mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Add minimum matchmaking lobby server
This commit is contained in:
17
rc_lobby/Cargo.toml
Normal file
17
rc_lobby/Cargo.toml
Normal file
@@ -0,0 +1,17 @@
|
||||
[package]
|
||||
name = "oj_rc_lobby"
|
||||
version.workspace = true
|
||||
edition.workspace = true
|
||||
readme.workspace = true
|
||||
license.workspace = true
|
||||
repository.workspace = true
|
||||
authors.workspace = true
|
||||
|
||||
[dependencies]
|
||||
log.workspace = true
|
||||
env_logger.workspace = true
|
||||
tokio = { version = "1.43", features = [ "net", "macros", "rt-multi-thread", "io-util" ] }
|
||||
clap.workspace = true
|
||||
polariton.workspace = true
|
||||
oj_polariton_auth = { version = "*", path = "../polariton_auth" }
|
||||
polariton_server.workspace = true
|
||||
3
rc_lobby/run_debug.sh
Executable file
3
rc_lobby/run_debug.sh
Executable file
@@ -0,0 +1,3 @@
|
||||
#!/bin/bash
|
||||
|
||||
RUST_BACKTRACE=1 RUST_LOG=debug cargo run -- -1
|
||||
31
rc_lobby/src/cli.rs
Normal file
31
rc_lobby/src/cli.rs
Normal file
@@ -0,0 +1,31 @@
|
||||
use clap::Parser;
|
||||
|
||||
#[derive(Parser, Debug)]
|
||||
#[command(version, about, long_about = None)]
|
||||
pub struct CliArgs {
|
||||
/// TCP port on which to accept connections
|
||||
#[arg(short, long, default_value_t = 4540)]
|
||||
pub port: u16,
|
||||
|
||||
/// IP Address on which to accept connections
|
||||
#[arg(long, default_value_t = {"127.0.0.1".to_string()})]
|
||||
pub ip: String,
|
||||
|
||||
/// Domain and port of the game server to send new connections
|
||||
#[arg(long, default_value_t = {"127.0.0.1:4541".to_string()})]
|
||||
pub redirect: String,
|
||||
|
||||
/// Name of game server to send new connections
|
||||
#[arg(long, default_value_t = {"ngram_is_ngnius".to_string()})]
|
||||
pub room_name: String,
|
||||
|
||||
/// Handle one connection and then exit
|
||||
#[arg(short = '1', long)]
|
||||
pub once: bool,
|
||||
}
|
||||
|
||||
impl CliArgs {
|
||||
pub fn get() -> Self {
|
||||
Self::parse()
|
||||
}
|
||||
}
|
||||
263
rc_lobby/src/main.rs
Normal file
263
rc_lobby/src/main.rs
Normal file
@@ -0,0 +1,263 @@
|
||||
#![forbid(unsafe_code)]
|
||||
mod cli;
|
||||
|
||||
use oj_polariton_auth::Handshake;
|
||||
use tokio::net;
|
||||
|
||||
use polariton::packet::{Data, Message, Packet, StandardMessage};
|
||||
use polariton::operation::{OperationResponse, Typed};
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> std::io::Result<()> {
|
||||
env_logger::init();
|
||||
let args = cli::CliArgs::get();
|
||||
log::debug!("Got cli args {:?}", args);
|
||||
|
||||
let ip_addr: std::net::IpAddr = args.ip.parse().expect("Invalid IP address");
|
||||
|
||||
// memory leak, but only once (so not a big deal)
|
||||
let redirect_static = Box::leak(Box::new(args.redirect.clone()));
|
||||
let room_name_static = Box::leak(Box::new(args.room_name.clone()));
|
||||
|
||||
let listener = net::TcpListener::bind(std::net::SocketAddr::new(ip_addr, args.port)).await?;
|
||||
|
||||
if args.once {
|
||||
log::warn!("Handling first connection and then exiting");
|
||||
let (socket, address) = listener.accept().await?;
|
||||
process_socket(socket, address, redirect_static, room_name_static).await;
|
||||
Ok(())
|
||||
} else {
|
||||
loop {
|
||||
let (socket, address) = listener.accept().await?;
|
||||
tokio::spawn(process_socket(socket, address, redirect_static, room_name_static));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn process_socket(mut socket: net::TcpStream, address: std::net::SocketAddr, redirect_url: &str, lobby_name: &str) {
|
||||
log::debug!("Accepting connection from address {}", address);
|
||||
|
||||
let enc = match do_connect_handshake(&mut socket, lobby_name, redirect_url).await {
|
||||
Some(x) => x,
|
||||
None => {
|
||||
log::error!("Failed to do connect handshake with {}", address);
|
||||
return;
|
||||
}
|
||||
};
|
||||
let ctx = polariton::packet::SerdesContext::from_boxed(Default::default(), enc);
|
||||
