mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Add equalizer position for all maps
This commit is contained in:
@@ -516,13 +516,13 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
],
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
equalizer: Point {
|
||||
x: -6.048,
|
||||
y: 25.524,
|
||||
z: 0.984,
|
||||
},
|
||||
});
|
||||
map.insert(super::combat::GameMap::Mars1, MapConfig {
|
||||
map.insert(super::combat::GameMap::Mars1, MapConfig { // level5
|
||||
spawn_points: vec![
|
||||
// team 0
|
||||
SpawnPoint {
|
||||
@@ -666,13 +666,13 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
],
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
equalizer: Point {
|
||||
x: 180.732,
|
||||
y: 7.580,
|
||||
z: 191.970,
|
||||
},
|
||||
});
|
||||
map.insert(super::combat::GameMap::Mars2, MapConfig {
|
||||
map.insert(super::combat::GameMap::Mars2, MapConfig { // level6
|
||||
spawn_points: vec![
|
||||
// team 0
|
||||
SpawnPoint {
|
||||
@@ -816,13 +816,13 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
].into_iter().map(|x| x.offset(-434.640, 0.0, -414.720)).collect(),
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
equalizer: Point {
|
||||
x: -64.044,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
z: 64.284,
|
||||
},
|
||||
});
|
||||
map.insert(super::combat::GameMap::Mars3, MapConfig {
|
||||
map.insert(super::combat::GameMap::Mars3, MapConfig { // level7
|
||||
spawn_points: vec![
|
||||
// team 0
|
||||
SpawnPoint {
|
||||
@@ -966,13 +966,13 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
].into_iter().map(|x| x.offset(49.608, 0.0, 52.493)).collect(),
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
equalizer: Point {
|
||||
x: -52.920,
|
||||
y: 0.384,
|
||||
z: 0.0,
|
||||
},
|
||||
});
|
||||
map.insert(super::combat::GameMap::Neptune1, MapConfig {
|
||||
map.insert(super::combat::GameMap::Neptune1, MapConfig { // level8
|
||||
spawn_points: vec![
|
||||
// team 0
|
||||
SpawnPoint {
|
||||
@@ -1116,13 +1116,13 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
].into_iter().map(|x| x.offset(405.542, 0.0, 10.668)).collect(),
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
equalizer: Point {
|
||||
x: 140.600,
|
||||
y: 3.270,
|
||||
z: 115.000,
|
||||
},
|
||||
});
|
||||
map.insert(super::combat::GameMap::Neptune2, MapConfig {
|
||||
map.insert(super::combat::GameMap::Neptune2, MapConfig { // level9
|
||||
spawn_points: vec![
|
||||
// team 0
|
||||
SpawnPoint {
|
||||
@@ -1266,13 +1266,13 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
],
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
equalizer: Point {
|
||||
x: -108.000,
|
||||
y: 9.276,
|
||||
z: -108.000,
|
||||
},
|
||||
});
|
||||
map.insert(super::combat::GameMap::Neptune3, MapConfig {
|
||||
map.insert(super::combat::GameMap::Neptune3, MapConfig { // level10
|
||||
spawn_points: vec![
|
||||
// team 0
|
||||
SpawnPoint {
|
||||
@@ -1416,10 +1416,10 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
|
||||
},
|
||||
],
|
||||
capture_points: vec![], // TODO
|
||||
equalizer: Point { // TODO
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
equalizer: Point {
|
||||
x: 26.040,
|
||||
y: 11.436,
|
||||
z: 26.076,
|
||||
},
|
||||
});
|
||||
map
|
||||
|
||||
Reference in New Issue
Block a user