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Get capture points workins #30 (mars 1 only)
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@@ -36,7 +36,7 @@ impl CustomGameLogic for NoOpLogic {
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true
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}
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async fn on_motion(&self, _generic: &crate::matches::GenericGamemodeEngine<Self>, _motion: &rlnl::machine_motion::MachineMotion) -> bool {
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async fn on_motion(&self, _generic: &crate::matches::GenericGamemodeEngine<Self>, _motion: &rlnl::machine_motion::MachineMotion, _location: (f32, f32, f32)) -> bool {
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true
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}
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}
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