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Add upgrade and dismantle vehicle slot functionality for #14
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@@ -50,6 +50,7 @@ pub trait User<C> {
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async fn save_slot(&self, vehicle: VehicleData) -> Result<(), i16>;
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async fn save_slot_order(&self, slots: Vec<i32>) -> Result<(), i16>;
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async fn new_slot(&self, reset_slot: Option<i32>) -> Result<NewSlotData<C>, i16>;
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async fn upgrade_slot(&self, increments: i32) -> Result<polariton::operation::Typed<C>, i16>;
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fn signup_date(&self) -> i64;
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async fn singleplayer_robots(&self) -> Result<polariton::operation::Typed<C>, i16>;
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}
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