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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Allow fake players to have their team chosen automatically at game start

This commit is contained in:
NG (Graham)
2025-10-30 21:59:47 -04:00
parent 127de674b4
commit 3fb2fbad06
8 changed files with 87 additions and 44 deletions

View File

@@ -242,7 +242,8 @@ impl SanctionType {
pub trait LobbyUser {
fn user_id(&self) -> i32;
async fn player_data(&self, cpu_counter: &crate::cubes::CpuListParser) -> Result<crate::data::player_data::PlayerData, polariton_server::operations::SimpleOpError>;
async fn start_game(&self, game: GameDescriptor, players: Vec<PlayerLobbyDescriptor>, factory: &dyn oj_rc_factory::VehicleFactoryAdapter, cpu_counter: &crate::cubes::CpuListParser, weapon_lister: &crate::cubes::WeaponListParser) -> Result<FakePlayers, polariton_server::operations::SimpleOpError>;
async fn team_chooser(&self, game: &GameDescriptor) -> super::TeamChooser;
async fn start_game(&self, game: GameDescriptor, players: Vec<PlayerLobbyDescriptor>, factory: &dyn oj_rc_factory::VehicleFactoryAdapter, cpu_counter: &crate::cubes::CpuListParser, weapon_lister: &crate::cubes::WeaponListParser, team_chooser: &super::TeamChooser) -> Result<FakePlayers, polariton_server::operations::SimpleOpError>;
}
pub struct FakePlayers {