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https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Use real spawn points when available #30
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@@ -2,6 +2,7 @@ pub struct GameMatches {
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matches: std::collections::HashMap<String, tokio::sync::mpsc::Sender<super::GameMessage>>,
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routing: std::collections::HashMap<i32, String>, // user id to game guid
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mode_configs: oj_rc_core::data::game_mode::GameModeConfigs,
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map_configs: std::collections::HashMap<String, oj_rc_core::persist::config::MapConfig>,
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}
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impl GameMatches {
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@@ -10,6 +11,10 @@ impl GameMatches {
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matches: std::collections::HashMap::new(),
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routing: std::collections::HashMap::new(),
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mode_configs: <oj_rc_core::persist::config::ConfigImpl as oj_rc_core::ConfigProvider<()>>::gamemodes(conf),
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map_configs: <oj_rc_core::persist::config::ConfigImpl as oj_rc_core::ConfigProvider<()>>::maps(conf)
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.into_iter()
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.map(|(map, conf)| (oj_rc_core::data::game_mode::GameMap::from_persist(map).as_str().to_owned(), conf))
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.collect(),
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}
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}
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@@ -19,13 +24,44 @@ impl GameMatches {
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tx
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}
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async fn start_new_match_engine(&self, _user: &Box<dyn oj_rc_core::persist::user::MultiplayerUser + Send + Sync + 'static>, guid: &str) -> tokio::sync::mpsc::Sender<super::GameMessage> {
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// TODO figure out gamemode and act accordingly
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let engine = super::GenericGamemodeEngine::new(
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guid.to_owned(),
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super::modes::EliminationLogic::new(&self.mode_configs.elimination)
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);
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engine.spawn()
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async fn start_new_match_engine(&self, user: &Box<dyn oj_rc_core::persist::user::MultiplayerUser + Send + Sync + 'static>, guid: &str) -> Result<tokio::sync::mpsc::Sender<super::GameMessage>, oj_rc_core::persist::user::MultiplayerError> {
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let game_info = user.game_info(guid).await?
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.ok_or_else(|| oj_rc_core::persist::user::MultiplayerError {
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code: oj_rc_core::persist::user::MultiplayerErrorCode::CustomString,
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message: format!("Failed to find game {}", guid),
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})?;
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let map_config = self.map_configs.get(&game_info.map)
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.map(|x| x.to_owned())
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.unwrap_or_else(|| {
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log::warn!("No configuration found for map {}, game {} may not work correctly", game_info.map, guid);
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oj_rc_core::persist::config::MapConfig {
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spawns: std::collections::HashMap::default(),
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bases: std::collections::HashMap::default(),
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}
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});
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let players = user.game_players(guid).await?;
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if players.is_empty() {
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log::warn!("No players found to game {}, loading may not work correctly", guid);
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}
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match game_info.mode {
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oj_rc_core::data::game_mode::GameMode::SuddenDeath => {
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let engine = super::GenericGamemodeEngine::new(
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game_info,
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map_config,
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players,
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super::modes::EliminationLogic::new(&self.mode_configs.elimination)
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);
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Ok(engine.spawn())
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}
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mode => {
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// TODO support mode gamemodes
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Err(oj_rc_core::persist::user::MultiplayerError {
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code: oj_rc_core::persist::user::MultiplayerErrorCode::CustomString,
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message: format!("Game mode {:?} is not supported (yet)", mode),
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})
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}
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}
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}
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// create a new match
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@@ -37,7 +73,18 @@ impl GameMatches {
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sender: std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>,
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) {
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log::info!("Creating new game {}", game_guid);
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let tx = self.start_new_match_engine(&user, &game_guid).await;
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let tx = match self.start_new_match_engine(&user, &game_guid).await {
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Ok(tx) => tx,
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Err(e) => {
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if response.send(Some(crate::matches::messages::ErrorMessage {
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message: e.message.clone(),
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inner: Some(Box::new(e)),
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})).is_err() {
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log::error!("Failed to send NewConnection failure back to event handler");
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}
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return;
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}
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};
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self.matches.insert(game_guid.clone(), tx.clone());
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self.routing.insert(user.user_id(), game_guid.clone());
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if tx.send(super::GameMessage::NewConnection { user, game_guid, connection, response, sender }).await.is_err() {
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