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https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Use elimination config from file instead of hardcoded #30
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@@ -49,19 +49,23 @@ impl PlayerTracker {
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pub struct EliminationLogic {
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tracked: PlayerTracker,
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game_duration: std::time::Duration,
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respawn_full_heal_duration: f32,
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respawn_heal_duration: f32,
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game_end: std::sync::atomic::AtomicI64,
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timer_task: tokio::sync::Mutex<Option<tokio::task::JoinHandle<()>>>,
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}
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impl EliminationLogic {
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pub fn new() -> Self {
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let dur = std::time::Duration::from_secs(300);
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pub fn new(config: &oj_rc_core::data::game_mode::GameModeConfig) -> Self {
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let dur = std::time::Duration::from_secs((config.game_time_minutes as u64) * 60);
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let fake_end = (chrono::Utc::now() + dur).timestamp();
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Self {
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tracked: PlayerTracker {
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alive: tokio::sync::Mutex::new(std::collections::HashMap::new()),
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},
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game_duration: dur,
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respawn_full_heal_duration: config.respawn_full_heal_duration,
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respawn_heal_duration: config.respawn_heal_duration,
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game_end: std::sync::atomic::AtomicI64::new(fake_end),
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timer_task: tokio::sync::Mutex::new(None),
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}
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@@ -186,15 +190,15 @@ impl CustomGameLogic for EliminationLogic {
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crate::matches::RlnlPacket {
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event: rlnl::event_code::NetworkEvent::GameModeSettings,
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property: literustlib::packet::Property::ReliableOrdered,
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data: Box::new(rlnl::events::sync::UpdateGameModeSettings { // FIXME use value from config
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respawn_heal_duration: 10.0,
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respawn_full_heal_duration: 10.0,
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data: Box::new(rlnl::events::sync::UpdateGameModeSettings {
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respawn_heal_duration: self.respawn_heal_duration,
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respawn_full_heal_duration: self.respawn_full_heal_duration,
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}),
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},
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crate::matches::RlnlPacket {
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event: rlnl::event_code::NetworkEvent::CurrentGameTime,
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property: literustlib::packet::Property::ReliableOrdered,
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data: Box::new(rlnl::events::GameTime(self.game_duration.as_millis() as f32 / 1000.0)), // FIXME use value from config
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data: Box::new(rlnl::events::GameTime(self.game_duration.as_millis() as f32 / 1000.0)),
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},
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]
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}
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