entity.id = sea_orm::ActiveValue::Set(id.id); Ok(Some(crate::schema::user_aux::Entity::update(entity) .exec(&self.orm) .await?)) } else { Ok(None) } } pub async fn perms_by_user_id(&self, user_id: i32) -> Result, sea_orm::DbErr> { crate::schema::permissions::Entity::find() .filter(crate::schema::permissions::Column::UserId.eq(user_id)) .one(&self.orm) .await } pub async fn insert_perms(&self, entity: crate::schema::permissions::ActiveModel) -> Result { entity.insert(&self.orm).await } pub async fn update_perms_by_user_id(&self, mut entity: crate::schema::permissions::ActiveModel, user_id: i32) -> Result, sea_orm::DbErr> { let id_opt = crate::schema::permissions::Entity::find() .select_only() .column(crate::schema::permissions::Column::Id) .filter(crate::schema::permissions::Column::UserId.eq(user_id)) .into_model::() .one(&self.orm) .await?; if let Some(id) = id_opt { entity.id = sea_orm::ActiveValue::Set(id.id); Ok(Some(crate::schema::permissions::Entity::update(entity) .exec(&self.orm) .await?)) } else { Ok(None) } } pub async fn garage_max_slot_by_user_id(&self, user_id: i32) -> Result { let result = crate::schema::garage::Entity::find() .select_only() .column_as(crate::schema::garage::Column::Slot.max(), "column") .filter(crate::schema::garage::Column::UserId.eq(user_id)) .into_model::>() .one(&self.orm) .await?; Ok(result.map(|x| *x).unwrap_or(0)) } pub async fn garage_selected(&self, user_id: i32) -> Result, sea_orm::DbErr> { crate::schema::garage::Entity::find() .filter(crate::schema::garage::Column::UserId.eq(user_id)) .filter(crate::schema::garage::Column::Selected.eq(true)) .one(&self.orm) .await } pub async fn garage_by_user_id_and_slot(&self, user_id: i32, garage_slot: i32) -> Result, sea_orm::DbErr> { crate::schema::garage::Entity::find() .filter(crate::schema::garage::Column::UserId.eq(user_id)) .filter(crate::schema::garage::Column::Slot.eq(garage_slot)) .one(&self.orm) .await } pub async fn garages_by_user_id(&self, user_id: i32) -> Result, sea_orm::DbErr> { crate::schema::garage::Entity::find() .filter(crate::schema::garage::Column::UserId.eq(user_id)) .order_by_asc(crate::schema::garage::Column::Slot) .all(&self.orm) .await } pub async fn garage_by_uuid(&self, uuid: i64) -> Result, sea_orm::DbErr> { crate::schema::garage::Entity::find() .filter(crate::schema::garage::Column::Uuid.eq(uuid)) .one(&self.orm) .await } pub async fn garage_by_id(&self, id: i32) -> Result, sea_orm::DbErr> { crate::schema::garage::Entity::find_by_id(id) .one(&self.orm) .await } pub async fn insert_garages(&self, entities: Vec) -> Result<(), sea_orm::DbErr> { crate::schema::garage::Entity::insert_many(entities.into_iter()).exec(&self.orm).await?; Ok(()) } pub async fn insert_garage(&self, entity: crate::schema::garage::ActiveModel) -> Result { entity.insert(&self.orm).await } pub async fn update_garage(&self, entity: crate::schema::garage::ActiveModel) -> Result { crate::schema::garage::Entity::update(entity) .exec(&self.orm) .await } pub async fn update_garage_by_user_id_and_slot(&self, mut entity: crate::schema::garage::ActiveModel, user_id: i32, slot: i32) -> Result, sea_orm::DbErr> { let id_opt = crate::schema::garage::Entity::find() .select_only() .column(crate::schema::garage::Column::Id) .filter(crate::schema::garage::Column::UserId.eq(user_id)) .filter(crate::schema::garage::Column::Slot.eq(slot)) .into_model::() .one(&self.orm) .await?; if let Some(id) = id_opt { entity.id = sea_orm::ActiveValue::Set(id.id); Ok(Some(crate::schema::garage::Entity::update(entity) .exec(&self.orm) .await?)) } else { Ok(None) } } pub async fn update_garage_by_uuid(&self, mut entity: crate::schema::garage::ActiveModel, uuid: i64) -> Result, sea_orm::DbErr> { let id_opt = crate::schema::garage::Entity::find() .select_only() .column(crate::schema::garage::Column::Id) .filter(crate::schema::garage::Column::Uuid.eq(uuid)) .into_model::() .one(&self.orm) .await?; if let Some(id) = id_opt { entity.id = sea_orm::ActiveValue::Set(id.id); Ok(Some(crate::schema::garage::Entity::update(entity) .exec(&self.orm) .await?)) } else { Ok(None) } } pub async fn update_garage_selected_by_user_id_and_slot(&self, user_id: i32, slot: i32) -> Result<(), sea_orm::DbErr> { self.orm.transaction(|txn| { Box::pin(async move { crate::schema::garage::Entity::update_many() .col_expr(crate::schema::garage::Column::Selected, sea_orm::sea_query::Expr::value(false)) .filter(crate::schema::garage::Column::UserId.eq(user_id)) .filter(crate::schema::garage::Column::Slot.ne(slot)) .exec(txn) .await?; crate::schema::garage::Entity::update_many() .col_expr(crate::schema::garage::Column::Selected, sea_orm::sea_query::Expr::value(true)) .filter(crate::schema::garage::Column::UserId.eq(user_id)) .filter(crate::schema::garage::Column::Slot.eq(slot)) .exec(txn) .await?; Ok(()) }) }).await.map_err(|e| { match e { sea_orm::TransactionError::Connection(db) => db, sea_orm::TransactionError::Transaction(txn) => txn, } })?; Ok(()) } pub async fn count_sanctions_to_ack_by_user_id_and_descriptor(&self, user_id: i32, desc: crate::schema::sanction::Descriptor) -> Result { crate::schema::sanction::Entity::find() .filter(crate::schema::sanction::Column::UserId.eq(user_id)) .filter(crate::schema::sanction::Column::Descriptor.eq(desc)) .filter(crate::schema::sanction::Column::Acknowledged.is_null()) .count(&self.orm) .await } pub async fn sanctions_by_user_id(&self, user_id: i32) -> Result, sea_orm::DbErr> { crate::schema::sanction::Entity::find() .filter(crate::schema::sanction::Column::UserId.eq(user_id)) .filter(crate::schema::sanction::Column::Acknowledged.is_null()) .order_by_asc(crate::schema::sanction::Column::CreationTime) .all(&self.orm) .await } pub async fn insert_sanction(&self, entity: crate::schema::sanction::ActiveModel) -> Result { entity.insert(&self.orm).await } pub async fn game_by_guid(&self, game_guid: i64) -> Result, sea_orm::DbErr> { crate::schema::multiplayer_game::Entity::find() .filter(crate::schema::multiplayer_game::Column::Guid.eq(game_guid)) .order_by_desc(crate::schema::multiplayer_game::Column::CreationTime) .one(&self.orm) .await } pub async fn game_by_user_id_and_completion(&self, user_id: i32, is_complete: bool) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game::Entity::find() .find_also_related(crate::schema::multiplayer_game_player::Entity) //.join(sea_orm::JoinType::InnerJoin, crate::schema::multiplayer_game_player::Relation::Game.def()) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(is_complete)) .filter(crate::schema::multiplayer_game_player::Column::UserId.eq(user_id)) .order_by_desc(crate::schema::multiplayer_game::Column::CreationTime) //.into_model() .one(&self.orm) .await? .map(|(x, _)| x)) } pub async fn game_and_player_by_user_id_and_completion(&self, user_id: i32, is_complete: bool) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game::Entity::find() .find_also_related(crate::schema::multiplayer_game_player::Entity) //.join(sea_orm::JoinType::InnerJoin, crate::schema::multiplayer_game_player::Relation::Game.def()) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(is_complete)) .filter(crate::schema::multiplayer_game_player::Column::UserId.eq(user_id)) .order_by_asc(crate::schema::multiplayer_game::Column::CreationTime) //.into_model() .one(&self.orm) .await? .and_then(|(game, player)| player.map(|player| (game, player)))) } pub async fn update_complete_game_by_game_guid(&self, game_guid: i64) -> Result<(), sea_orm::DbErr> { crate::schema::multiplayer_game::Entity::update_many() .col_expr(crate::schema::multiplayer_game::Column::IsComplete, sea_orm::sea_query::Expr::value(true)) .filter(crate::schema::multiplayer_game::Column::Guid.eq(game_guid)) .exec(&self.orm) .await?; Ok(()) } pub async fn complete_all_games(&self) -> Result<(), sea_orm::DbErr> { crate::schema::multiplayer_game::Entity::update_many() .col_expr(crate::schema::multiplayer_game::Column::IsComplete, sea_orm::sea_query::Expr::value(true)) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(false)) .exec(&self.orm) .await?; Ok(()) } pub async fn insert_game(&self, entity: crate::schema::multiplayer_game::ActiveModel) -> Result { entity.insert(&self.orm).await } pub async fn players_by_game_guid_and_completion(&self, game_guid: i64, is_complete: bool) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game_player::Entity::find() .find_also_related(crate::schema::multiplayer_game::Entity) .filter(crate::schema::multiplayer_game::Column::Guid.eq(game_guid)) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(is_complete)) //.into_model::() .all(&self.orm) .await? .into_iter() .map(|(player, _)| player) .collect()) } /*pub async fn players_by_game_guid_and_completion_heavy(&self, game_guid: i64, is_complete: bool) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game_player::Entity::find() .find_also_related(crate::schema::user::Entity) .find_also_related(crate::schema::multiplayer_game::Entity) //.join(sea_orm::JoinType::InnerJoin, crate::schema::multiplayer_game::Relation::Player.def()) //.join(sea_orm::JoinType::InnerJoin, crate::schema::user::Relation::Player.def()) .filter(crate::schema::multiplayer_game::Column::Guid.eq(game_guid)) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(is_complete)) .all(&self.orm) .await? .into_iter() .filter_map(|(player, user, _)| user.map(|user| (player, user))) .collect()) }*/ /*pub async fn players_by_game_guid_and_completion_and_team_heavy(&self, game_guid: i64, team: i32, is_complete: bool) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game_player::Entity::find() .find_also_related(crate::schema::user::Entity) .find_also_related(crate::schema::multiplayer_game::Entity) //.join(sea_orm::JoinType::InnerJoin, crate::schema::multiplayer_game::Relation::Player.def()) //.join(sea_orm::JoinType::InnerJoin, crate::schema::user::Relation::Player.def()) .filter(crate::schema::multiplayer_game::Column::Guid.eq(game_guid)) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(is_complete)) .filter(crate::schema::multiplayer_game_player::Column::Team.eq(team)) .all(&self.orm) .await? .into_iter() .filter_map(|(player, user, _)| user.map(|user| (player, user))) .collect()) }*/ pub async fn players_by_game_guid_and_completion_and_team(&self, game_guid: i64, team: i32, is_complete: bool) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game_player::Entity::find() .find_also_related(crate::schema::multiplayer_game::Entity) //.join(sea_orm::JoinType::InnerJoin, crate::schema::multiplayer_game::Relation::Player.def()) //.join(sea_orm::JoinType::InnerJoin, crate::schema::user::Relation::Player.def()) .filter(crate::schema::multiplayer_game::Column::Guid.eq(game_guid)) .filter(crate::schema::multiplayer_game::Column::IsComplete.eq(is_complete)) .filter(crate::schema::multiplayer_game_player::Column::Team.eq(team)) .all(&self.orm) .await? .into_iter() .map(|(player, _)| player) .collect()) } pub async fn players_by_game_id_and_completion(&self, game_id: i32) -> Result, sea_orm::DbErr> { Ok(crate::schema::multiplayer_game_player::Entity::find() .find_also_related(crate::schema::multiplayer_game::Entity) .filter(crate::schema::multiplayer_game::Column::Id.eq(game_id)) .all(&self.orm) .await? .into_iter() .map(|(player, _)| player) .collect()) } pub async fn insert_players(&self, entities: Vec) -> Result<(), sea_orm::DbErr> { crate::schema::multiplayer_game_player::Entity::insert_many(entities.into_iter()).exec(&self.orm).await?; Ok(()) } pub async fn game_event_at_time(&self, time: i64, variant: crate::schema::game_event::EventVariant) -> Result, sea_orm::DbErr> { crate::schema::game_event::Entity::find() .filter(crate::schema::game_event::Column::Start.lte(time)) .filter(crate::schema::game_event::Column::End.gte(time)) .filter(crate::schema::game_event::Column::Variant.eq(variant)) .order_by_desc(crate::schema::game_event::Column::Start) .one(&self.orm) .await } pub async fn insert_game_event(&self, entity: crate::schema::game_event::ActiveModel) -> Result { entity.insert(&self.orm).await } pub async fn metrics(&self) -> super::DatabaseMetrics { self.metrics.lock().unwrap().snapshot() } }