while let Ok(packet) = polariton_server::utils::receive_packet_async(&mut socket, &ctx).await {
|
||||
match packet {
|
||||
Packet::Ping(ping) => {
|
||||
polariton_server::utils::handle_ping_async(ping, &mut socket, &ctx).await.unwrap_or_default();
|
||||
},
|
||||
Packet::Packet(packet) => log::warn!("Not handling packet {:?}", packet),
|
||||
}
|
||||
}
|
||||
log::debug!("Goodbye connection from address {}", address);
|
||||
}
|
||||
|
||||
const APP_ID: &str = "LobbyServer";
|
||||
|
||||
struct AuthImpl;
|
||||
|
||||
const TOKEN_KEY: u8 = 216; // token;refresh_token
|
||||
//const UNKNOWN_BYTE_KEY: u8 = 217;
|
||||
const SERVICE_KEY: u8 = 224;
|
||||
const USERNAME_KEY: u8 = 225;
|
||||
|
||||
//const CCU_KEY: u8 = 245;
|
||||
|
||||
#[derive(Debug)]
|
||||
enum AuthError {
|
||||
WrongService { expected: String, actual: String },
|
||||
MissingService,
|
||||
MissingToken,
|
||||
MissingUsername,
|
||||
}
|
||||
|
||||
impl AuthError {
|
||||
fn log_err(&self) {
|
||||
match self {
|
||||
Self::WrongService { expected, actual } => log::error!("(auth fail) Got unexpected service {}, expected {}", actual, expected),
|
||||
Self::MissingService => log::error!("(auth fail) No service name param ({}) received", SERVICE_KEY),
|
||||
Self::MissingToken => log::error!("(auth fail) No token param ({}) received", TOKEN_KEY),
|
||||
Self::MissingUsername => log::error!("(auth fail) No username param ({}) received", USERNAME_KEY),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl oj_polariton_auth::AuthProvider<AuthError> for AuthImpl {
|
||||
fn validate(&mut self, params: &std::collections::HashMap<u8, Typed>) -> Result<std::collections::HashMap<u8, Typed>, AuthError> {
|
||||
if let Some(Typed::Str(token)) = params.get(&TOKEN_KEY) {
|
||||
if let Some(Typed::Str(service)) = params.get(&SERVICE_KEY) {
|
||||
if let Some(Typed::Str(user)) = params.get(&USERNAME_KEY) {
|
||||
if service.string == APP_ID {
|
||||
let params_resp = std::collections::HashMap::<u8, Typed>::new();
|
||||
//params_resp.insert(CCU_KEY, Typed::Byte(0));
|
||||
log::debug!("Auth success for {} (token: {})", user.string, token.string);
|
||||
Ok(params_resp)
|
||||
} else { Err(AuthError::WrongService { expected: APP_ID.to_owned(), actual: service.string.to_owned() }) }
|
||||
} else { Err(AuthError::MissingUsername) }
|
||||
} else { Err(AuthError::MissingService) }
|
||||
} else { Err(AuthError::MissingToken) }
|
||||
}
|
||||
}
|
||||
|
||||
async fn do_connect_handshake(
|
||||
socket: &mut net::TcpStream,
|
||||
game_server_name: &str,
|
||||
game_server_url: &str,
|
||||
) -> Option<Box<dyn polariton::packet::Cryptographer>> {
|
||||
let handshake = Handshake::new(APP_ID);
|
||||
// connect
|
||||
log::debug!("(connect) Handling first packet");
|
||||
let packet1 = match polariton_server::utils::receive_packet_async(socket, &Default::default()).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read connect packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
let (handshake, to_send) = match handshake.connect(&packet1) {
|
||||
Ok(x) => (x.handshake, x.extra),
|
||||
Err(e) => {
|
||||
log::error!("Failed to handle connect handshake: {:?}", e.extra);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
match polariton_server::utils::send_packet_async(&to_send, socket, &Default::default()).await {
|
||||
Ok(_) => {},
|
||||
Err(e) => {
|
||||
log::error!("Failed to send connect ack packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
}
|
||||
// encrypt
|
||||
log::debug!("(connect) Handling second packet");
|
||||
let mut packet2 = match polariton_server::utils::receive_packet_async(socket, &Default::default()).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read (maybe) public key packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
while let Packet::Ping(ping) = packet2 {
|
||||
polariton_server::utils::handle_ping_async(ping, socket, &Default::default()).await.unwrap_or_default();
|
||||
