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Add minimal Pit implementation (without win conditions) #34
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@@ -378,7 +378,7 @@ fn default_rotation() -> GameEventSequence {
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multiplayer: GameEvent {
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map: GameMap::Neptune3,
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visibility: GameVisibility::Good,
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mode: GameType::BattleArena,
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mode: GameType::Pit,
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auto_heal: true,
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},
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duration_s: 5*60, // 5 minutes
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