mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Move common components to shared lib
This commit is contained in:
19
rc_core/src/data/auto_regen.rs
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19
rc_core/src/data/auto_regen.rs
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@@ -0,0 +1,19 @@
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use polariton::operation::Typed;
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pub struct AutoRegenHealthConfig {
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pub seconds_to_wait_for_heal: f32,
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pub seconds_to_full_heal: f32,
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pub threshold_to_start_sound: f32,
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pub enable_auto_heal: bool,
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}
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impl AutoRegenHealthConfig {
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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let mut bytes = Vec::with_capacity(13);
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bytes.extend_from_slice(&self.seconds_to_wait_for_heal.to_le_bytes());
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bytes.extend_from_slice(&self.seconds_to_full_heal.to_le_bytes());
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bytes.extend_from_slice(&self.threshold_to_start_sound.to_le_bytes());
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bytes.push(self.enable_auto_heal as u8);
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Typed::Bytes(bytes.into())
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}
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}
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301
rc_core/src/data/campaign.rs
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301
rc_core/src/data/campaign.rs
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@@ -0,0 +1,301 @@
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use polariton::operation::Typed;
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pub struct CampaignsGameParameters {
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pub campaigns: Vec<CampaignParameters>,
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}
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impl CampaignsGameParameters {
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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writer.write_all(&(self.campaigns.len() as i32).to_le_bytes())?;
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let mut total_len = 4;
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for campaign in self.campaigns.iter() {
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total_len += campaign.dump(writer)?;
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}
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Ok(total_len)
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}
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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let mut buf = Vec::new();
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self.dump(&mut std::io::Cursor::new(&mut buf)).unwrap();
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Typed::Bytes(buf.into())
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}
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}
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pub struct CampaignParameters {
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pub id: String,
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pub excluded_cubes: Vec<u32>, // encoded to hex strings
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pub categories: Vec<super::weapon_list::ItemCategory>,
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pub min_cpu: i32,
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pub max_cpu: i32,
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pub name: String,
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pub description: String,
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pub image: String,
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pub rules: Vec<String>,
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pub parameters: Vec<Vec<String>>,
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pub difficulties: Vec<CampaignDifficultyData>,
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pub completed: Vec<CampaignCompletionData>,
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pub map: String,
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}
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impl CampaignParameters {
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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let mut total_len = super::write_str_for_binreader(&self.id, writer)?;
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writer.write_all(&(self.excluded_cubes.len() as i32).to_le_bytes())?;
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total_len += 4;
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for excluded_cube in self.excluded_cubes.iter() {
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let s = super::cube_id_to_str(*excluded_cube);
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total_len += super::write_str_for_binreader(&s, writer)?;
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}
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writer.write_all(&(self.categories.len() as i32).to_le_bytes())?;
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total_len += 4;
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for cat in self.categories.iter() {
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total_len += super::write_str_for_binreader(cat.as_str(), writer)?;
