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Use elimination config from file instead of hardcoded #30
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@@ -25,6 +25,7 @@ pub trait ConfigProvider<C: Clone> {
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fn cubes(&self) -> &'_ std::collections::HashMap<String, crate::persist::Cube>;
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fn chat_system_config(&self) -> ChatSystemConfig;
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fn gamemode_events(&self) -> GameEventSequence;
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fn gamemodes(&self) -> crate::data::game_mode::GameModeConfigs; // FIXME
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fn singleplayer_details(&self) -> SingleplayerConfig;
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fn players_per_game(&self) -> usize;
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fn is_multiplayer_enabled(&self) -> bool;
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