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https://git.ngram.ca/OpenJam/rc-servers
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Add slot renaming op code support to fix #24
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@@ -694,6 +694,18 @@ impl <C: Clone> super::User<C> for UserData {
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}
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}
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async fn set_slot_name(&self, slot: i32, name: String) -> Result<(), i16> {
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let to_save = rc_database::schema::garage::ActiveModel {
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name: rc_database::sea_orm::ActiveValue::Set(name),
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..Default::default()
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};
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self.db.update_garage_by_user_id_and_slot(to_save, self.account.id, slot as u32).await.map_err(|e| {
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log::error!("Failed to save garage {} for user_id {}: {}", slot, self.account.id, e);
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DATABASE_ERR
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})?;
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Ok(())
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}
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fn signup_date(&self) -> i64 {
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super::since_windows_epoch(self.account.creation_time)
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}
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@@ -72,6 +72,7 @@ pub trait User<C>: ChatUser {
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async fn save_slot_controls(&self, controls: ControlData) -> Result<(), i16>;
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async fn save_slot_customisations(&self, customs: CustomisationData) -> Result<(), i16>;
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async fn get_slot_customisations(&self, uuid: &str) -> Result<GetCustomisationData<C>, i16>;
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async fn set_slot_name(&self, slot: i32, name: String) -> Result<(), i16>;
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fn signup_date(&self) -> i64;
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async fn singleplayer_robots(&self, factory: &dyn rc_factory::VehicleFactoryAdapter, weapon_order: &crate::cubes::WeaponListParser) -> Result<polariton::operation::Typed<C>, i16>;
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async fn prepare_factory_upload(&self, vehicle: VehicleUploadData) -> Result<rc_factory::VehicleUploadInfo, i16>;
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