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Make non-essential dev messages show up way less often
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@@ -72,6 +72,7 @@ pub trait User<C> {
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fn signup_date(&self) -> i64;
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async fn singleplayer_robots(&self) -> Result<polariton::operation::Typed<C>, i16>;
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async fn prepare_factory_upload(&self, vehicle: VehicleUploadData) -> Result<rc_factory::VehicleUploadInfo, i16>;
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async fn last_seen(&self) -> Result<u64, i16>;
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}
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pub struct UserSlots<C> {
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