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}
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writer.write_all(&self.min_cpu.to_le_bytes())?;
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writer.write_all(&self.max_cpu.to_le_bytes())?;
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total_len += 8;
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total_len += super::write_str_for_binreader(&self.name, writer)?;
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total_len += super::write_str_for_binreader(&self.description, writer)?;
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total_len += super::write_str_for_binreader(&self.image, writer)?;
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writer.write_all(&(self.rules.len() as i32).to_le_bytes())?;
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total_len += 4;
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for rule in self.rules.iter() {
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total_len += super::write_str_for_binreader(rule, writer)?;
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}
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writer.write_all(&(self.parameters.len() as i32).to_le_bytes())?;
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total_len += 4;
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for param_vec in self.parameters.iter() {
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writer.write_all(&(param_vec.len() as i32).to_le_bytes())?;
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total_len += 4;
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for param in param_vec.iter() {
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total_len += super::write_str_for_binreader(param, writer)?;
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}
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}
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writer.write_all(&(self.difficulties.len() as i32).to_le_bytes())?;
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total_len += 4;
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for difficulty in self.difficulties.iter() {
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writer.write_all(&(CampaignDifficultyData::WRITE_BYTES_LEN as i32).to_le_bytes())?;
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total_len += 4 + difficulty.dump(writer)?;
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}
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writer.write_all(&(self.completed.len() as i32).to_le_bytes())?;
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total_len += 4;
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for completion in self.completed.iter() {
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total_len += completion.dump(writer)?;
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}
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total_len += super::write_str_for_binreader(&self.map, writer)?;
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Ok(total_len)
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}
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}
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pub struct CampaignDifficultyData {
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pub level: i32,
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pub lives: i32,
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pub auto_heal: bool,
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pub single_wave_bonus: i32,
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pub initial_health_boost: f32,
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pub health_boost_wave_increase: f32,
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pub initial_damage_boost: f32,
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pub damage_boost_wave_increase: f32,
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}
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impl CampaignDifficultyData {
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const WRITE_BYTES_LEN: usize = 29;
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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writer.write_all(&self.level.to_le_bytes())?;
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writer.write_all(&self.lives.to_le_bytes())?;
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writer.write_all(&[self.auto_heal as u8])?;
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writer.write_all(&self.single_wave_bonus.to_le_bytes())?;
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writer.write_all(&self.initial_health_boost.to_le_bytes())?;
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writer.write_all(&self.health_boost_wave_increase.to_le_bytes())?;
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writer.write_all(&self.initial_damage_boost.to_le_bytes())?;
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writer.write_all(&self.damage_boost_wave_increase.to_le_bytes())?;
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Ok(Self::WRITE_BYTES_LEN)
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}
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}
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pub struct CampaignCompletionData {
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pub index: i32,
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pub wave: i32,
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pub difficulty: bool,
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}
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impl CampaignCompletionData {
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const WRITE_BYTES_LEN: usize = 9;
