From c8a654bd490ecd7d885becb2ad5946a1f5b21e47 Mon Sep 17 00:00:00 2001 From: "NG (Graham)" Date: Wed, 3 Sep 2025 18:13:18 -0400 Subject: [PATCH] Fix map pings causing teammates to disconnect --- rc_multiplayer/src/matches/generic.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rc_multiplayer/src/matches/generic.rs b/rc_multiplayer/src/matches/generic.rs index 5092580..a52c09c 100644 --- a/rc_multiplayer/src/matches/generic.rs +++ b/rc_multiplayer/src/matches/generic.rs @@ -658,7 +658,7 @@ impl GenericGamemodeEngine { if (*id as i32) != ping.sender && (conn.descriptor.team as i32) == ping.team_id { crate::events::log_lnl_send_failure(conn.connection.rlnl().send_data( &ping, - rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete, + rlnl::event_code::NetworkEvent::MapPingEvent, literustlib::packet::Property::ReliableOrdered, &conn.connection.connection ).await);