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https://git.ngram.ca/OpenJam/rc-servers
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Handle game event change situation in lobby queue
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@@ -389,7 +389,7 @@ fn default_rotation() -> GameEventSequence {
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auto_heal: true,
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},
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multiplayer: GameEvent {
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map: GameMap::Mars1,
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map: GameMap::Earth1,
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visibility: GameVisibility::Poor,
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mode: GameType::SuddenDeath,
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auto_heal: true,
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@@ -449,7 +449,7 @@ fn default_rotation() -> GameEventSequence {
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auto_heal: true,
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},
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multiplayer: GameEvent {
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map: GameMap::Mars1,
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map: GameMap::Earth2,
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visibility: GameVisibility::Poor,
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mode: GameType::SuddenDeath,
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auto_heal: true,
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