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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Guess weapon order for factory downloads (since they have no weapon order) #6

This commit is contained in:
NG (Graham)
2025-05-18 20:33:29 -04:00
parent 49781d35b2
commit fd75dba80e
10 changed files with 164 additions and 6 deletions

20
rc_core/src/cubes/mod.rs Normal file
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@@ -0,0 +1,20 @@
pub(self) mod parser;
mod weapon_list;
pub use weapon_list::WeaponListParser;
pub struct CubeParsers {
weapon_list: std::sync::Arc<WeaponListParser>,
}
impl CubeParsers {
pub fn new(conf: &crate::ConfigImpl) -> Self {
Self {
weapon_list: std::sync::Arc::new(WeaponListParser::with_cubes(<crate::ConfigImpl as crate::ConfigProvider<()>>::cubes(conf).values())),
}
}
pub fn weapon_order(&self) -> std::sync::Arc<WeaponListParser> {
self.weapon_list.clone()
}
}

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@@ -0,0 +1,70 @@
#![allow(dead_code)]
pub struct Cube {
pub id: u32,
pub x: u8,
pub y: u8,
pub z: u8,
pub orientation: u8,
}
impl Cube {
pub fn parse(r: &mut dyn std::io::Read) -> std::io::Result<Self> {
let mut buf = [0u8; 4];
r.read_exact(&mut buf)?;
let id = u32::from_le_bytes(buf);
let mut buf = [0u8; 4];
r.read_exact(&mut buf)?;
Ok(Self {
id,
x: buf[0],
y: buf[1],
z: buf[2],
orientation: buf[3],
})
}
pub fn parse_list(r: &mut dyn std::io::Read) -> std::io::Result<Vec<Self>> {
let mut buf = [0u8; 4];
r.read_exact(&mut buf)?;
let count = u32::from_le_bytes(buf);
let mut cubes = Vec::with_capacity(count as _);
for _ in 0..count {
let cube = Self::parse(r)?;
cubes.push(cube);
}
Ok(cubes)
}
}
pub struct Colour {
pub colour: u8,
pub x: u8,
pub y: u8,
pub z: u8,
}
impl Colour {
pub fn parse(r: &mut dyn std::io::Read) -> std::io::Result<Self> {
let mut buf = [0u8; 4];
r.read_exact(&mut buf)?;
Ok(Self {
colour: buf[0],
x: buf[1],
y: buf[2],
z: buf[3],
})
}
pub fn parse_list(r: &mut dyn std::io::Read) -> std::io::Result<Vec<Self>> {
let mut buf = [0u8; 4];
r.read_exact(&mut buf)?;
let count = u32::from_le_bytes(buf);
let mut cubes = Vec::with_capacity(count as _);
for _ in 0..count {
let cube = Self::parse(r)?;
cubes.push(cube);
}
Ok(cubes)
}
}

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@@ -0,0 +1,52 @@
const MAX_WEAPON_SLOTS: usize = 3;
struct WeaponInfo {
category: crate::data::weapon_list::ItemCategory,
tier: crate::data::cube_list::ItemTier,
}
impl WeaponInfo {
fn weapon_order_key(&self) -> i32 {
self.category.but_bigger() + (self.tier as i32)
}
}
pub struct WeaponListParser {
weapons: std::collections::HashMap<u32, WeaponInfo>,
}
impl WeaponListParser {
pub fn with_cubes<'a, I: std::iter::Iterator<Item=&'a crate::persist::Cube>>(iter: I) -> Self {
let mut weapons = std::collections::HashMap::new();
for item in iter {
if let crate::persist::ItemType::Weapon = item.info.type_ {
weapons.insert(item.id, WeaponInfo {
category: item.info.category.into(),
tier: item.info.size.into(),
});
}
}
Self {
weapons,
}
}
pub fn guess_weapons(&self, r: &mut dyn std::io::Read) -> Vec<i32> {
match super::parser::Cube::parse_list(r) {
Ok(cubes) => {
let mut keys = std::collections::HashSet::new();
for cube in cubes {
if let Some(weapon) = self.weapons.get(&cube.id) {
keys.insert(weapon.weapon_order_key());
if keys.len() == MAX_WEAPON_SLOTS { break; }
}
}
keys.into_iter().collect::<Vec<i32>>()
}
Err(e) => {
log::error!("Failed to parse cube data to guess weapon order: {}", e);
Vec::default()
}
}
}
}

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@@ -11,3 +11,5 @@ pub use persist::config::{ConfigImpl, ConfigProvider};
pub mod polariton;
pub mod factory;
pub mod cubes;

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@@ -277,4 +277,8 @@ impl <C: Clone> super::ConfigProvider<C> for CubeConfig {
async fn factory(&self) -> Result<crate::factory::Factory, Box<dyn std::error::Error + 'static>> {
crate::factory::Factory::from_config(&self.factory).await
}
fn cubes(&self) -> &'_ std::collections::HashMap<String, crate::persist::Cube> {
&self.cubes
}
}

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@@ -22,6 +22,7 @@ pub trait ConfigProvider<C: Clone> {
fn server_config(&self) -> ServerConfig;
fn garage_upgrades(&self) -> GarageUpgrades;
async fn factory(&self) -> Result<crate::factory::Factory, Box<dyn std::error::Error + 'static>>;
fn cubes(&self) -> &'_ std::collections::HashMap<String, crate::persist::Cube>;
}
pub struct CompleteCampaignProvider {

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@@ -2,7 +2,7 @@ pub mod config;
pub mod user;
mod cube_data;
pub use cube_data::{Cube, ItemTier, ItemCategory};
pub use cube_data::{Cube, ItemTier, ItemCategory, ItemType};
//pub use cube_data::{VisibilityMode, ItemType};
mod garage;