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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writer.write_all(&self.index.to_le_bytes())?;
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writer.write_all(&self.wave.to_le_bytes())?;
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writer.write_all(&[self.difficulty as u8])?;
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Ok(Self::WRITE_BYTES_LEN)
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}
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}
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pub struct LiveCampaignWaves {
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pub waves: Vec<WavesData>,
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}
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impl LiveCampaignWaves {
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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Typed::HashMap(self.waves.iter().flat_map(|waves| waves.as_transmissible_key_val()).collect::<Vec<_>>().into())
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}
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}
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pub struct WavesData {
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pub id: String,
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pub waves: Vec<WaveData>,
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pub campaign_type: CampaignType,
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}
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impl WavesData {
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pub fn as_transmissible_key_val<C>(&self) -> [(Typed<C>, Typed<C>); 3] {
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[
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(Typed::Str(format!("wavesNumberInCurrentCampaign_{}", self.id).into()), Typed::Int(self.waves.len() as _)),
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(Typed::Str(self.id.clone().into()), Typed::HashMap(self.waves.iter().enumerate().flat_map(|(i, wave)| wave.as_transmissible_key_val(i)).collect::<Vec<_>>().into())),
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(Typed::Str(format!("campaignType_{}", self.id).into()), Typed::Int(self.campaign_type as _)),
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]
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}
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}
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pub struct WaveData {
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pub robots_in_wave: Vec<WaveRobotData>,
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}
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impl WaveData {
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pub fn as_transmissible_key_val<C>(&self, index: usize) -> [(Typed<C>, Typed<C>); 2] {
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[
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(Typed::Str(format!("numberOfDifferentRobotsInCurrentWave_{}", index).into()), Typed::Int(self.robots_in_wave.len() as _)),
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(Typed::Int(index as _), Typed::HashMap(self.robots_in_wave.iter().enumerate().map(|(i, robot)| (Typed::Int(i as _), robot.as_transmissible())).collect::<Vec<_>>().into())),
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]
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}
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}
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pub struct WaveRobotData {
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pub name: String,
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pub weapon: String,
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pub movement: String,
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pub rank: String,
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pub count: i32,
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}
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impl WaveRobotData {
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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Typed::HashMap(vec![
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(Typed::Str("RobotName".into()), Typed::Str(self.name.clone().into())),
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(Typed::Str("RobotWeapon".into()), Typed::Str(self.weapon.clone().into())),
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(Typed::Str("RobotMovementPart".into()), Typed::Str(self.movement.clone().into())),
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(Typed::Str("RobotRank".into()), Typed::Str(self.rank.clone().into())),
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(Typed::Str("RobotCount".into()), Typed::Int(self.count)),
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].into())
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}
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}
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#[repr(u8)]
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#[derive(Debug, Clone, Copy)]
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pub enum CampaignType {
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TimedElimination = 0,
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Survival = 1,
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Elimination = 2,
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}
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pub struct GameModeVersionParameters {
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pub current_version: i32,
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pub is_locked: std::collections::HashMap<String, bool>,
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}
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impl GameModeVersionParameters {
