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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Allow client AIs to run on non-teammates when there are no teammates available, fix/answer #42

This commit is contained in:
NG (Graham)
2025-10-29 21:29:34 -04:00
parent 2007abd3df
commit 127de674b4
4 changed files with 75 additions and 27 deletions

View File

@@ -197,6 +197,10 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::AwardProtoniumDestroyedCubes,
>::handler(init_ctx))
.add(crate::handlers::Stub::<
{rlnl::event_code::NetworkEvent::ProtectTeamMateBonusRequest as i16},
rlnl::events::ingame::DestroyedHealedCubesBonus,
>::handler(init_ctx))
.add(player_leave::handler(init_ctx))
}

View File

@@ -30,29 +30,56 @@ impl ClientAIPlayer {
#[async_trait::async_trait]
impl super::FakeUser for ClientAIPlayer {
async fn on_init(&self, descriptors: &[oj_rc_core::persist::user::PlayerDescriptor], player_id: u8) {
let first_fake_i = descriptors.iter()
.filter(|x| x.team == self.me.team)
.enumerate()
.find(|x| x.1.mode.is_some())
.map(|(i, _)| i)
.unwrap();
let my_i = descriptors.iter()
.enumerate()
.find(|x| x.1.player_id == player_id)
.map(|(i, _)| i)
.unwrap();
let real_teammates_count = descriptors.iter()
.filter(|x| x.team == self.me.team && x.mode.is_none())
.count();
let my_offset = (my_i - first_fake_i) % real_teammates_count;
for (i, teammate) in descriptors.iter().filter(|x| x.team == self.me.team && x.mode.is_none()).enumerate() {
if i >= my_offset {
self.set_assigned_to(Some(teammate.player_id));
break;
if real_teammates_count == 0 {
let real_players_count = descriptors.iter()
.filter(|x| x.mode.is_none())
.count();
let first_fake_i = descriptors.iter()
.enumerate()
.find(|x| x.1.mode.is_some())
.map(|(i, _)| i)
.unwrap();
let my_i = descriptors.iter()
.enumerate()
.find(|x| x.1.player_id == player_id)
.map(|(i, _)| i)
.unwrap();
let my_offset = (my_i - first_fake_i) % real_players_count;
for (i, teammate) in descriptors.iter().filter(|x| x.mode.is_none()).enumerate() {
if i >= my_offset {
self.set_assigned_to(Some(teammate.player_id));
break;
}
}
if self.assigned_to_player_id().is_none() {
log::warn!("Failed to assign client AI player {} to a real client; offset:{}, first_fake:{}, reals:{}, me:{}", player_id, my_offset, first_fake_i, real_teammates_count, my_i);
}
} else {
let first_fake_i = descriptors.iter()
.filter(|x| x.team == self.me.team)
.enumerate()
.find(|x| x.1.mode.is_some())
.map(|(i, _)| i)
.unwrap();
let my_i = descriptors.iter()
.filter(|x| x.team == self.me.team)
.enumerate()
.find(|x| x.1.player_id == player_id)
.map(|(i, _)| i)
.unwrap();
let my_offset = (my_i - first_fake_i) % real_teammates_count;
for (i, teammate) in descriptors.iter().filter(|x| x.team == self.me.team && x.mode.is_none()).enumerate() {
if i >= my_offset {
self.set_assigned_to(Some(teammate.player_id));
break;
}
}
if self.assigned_to_player_id().is_none() {
log::warn!("Failed to assign client AI player {} to a real client; offset:{}, first_fake:{}, reals:{}, me:{}", player_id, my_offset, first_fake_i, real_teammates_count, my_i);
}
}
if self.assigned_to_player_id().is_none() {
log::warn!("Failed to assign client AI player {} to a real client; offset:{}, first_fake:{}, reals:{}, me:{}", player_id, my_offset, first_fake_i, real_teammates_count, my_i);
}
}