#![allow(dead_code)] use polariton::operation::Typed; pub struct ClanMember { pub username: String, pub display_name: String, pub member_state: ClanMemberState, pub use_custom_avatar: bool, pub avatar_id: i32, pub rank: ClanMemberRank, pub is_online: bool, pub season_xp: i32, } impl ClanMember { pub fn as_transmissible(&self) -> Typed { Typed::HashMap(vec![ (Typed::Str("userName".into()), Typed::Str(self.username.clone().into())), (Typed::Str("displayName".into()), Typed::Str(self.display_name.clone().into())), (Typed::Str("memberState".into()), Typed::Int(self.member_state as i32)), (Typed::Str("useCustomAvatar".into()), Typed::Bool(self.use_custom_avatar)), (Typed::Str("avatarId".into()), Typed::Int(self.avatar_id)), (Typed::Str("rank".into()), Typed::Int(self.rank as i32)), (Typed::Str("isOnline".into()), Typed::Bool(self.is_online)), (Typed::Str("seasonXP".into()), Typed::Int(self.season_xp)), ].into()) } } #[repr(u8)] #[derive(Copy, Clone)] pub enum ClanMemberState { Idk0, Idk1, Idk2, // TODO figure out how many of these there are (and what they mean) } #[repr(u8)] #[derive(Copy, Clone)] pub enum ClanMemberRank { Member = 0, Officer = 1, Leader = 2, } #[repr(u8)] #[derive(Copy, Clone)] pub enum ClanType { Open = 1, Closed = 2, } pub struct ClanInfo { pub clan_name: String, pub clan_description: String, pub clan_type: ClanType, pub clan_size: i32, } impl ClanInfo { pub fn as_transmissible(&self) -> Typed { Typed::HashMap(vec![ (Typed::Str("clanName".into()), Typed::Str(self.clan_name.clone().into())), (Typed::Str("clanDescription".into()), Typed::Str(self.clan_description.clone().into())), (Typed::Str("clanType".into()), Typed::Int(self.clan_type as i32)), (Typed::Str("clanSize".into()), Typed::Int(self.clan_size)), ].into()) } }