packet2 = match polariton_server::utils::receive_packet_async(socket, &Default::default()).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read (maybe) public key packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
}
|
||||
let (handshake, to_send, crypto) = match handshake.encrypt(&packet2) {
|
||||
Ok(x) => (x.handshake, x.extra.0, x.extra.1),
|
||||
Err(e) => {
|
||||
log::error!("Failed to handle encryption handshake: {:?}", e.extra);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
match polariton_server::utils::send_packet_async(&to_send, socket, &Default::default()).await {
|
||||
Ok(_) => {},
|
||||
Err(e) => {
|
||||
log::error!("Failed to send encryption ack packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
}
|
||||
// pre-auth
|
||||
let handshake = handshake.with_auth(AuthImpl);
|
||||
let op_ctx = polariton::serdes::SerdesContext::default();
|
||||
let ctx = polariton::packet::SerdesContext::new(op_ctx, crypto);
|
||||
// authenticate
|
||||
log::debug!("(connect) Handling third packet");
|
||||
let mut packet3 = match polariton_server::utils::receive_packet_async(socket, &ctx).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read (maybe) auth packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
while let Packet::Ping(ping) = packet3 {
|
||||
polariton_server::utils::handle_ping_async(ping, socket, &Default::default()).await.unwrap_or_default();
|
||||
packet3 = match polariton_server::utils::receive_packet_async(socket, &ctx).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read (maybe) auth packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
}
|
||||
let to_send = match handshake.authenticate(&packet3, &ctx) {
|
||||
Ok(x) => x,
|
||||
Err(h) => match h.extra {
|
||||
oj_polariton_auth::AuthError::Validation(e) => {
|
||||
e.log_err();
|
||||
return None;
|
||||
},
|
||||
e => {
|
||||
log::error!("Failed to handle auth handshake: {:?}", e);
|
||||
return None;
|
||||
},
|
||||
},
|
||||
};
|
||||
match polariton_server::utils::send_packet_async(&to_send, socket, &ctx).await {
|
||||
Ok(_) => {},
|
||||
Err(e) => {
|
||||
log::error!("Failed to send auth ack packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
// redirect to lobby
|
||||
log::debug!("(connect) Handling fourth packet");
|
||||
let mut packet_j = match polariton_server::utils::receive_packet_async(socket, &ctx).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read (maybe) join packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
while let Packet::Ping(ping) = packet_j {
|
||||
polariton_server::utils::handle_ping_async(ping, socket, &ctx).await.unwrap_or_default();
|
||||
packet_j = match polariton_server::utils::receive_packet_async(socket, &ctx).await {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
log::error!("Failed to read (maybe) join packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
}
|
||||
log::debug!("(connect) Got fourth packet {:?}", packet_j);
|
||||
if let Packet::Packet(msg) = &packet_j {
|
||||
if let Message::Standard(st) = &msg.message {
|
||||
if let Data::OpReq(req) = &st.data {
|
||||
if req.code == 226 { // join lobby
|
||||
log::debug!("Max players from lobby join request: {:?}", req.params.to_owned().to_dict().get(&255));
|
||||
let mut params = std::collections::HashMap::<u8, Typed>::new();
|
||||
params.insert(230 /* game server address */, Typed::Str(game_server_url.into()));
|
||||
params.insert(255 /* room name */, Typed::Str(game_server_name.into()));
|
||||
let resp = Packet::from_message(
|
||||
Message::Standard(
|
||||
StandardMessage { flags: 0,
|
||||
data: Data::OpResp(OperationResponse {
|
||||
code: req.code,
|
||||
return_code: 0,
|
||||
message: Typed::Null,
|
||||
params: params.into(),
|
||||
}),
|
||||
}.encrypt(true)), 0, true, &ctx).unwrap();
|
||||
match polariton_server::utils::send_packet_async(&resp, socket, &ctx).await {
|
||||
Ok(_) => {},
|
||||
Err(e) => {
|
||||
log::error!("Failed to send lobby ack packet: {}", e);
|
||||
return None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some(ctx.into_crypto())
|
||||
}
|
||||
Reference in New Issue
Block a user