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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Typed::HashMap(vec![
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(Typed::Str("CurrentVersionNumber".into()), Typed::Int(self.current_version)),
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(Typed::Str("LockedCampaignsInfo".into()), Typed::HashMap(self.is_locked.iter().map(|(key, val)| (Typed::Str(key.into()), Typed::Bool(*val))).collect::<Vec<_>>().into())),
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].into())
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}
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}
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pub struct CampaignWavesDifficultyData {
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pub difficulty: CampaignDifficultyData,
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pub waves: Vec<CompleteWaveData>,
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}
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impl CampaignWavesDifficultyData {
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pub fn as_transmissible<C>(&self) -> Typed<C> {
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let mut buf = Vec::new();
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self.dump(&mut std::io::Cursor::new(&mut buf)).unwrap();
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Typed::Bytes(buf.into())
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}
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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writer.write_all(&(CampaignDifficultyData::WRITE_BYTES_LEN as i32).to_le_bytes())?;
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self.difficulty.dump(writer)?;
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writer.write_all(&(self.waves.len() as i32).to_le_bytes())?;
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let mut waves_total_len = 4;
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for wave in self.waves.iter() {
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waves_total_len += wave.dump(writer)?;
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}
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Ok(4 + CampaignDifficultyData::WRITE_BYTES_LEN + waves_total_len)
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}
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}
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pub struct CompleteWaveData {
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pub player_spawn_location: i32,
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pub robots_in_wave: Vec<CompleteWaveRobotData>,
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pub kill_target: i32,
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pub time_min: i32,
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pub time_max: i32,
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}
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impl CompleteWaveData {
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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writer.write_all(&self.player_spawn_location.to_le_bytes())?;
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writer.write_all(&(self.robots_in_wave.len() as i32).to_le_bytes())?;
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let mut robots_total_len = 4;
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for robot in self.robots_in_wave.iter() {
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robots_total_len += robot.dump(writer)?;
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}
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writer.write_all(&self.kill_target.to_le_bytes())?;
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writer.write_all(&self.time_min.to_le_bytes())?;
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writer.write_all(&self.time_max.to_le_bytes())?;
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Ok(16 + robots_total_len)
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}
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}
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pub struct CompleteWaveRobotData {
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pub name: String,
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pub robot_data: Vec<u8>,
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pub colour_data: Vec<u8>,
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pub time_to_spawn: i32,
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pub kills_to_spawn: i32,
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pub time_to_despawn: i32,
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pub kills_to_despawn: i32,
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pub initial_robot_amount: i32,
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pub periodic_robot_amount: i32,
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pub spawn_interval: i32,
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pub min_robot_amount: i32,
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pub max_robot_amount: i32,
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pub is_boss: bool,
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pub is_kill_requirement: bool,
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}
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impl CompleteWaveRobotData {
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fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
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let mut total_len = super::write_str_for_binreader(&self.name, writer)?;
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writer.write_all(&(self.robot_data.len() as i32).to_le_bytes())?;
