From 2642767a27e6ca5e1c42de6a49eb0b6274e85330 Mon Sep 17 00:00:00 2001 From: "NG (Graham)" Date: Mon, 11 Aug 2025 20:59:17 -0400 Subject: [PATCH] Don't count self-destruct in death stat (since it's already counted), fix #35 --- rc_multiplayer/src/matches/generic.rs | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/rc_multiplayer/src/matches/generic.rs b/rc_multiplayer/src/matches/generic.rs index c6f8d32..4006692 100644 --- a/rc_multiplayer/src/matches/generic.rs +++ b/rc_multiplayer/src/matches/generic.rs @@ -585,16 +585,6 @@ impl GenericGamemodeEngine { conn.connection.connection.disconnect(); } } - if let Some(killed) = self.users.read().await.get(&player_id) { - killed.counters.deaths.fetch_add(1, std::sync::atomic::Ordering::Relaxed); - let data = killed.counters.get_generic_packet(player_id, rlnl::types::IngameStatId::RobotDestroyed, None); - self.broadcast( - rlnl::event_code::NetworkEvent::UpdateGameStats, - literustlib::packet::Property::ReliableOrdered, - &data, - true, - ).await; - } } }