mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Load more config data from files (instead of hardcoded)
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@@ -5,7 +5,7 @@ use serde::{Serialize, Deserialize};
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use polariton::operation::{Typed, Dict};
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use polariton::serdes::TypePrefix;
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use super::super::{MovementCategoryData, MovementData, Cube, ItemCategory, ItemTier, BattleConfig};
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use super::super::{MovementCategoryData, MovementData, Cube, ItemCategory, ItemTier, BattleConfig, Settings};
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const CUBE_CONFIG_FILENAME: &str = "config.json";
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@@ -15,6 +15,7 @@ pub struct CubeConfig {
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movement: HashMap<ItemCategory, MovementCategoryData>,
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lerp_value: f32,
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battle: BattleConfig,
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settings: Settings,
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}
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impl CubeConfig {
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@@ -231,4 +232,19 @@ impl <C: Clone> super::ConfigProvider<C> for CubeConfig {
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}
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super::CompleteCampaignProvider::new(map)
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}
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fn client_config(&self) -> Typed<C> {
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let conf_data: crate::data::client_config::GameplaySettings = self.settings.gameplay.clone().into();
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Typed::Dict(Dict {
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key_ty: TypePrefix::Str,
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val_ty: TypePrefix::HashMap,
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items: vec![
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(Typed::Str("GameplaySettings".into()), conf_data.as_transmissible()),
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].into(),
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})
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}
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fn login_messages(&self) -> super::DevMessageProvider<C> {
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super::DevMessageProvider::new(self.settings.banners.iter().map(|msg| (msg.message.clone(), msg.duration as i32)).collect())
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}
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}
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@@ -2,7 +2,7 @@ mod cubes_json;
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pub use cubes_json::CubeConfig;
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mod traits;
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pub use traits::{ConfigProvider, CompleteCampaignProvider};
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pub use traits::{ConfigProvider, CompleteCampaignProvider, DevMessageProvider};
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pub type ConfigImpl = CubeConfig;
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@@ -1,6 +1,6 @@
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use polariton::operation::Typed;
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pub trait ConfigProvider<C> {
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pub trait ConfigProvider<C: Clone> {
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fn cube_list(&self) -> Typed<C>;
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fn movement_list(&self) -> Typed<C>;
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fn weapon_list(&self) -> Typed<C>;
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@@ -15,6 +15,8 @@ pub trait ConfigProvider<C> {
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fn campaign_waves(&self) -> Typed<C>;
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fn campaign_version(&self) -> Typed<C>;
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fn campaign_details(&self) -> CompleteCampaignProvider;
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fn client_config(&self) -> Typed<C>;
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fn login_messages(&self) -> DevMessageProvider<C>;
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}
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pub struct CompleteCampaignProvider {
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@@ -40,3 +42,43 @@ impl CompleteCampaignProvider {
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}
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}
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}
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pub struct DevMessageProvider<C: Clone> {
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messages: Vec<TypedDevMessage<C>>,
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}
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impl <C: Clone> DevMessageProvider<C> {
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pub fn new(messages: Vec<(String, i32)>) -> Self {
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Self {
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messages: messages.into_iter().map(|(msg, time)| {
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let bytes: Vec<u8> = msg.as_bytes().into();
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TypedDevMessage {
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message: Typed::Bytes(bytes.into()),
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display_time: Typed::Int(time),
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}
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}
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).collect(),
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}
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}
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pub fn get(&self, index: usize) -> TypedDevMessage<C> {
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// TODO maybe make this less obtuse -- it works for random, but isn't really obvious for anything else
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if self.messages.is_empty() {
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TypedDevMessage {
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message: Typed::Bytes(Vec::default().into()),
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display_time: Typed::Int(-1),
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}
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} else if self.messages.len() == 1 {
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self.messages[0].clone()
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} else {
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let actual_index = index % self.messages.len(); // guarantees index is within allowed range of messages
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self.messages[actual_index].clone()
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}
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}
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}
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#[derive(Clone, Debug)]
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pub struct TypedDevMessage<C> {
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pub message: Typed<C>,
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pub display_time: Typed<C>,
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}
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