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total_len += 4;
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writer.write_all(&self.robot_data)?;
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total_len += self.robot_data.len();
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writer.write_all(&(self.colour_data.len() as i32).to_le_bytes())?;
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total_len += 4;
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writer.write_all(&self.colour_data)?;
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total_len += self.colour_data.len();
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writer.write_all(&self.time_to_spawn.to_le_bytes())?;
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writer.write_all(&self.kills_to_spawn.to_le_bytes())?;
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writer.write_all(&self.time_to_despawn.to_le_bytes())?;
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writer.write_all(&self.kills_to_despawn.to_le_bytes())?;
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writer.write_all(&self.initial_robot_amount.to_le_bytes())?;
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writer.write_all(&self.periodic_robot_amount.to_le_bytes())?;
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writer.write_all(&self.spawn_interval.to_le_bytes())?;
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writer.write_all(&self.min_robot_amount.to_le_bytes())?;
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writer.write_all(&self.max_robot_amount.to_le_bytes())?;
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writer.write_all(&[self.is_boss as u8])?;
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writer.write_all(&[self.is_kill_requirement as u8])?;
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Ok(total_len)
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}
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||||
}
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133
rc_core/src/data/cube_list.rs
Normal file
133
rc_core/src/data/cube_list.rs
Normal file
@@ -0,0 +1,133 @@
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#![allow(dead_code)]
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use std::collections::HashMap;
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use polariton::operation::{Dict, Typed};
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pub struct CubeInfo<C: Clone> {
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pub cpu: u32,
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pub health: u32,
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pub health_boost: f32,
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pub grey_out_in_tutorial: bool,
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pub visibility: VisibilityMode,
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pub indestructible: bool,
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pub category: super::weapon_list::ItemCategory,
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pub placements: u32, // default 63
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pub protonium: bool,
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||||
pub unlocked_by_league: bool,
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pub league_unlock_index: i32,
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pub stats: HashMap<String, Typed<C>>,
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pub description: String,
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||||
pub size: ItemTier,
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||||
pub type_: ItemType,
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pub ranking: i32,
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||||
pub cosmetic: bool,
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||||
pub variant_of: String, // cube id (in hex)
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||||
pub ignore_in_weapon_list: bool,
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||||
}
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||||
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||||
impl <C: Clone> CubeInfo<C> {
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||||
pub fn as_transmissible(&self) -> Typed<C> {
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||||
Typed::HashMap(vec![
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||||
(Typed::Str("cpuRating".into()), Typed::Int(self.cpu as i32)),
|
||||
(Typed::Str("health".into()), Typed::Int(self.health as i32)),
|
||||
(Typed::Str("healthBoost".into()), Typed::Float(self.health_boost)),
|
||||
(Typed::Str("GreyOutInTutorial".into()), Typed::Bool(self.grey_out_in_tutorial.into())),
|
||||
(Typed::Str("buildVisibility".into()), Typed::Str(self.visibility.as_str().into())),
|
||||
(Typed::Str("isIndestructible".into()), Typed::Bool(self.indestructible.into())),
|
||||
(Typed::Str("ItemCategory".into()), Typed::Int(self.category as i32)),
|
||||
(Typed::Str("PlacementFaces".into()), Typed::Int(self.placements as i32)),
|
||||
(Typed::Str("protoniumCrystal".into()), Typed::Bool(self.protonium.into())),
|
||||
(Typed::Str("UnlockedByLeague".into()), Typed::Bool(self.unlocked_by_league.into())),
|
||||
(Typed::Str("LeagueUnlockIndex".into()), Typed::Int(self.league_unlock_index)),
|
||||
(Typed::Str("DisplayStats".into()), {
|
||||
let items: Vec<(Typed<C>, Typed<C>)> = self.stats.iter().map(|(key, val)| (Typed::<C>::Str(key.into()), val.to_owned())).collect();
|
||||
//Typed::HashMap(items.into())
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||||
Typed::Dict(Dict {
|
||||
key_ty: polariton::serdes::TypePrefix::Str,
|
||||
val_ty: polariton::serdes::TypePrefix::Any,
|
||||
items,
|
||||
})
|
||||
}),
|
||||
(Typed::Str("Description".into()), Typed::Str(self.description.clone().into())),
