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https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Save current game event to database for use in the match
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@@ -144,7 +144,7 @@ pub struct GameEventSequence {
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}
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impl GameEventSequence {
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pub fn now(&mut self) -> GameEventTransmissible {
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pub fn now(&mut self, updater: Box<dyn crate::persist::user::GameEventSetter>) -> GameEventTransmissible {
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let time_now = chrono::Utc::now().timestamp();
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let mut item_now = &self.modes[self.index];
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if time_now >= (item_now.duration.as_secs() as i64) + self.started {
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@@ -152,6 +152,26 @@ impl GameEventSequence {
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self.index = self.strategy.next(self.index, self.modes.len());
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item_now = &self.modes[self.index];
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self.started = time_now;
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let mp = crate::persist::user::CurrentGameEvent {
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map: crate::data::game_mode::GameMap::from_persist(item_now.multiplayer.map).as_str().to_owned(),
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visibility: crate::data::game_mode::MapVisibility::from_persist(item_now.multiplayer.visibility),
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mode: crate::data::game_mode::GameMode::from_persist(item_now.multiplayer.mode),
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auto_heal: item_now.multiplayer.auto_heal,
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start: self.started,
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end: self.started + item_now.duration.as_secs() as i64,
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};
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let sp = crate::persist::user::CurrentGameEvent {
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map: crate::data::game_mode::GameMap::from_persist(item_now.singleplayer.map).as_str().to_owned(),
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visibility: crate::data::game_mode::MapVisibility::from_persist(item_now.singleplayer.visibility),
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mode: crate::data::game_mode::GameMode::from_persist(item_now.singleplayer.mode),
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auto_heal: item_now.singleplayer.auto_heal,
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start: self.started,
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end: self.started + item_now.duration.as_secs() as i64,
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};
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tokio::spawn(async move {
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updater.set_multiplayer(mp).await;
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updater.set_singleplayer(sp).await;
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});
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}
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let remaining_ticks = ((item_now.duration.as_secs() as i64) - (time_now - self.started)) * 10_000_000;
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GameEventTransmissible {
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