|
||||
(Typed::Str("ItemSize".into()), Typed::Int(self.size as i32)),
|
||||
(Typed::Str("ItemType".into()), Typed::Str(self.type_.as_str().into())),
|
||||
(Typed::Str("robotRanking".into()), Typed::Int(self.ranking)),
|
||||
(Typed::Str("isCosmetic".into()), Typed::Bool(self.cosmetic.into())),
|
||||
(Typed::Str("variantOf".into()), Typed::Str(self.variant_of.clone().into())),
|
||||
(Typed::Str("ignoreInWeaponsList".into()), Typed::Bool(self.ignore_in_weapon_list.into())), // optional
|
||||
].into())
|
||||
}
|
||||
|
||||
pub fn as_transmissible_key_val(&self, cube_id: u32) -> (Typed<C>, Typed<C>) {
|
||||
(Typed::Str(hex::encode(cube_id.to_be_bytes()).into()), self.as_transmissible())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum VisibilityMode {
|
||||
Mothership,
|
||||
All,
|
||||
Tutorial,
|
||||
None,
|
||||
}
|
||||
|
||||
impl VisibilityMode {
|
||||
fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
Self::Mothership => "Mothership",
|
||||
Self::All => "All",
|
||||
Self::Tutorial => "Tutorial",
|
||||
Self::None => "None",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(u32)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum ItemTier {
|
||||
NoTier = 0,
|
||||
T0 = 100,
|
||||
T1 = 200,
|
||||
T2 = 300,
|
||||
T3 = 400,
|
||||
T4 = 500,
|
||||
T5 = 600,
|
||||
}
|
||||
|
||||
impl ItemTier {
|
||||
pub fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
ItemTier::NoTier => "NotAWeapon",
|
||||
ItemTier::T0 => "T0",
|
||||
ItemTier::T1 => "T1",
|
||||
ItemTier::T2 => "T2",
|
||||
ItemTier::T3 => "T3",
|
||||
ItemTier::T4 => "T4",
|
||||
ItemTier::T5 => "T5",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum ItemType {
|
||||
NoFunction,
|
||||
Weapon,
|
||||
Module,
|
||||
Movement,
|
||||
Cosmetic,
|
||||
}
|
||||
|
||||
impl ItemType {
|
||||
fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
Self::NoFunction => "NotAFunctionalItem",
|
||||
Self::Weapon => "Weapon",
|
||||
Self::Module => "Module",
|
||||
Self::Movement => "Movement",
|
||||
Self::Cosmetic => "Cosmetic",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn item_key(category: super::weapon_list::ItemCategory, tier: ItemTier) -> i32 {
|
||||
category.but_bigger() + (tier as i32)
|
||||
}
|
||||
38
rc_core/src/data/error_codes.rs
Normal file
38
rc_core/src/data/error_codes.rs
Normal file
@@ -0,0 +1,38 @@
|
||||
#[repr(i16)]
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum WebServicesError {
|
||||
None = 0,
|
||||
CPUTooHigh = 1,
|
||||
CPUTooLow = 2,
|
||||
RobotTierNotAllowed = 3,
|
||||
CubeIDNotAllowed = 4,
|
||||
CubeTypeNotAllowed = 5,
|
||||
DatabaseError = 8,
|
||||
UnexpectedError = 9,
|
||||
WrongNumberOfAuthParams = 10,
|
||||
Banned = 11,
|
||||
EACValidationFailed = 12,
|
||||
NotSteamUser = 13,
|
||||
PromotionDoesntExist = 14,
|
||||
NotEnoughMoney = 17,
|
||||
MaxGarageSlots = 18,
|
||||
PlatformFeatureNotAvailable = 19,
|
||||
UserDoesNotHaveAllCubeTypes = 20,
|
||||
ReplaceDailyQuestLimit = 21,
|
||||
MaintenanceModeError = 125,
|
||||
RobotShopMaintenanceMode = 126,
|
||||
InvalidRobot = 140,
|
||||
ExpiredRobot = 144,
|
||||
RobotHasSanction = 145,
|
||||
CustomisationNotOwned = 146,
|
||||
ItemShopBundleExpired = 147,
|
||||
UserNotFound = 200,
|
||||
InvalidUsernameFormat = 201,
|
||||
UsernameTooLong = 202,
|
||||
InvalidUsername = 203,
|
||||
TencentValidationFail = 204,
|
||||
UsernameAlreadyTaken = 205,
|
||||
UsernameTooShort = 206,
|
||||
SaleEnded = 207
|
||||
}
|
||||
41
rc_core/src/data/game_mode.rs
Normal file
41
rc_core/src/data/game_mode.rs
Normal file
@@ -0,0 +1,41 @@
|
||||
use polariton::{operation::Typed, serdes::TypePrefix};
|
||||
|
||||
pub struct GameModeConfig {
|
||||
pub respawn_heal_duration: f32,
|
||||
pub respawn_full_heal_duration: f32,
|
||||
pub kill_limit: i32,
|
||||
pub game_time_minutes: i32,
|
||||
}
|
||||
|
||||
impl GameModeConfig {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::HashMap(vec![
|
||||
(Typed::Str("respawnHealDuration".into()), Typed::Float(self.respawn_heal_duration)),
|
||||
(Typed::Str("respawnFullHealDuration".into()), Typed::Float(self.respawn_full_heal_duration)),
|
||||
(Typed::Str("killLimit".into()), Typed::Int(self.kill_limit)),
|
||||
(Typed::Str("gameTimeMinutes".into()), Typed::Int(self.game_time_minutes)),
|
||||
].into())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct GameModeConfigs {
|
||||
pub battle_arena: GameModeConfig,
|
||||
pub elimination: GameModeConfig,
|
||||
pub the_pit: GameModeConfig,
|
||||
pub team_deathmatch: GameModeConfig,
|
||||
}
|
||||
|
||||
impl GameModeConfigs {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::Dict(polariton::operation::Dict {
|
||||
key_ty: TypePrefix::Str,
|
||||
val_ty: TypePrefix::HashMap,
|
||||
items: vec![
|
||||
(Typed::Str("BattleArena".into()), self.battle_arena.as_transmissible()),
|
||||
(Typed::Str("Elimination".into()), self.elimination.as_transmissible()),
|
||||
(Typed::Str("ThePit".into()), self.the_pit.as_transmissible()),
|
||||
(Typed::Str("TeamDeathmatch".into()), self.team_deathmatch.as_transmissible()),
|
||||
],
|
||||
})
|
||||
}
|
||||
}
|
||||
86
rc_core/src/data/garage_bay.rs
Normal file
86
rc_core/src/data/garage_bay.rs
Normal file
@@ -0,0 +1,86 @@
|
||||
use polariton::{operation::{Arr, Typed}, serdes::TypePrefix};
|
||||
|
||||
use super::weapon_list::ItemCategory;
|
||||
|
||||
pub struct GarageSlotInfo {
|
||||
pub name: String,
|
||||
pub cubes: u32,
|
||||
pub crf_id: u32, // 0 means not uploaded
|
||||
pub was_rated: bool, // ignored when not on CRF
|
||||
pub movement_categories: Vec<ItemCategory>,
|
||||
pub uuid: (u32, u32),
|
||||
pub thumbnail_version: u32,
|
||||
pub total_robot_cpu: u32,
|
||||
pub total_cosmetic_cpu: u32,
|
||||
pub total_robot_ranking: u32,
|
||||
pub bay_cpu: u32,
|
||||
pub tutorial_robot: bool, // assumed to be false (when omitted)
|
||||
pub starter_robot_index: i32, // assumed to be -1 (whem omitted)
|
||||
pub control_type: ControlType,
|
||||
pub control_options: ControlOptions,
|
||||
pub mastery_level: i32,
|
||||
pub bay_skin_id: String,
|
||||
pub weapon_order: Vec<i32>,
|
||||
}
|
||||
|
||||
impl GarageSlotInfo {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::HashMap(vec![
|
||||
(Typed::Str("name".into()), Typed::Str(self.name.clone().into())),
|
||||
(Typed::Str("numberCubes".into()), Typed::Int(self.cubes as i32)),
|
||||
(Typed::Str("crfId".into()), Typed::Int(self.crf_id as i32)),
|
||||
(Typed::Str("wasRated".into()), Typed::Bool(self.was_rated.into())),
|
||||
(Typed::Str("movementCategories".into()), Typed::Arr(Arr {
|
||||
ty: TypePrefix::Int, // int
|
||||
items: self.movement_categories.iter().map(|x| Typed::Int(x.but_bigger() as i32)).collect(),
|
||||
})),
|
||||
(Typed::Str("uniqueId1".into()), Typed::Int(self.uuid.0 as i32)),
|
||||
(Typed::Str("uniqueId2".into()), Typed::Int(self.uuid.1 as i32)),
|
||||
(Typed::Str("thumbnailVersion".into()), Typed::Int(self.thumbnail_version as i32)),
|
||||
(Typed::Str("totalRobotCPU".into()), Typed::Int(self.total_robot_cpu as i32)),
|
||||
(Typed::Str("totalCosmeticCPU".into()), Typed::Int(self.total_cosmetic_cpu as i32)),
|
||||
(Typed::Str("totalRobotRanking".into()), Typed::Int(self.total_robot_ranking as i32)),
|
||||
(Typed::Str("bayCpu".into()), Typed::Int(self.bay_cpu as i32)),
|
||||
(Typed::Str("tutorialRobot".into()), Typed::Bool(self.tutorial_robot.into())),
|
||||
(Typed::Str("starterRobotIndex".into()), Typed::Int(self.starter_robot_index)),
|
||||
(Typed::Str("controlType".into()), Typed::Int(self.control_type as i32)),
|
||||
(Typed::Str("controlOptions".into()), self.control_options.as_transmissible()),
|
||||
(Typed::Str("masteryLevel".into()), Typed::Int(self.mastery_level)),
|
||||
(Typed::Str("baySkinId".into()), Typed::Str(self.bay_skin_id.clone().into())),
|
||||
(Typed::Str("weaponOrder".into()), Typed::Arr(Arr {
|
||||
ty: TypePrefix::Int, // int
|
||||
items: self.weapon_order.iter().map(|x| Typed::Int(*x)).collect(),
|
||||
})),
|
||||
].into())
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[repr(i32)]
|
||||
#[derive(Copy, Clone)]
|
||||
pub enum ControlType {
|
||||
Camera = 0,
|
||||
Keyboard = 1,
|
||||
Count = 2,
|
||||
}
|
||||
|
||||
pub struct ControlOptions {
|
||||
pub vertical_strafing: bool,
|
||||
pub sideways_driving: bool,
|
||||
pub tracks_turn_on_spot: bool,
|
||||
}
|
||||
|
||||
impl ControlOptions {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::Arr(Arr {
|
||||
ty: TypePrefix::Bool, // bool
|
||||
items: vec![
|
||||
Typed::Bool(self.vertical_strafing.into()),
|
||||
Typed::Bool(self.sideways_driving.into()),
|
||||
Typed::Bool(self.tracks_turn_on_spot.into()),
|
||||
],
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
39
rc_core/src/data/mod.rs
Normal file
39
rc_core/src/data/mod.rs
Normal file
@@ -0,0 +1,39 @@
|
||||
pub mod auto_regen;
|
||||
pub mod campaign;
|
||||
pub mod cube_list;
|
||||
pub mod game_mode;
|
||||
pub mod garage_bay;
|
||||
pub mod movement_list;
|
||||
pub mod player_data;
|
||||
pub mod tech_tree;
|
||||
pub mod voting;
|
||||
pub mod weapon_list;
|
||||
pub mod weapon_upgrade;
|
||||
|
||||
pub mod error_codes;
|
||||
|
||||
pub fn encode_7_bit_i32(mut src: i32) -> Vec<u8> {
|
||||
if src == 0 { return vec![0] }
|
||||
let mut out = Vec::with_capacity(5);
|
||||
while src != 0 {
|
||||
let last_7 = (src & 0x7F) as u8;
|
||||
src = src >> 7;
|
||||
if src != 0 {
|
||||
out.push(last_7 | 0x80);
|
||||
} else {
|
||||
out.push(last_7);
|
||||
}
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
pub fn write_str_for_binreader(s: &str, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
|
||||
let s_bytes = s.as_bytes();
|
||||
let mut total_len = writer.write(&encode_7_bit_i32(s_bytes.len() as i32))?;
|
||||
total_len += writer.write(s_bytes)?;
|
||||
Ok(total_len)
|
||||
}
|
||||
|
||||
pub fn cube_id_to_str(id: u32) -> String {
|
||||
hex::encode(id.to_be_bytes()).into()
|
||||
}
|
||||
455
rc_core/src/data/movement_list.rs
Normal file
455
rc_core/src/data/movement_list.rs
Normal file
@@ -0,0 +1,455 @@
|
||||
#![allow(dead_code)]
|
||||
|
||||
use polariton::operation::{Typed, Dict};
|
||||
use polariton::serdes::TypePrefix;
|
||||
|
||||
use super::cube_list::ItemTier;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct MovementCategoryData {
|
||||
pub horizontal_top_speed: Option<f32>,
|
||||
pub vertical_top_speed: Option<f32>,
|
||||
pub min_required_items: Option<i32>,
|
||||
pub min_item_modifier: Option<f32>,
|
||||
pub max_hover_height: Option<f32>,
|
||||
pub light_machine_mass: Option<f32>,
|
||||
pub heavy_machine_mass: Option<f32>,
|
||||
pub specifics: MovementCategorySpecificData,
|
||||
pub stats: Vec<(ItemTier, MovementData)>,
|
||||
}
|
||||
|
||||
impl MovementCategoryData {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
let mut out = Vec::new();
|
||||
self.horizontal_top_speed.map(|x| out.push((Typed::Str("horizontalTopSpeed".into()), Typed::Float(x))));
|
||||
self.vertical_top_speed.map(|x| out.push((Typed::Str("verticalTopSpeed".into()), Typed::Float(x))));
|
||||
self.min_required_items.map(|x| out.push((Typed::Str("minRequiredItems".into()), Typed::Int(x))));
|
||||
self.min_item_modifier.map(|x| out.push((Typed::Str("minItemsModifier".into()), Typed::Float(x))));
|
||||
self.max_hover_height.map(|x| out.push((Typed::Str("maxHoverHeight".into()), Typed::Float(x))));
|
||||
self.light_machine_mass.map(|x| out.push((Typed::Str("lightMachineMass".into()), Typed::Float(x))));
|
||||
self.heavy_machine_mass.map(|x| out.push((Typed::Str("heavyMachineMass".into()), Typed::Float(x))));
|
||||
out.append(&mut self.specifics.as_transmissible());
|
||||
for (tier, mov_data) in self.stats.iter() {
|
||||
out.push((Typed::Str(tier.as_str().into()), mov_data.as_transmissible()));
|
||||
}
|
||||
Typed::Dict(Dict {
|
||||
key_ty: TypePrefix::Str,
|
||||
val_ty: TypePrefix::Any,
|
||||
items: out.into(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub enum MovementCategorySpecificData {
|
||||
#[default]
|
||||
Wheel,
|
||||
Hover(HoverCategoryData),
|
||||
Wing,
|
||||
Rudder, // same as wing
|
||||
Thruster,
|
||||
Propeller, // same as thruster
|
||||
InsectLeg,
|
||||
MechLeg(MechLegCategoryData),
|
||||
SprinterLeg(MechLegCategoryData), // same as mech leg
|
||||
TankTrack,
|
||||
Rotor(RotorCategoryData),
|
||||
Ski,
|
||||
}
|
||||
|
||||
impl MovementCategorySpecificData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
match self {
|
||||
Self::Wheel => Vec::default(),
|
||||
Self::Hover(x) => x.as_transmissible(),
|
||||
Self::Wing => Vec::default(),
|
||||
Self::Rudder => Vec::default(),
|
||||
Self::Thruster => Vec::default(),
|
||||
Self::Propeller => Vec::default(),
|
||||
Self::InsectLeg => Vec::default(),
|
||||
Self::MechLeg(x) => x.as_transmissible(),
|
||||
Self::SprinterLeg(x) => x.as_transmissible(),
|
||||
Self::TankTrack => Vec::default(),
|
||||
Self::Rotor(x) => x.as_transmissible(),
|
||||
Self::Ski => Vec::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct HoverCategoryData {
|
||||
pub height_tolerance: f32,
|
||||
pub force_y_offset: f32,
|
||||
pub turning_scale: f32,
|
||||
pub small_angle_turning_scale: f32,
|
||||
pub max_vertical_velocity: f32,
|
||||
pub hover_damping: f32,
|
||||
pub angular_damping: f32,
|
||||
pub deceleration_multiplier: f32,
|
||||
}
|
||||
|
||||
impl HoverCategoryData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("heightTolerance".into()), Typed::Float(self.height_tolerance)),
|
||||
(Typed::Str("forceYOffset".into()), Typed::Float(self.force_y_offset)),
|
||||
(Typed::Str("turningScale".into()), Typed::Float(self.turning_scale)),
|
||||
(Typed::Str("smallAngleTurningScale".into()), Typed::Float(self.small_angle_turning_scale)),
|
||||
(Typed::Str("verticalTopSpeed".into()), Typed::Float(self.max_vertical_velocity)),
|
||||
(Typed::Str("hoverDamping".into()), Typed::Float(self.hover_damping)),
|
||||
(Typed::Str("angularDamping".into()), Typed::Float(self.angular_damping)),
|
||||
(Typed::Str("decelerationMultiplier".into()), Typed::Float(self.deceleration_multiplier)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MechLegCategoryData {
|
||||
pub deceleration_multiplier: f32,
|
||||
}
|
||||
|
||||
impl MechLegCategoryData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("decelerationMultiplier".into()), Typed::Float(self.deceleration_multiplier)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct RotorCategoryData {
|
||||
pub max_turn_rate: f32,
|
||||
}
|
||||
|
||||
|
||||
impl RotorCategoryData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("maxTurnRate".into()), Typed::Float(self.max_turn_rate)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MovementData {
|
||||
pub speed_boost: Option<f32>,
|
||||
pub max_carry_mass: Option<f32>,
|
||||
pub horizontal_top_speed: Option<f32>,
|
||||
pub vertical_top_speed: Option<f32>,
|
||||
pub specifics: MovementSpecificData,
|
||||
}
|
||||
|
||||
impl MovementData {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
let mut out = Vec::new();
|
||||
self.speed_boost.map(|x| out.push((Typed::Str("speedBoost".into()), Typed::Float(x))));
|
||||
self.max_carry_mass.map(|x| out.push((Typed::Str("maxCarryMass".into()), Typed::Float(x))));
|
||||
self.horizontal_top_speed.map(|x| out.push((Typed::Str("horizontalTopSpeed".into()), Typed::Float(x))));
|
||||
self.vertical_top_speed.map(|x| out.push((Typed::Str("verticalTopSpeed".into()), Typed::Float(x))));
|
||||
out.append(&mut self.specifics.as_transmissible());
|
||||
Typed::Dict(Dict {
|
||||
key_ty: TypePrefix::Str, // str
|
||||
val_ty: TypePrefix::Any, // any
|
||||
items: out.into(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub enum MovementSpecificData {
|
||||
Wheel(WheelData),
|
||||
Hover(HoverData),
|
||||
Wing(AerofoilData),
|
||||
Rudder(AerofoilData), // same as wing
|
||||
Thruster(ThrusterData),
|
||||
Propeller(ThrusterData), // same as thruster
|
||||
InsectLeg(InsectLegData),
|
||||
MechLeg(MechLegData),
|
||||
SprinterLeg(MechLegData), // same as mech leg
|
||||
TankTrack(TankTrackData),
|
||||
Rotor(RotorData),
|
||||
Ski,
|
||||
}
|
||||
|
||||
impl MovementSpecificData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
match self {
|
||||
Self::Wheel(x) => x.as_transmissible(),
|
||||
Self::Hover(x) => x.as_transmissible(),
|
||||
Self::Wing(x) => x.as_transmissible(),
|
||||
Self::Rudder(x) => x.as_transmissible(),
|
||||
Self::Thruster(x) => x.as_transmissible(),
|
||||
Self::Propeller(x) => x.as_transmissible(),
|
||||
Self::InsectLeg(x) => x.as_transmissible(),
|
||||
Self::MechLeg(x) => x.as_transmissible(),
|
||||
Self::SprinterLeg(x) => x.as_transmissible(),
|
||||
Self::TankTrack(x) => x.as_transmissible(),
|
||||
Self::Rotor(x) => x.as_transmissible(),
|
||||
Self::Ski => Vec::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WheelData {
|
||||
pub steering_speed_light: f32,
|
||||
pub steering_speed_heavy: f32,
|
||||
pub steering_force_multiplier_light: f32,
|
||||
pub steering_force_multiplier_heavy: f32,
|
||||
pub lateral_acceleration_light: f32,
|
||||
pub lateral_acceleration_heavy: f32,
|
||||
pub time_to_max_acceleration_light: f32,
|
||||
pub time_to_max_acceleration_heavy: f32,
|
||||
pub brake_force_light: f32,
|
||||
pub brake_force_heavy: f32,
|
||||
}
|
||||
|
||||
impl WheelData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("steeringSpeedLight".into()), Typed::Float(self.steering_speed_light)),
|
||||
(Typed::Str("steeringSpeedHeavy".into()), Typed::Float(self.steering_speed_heavy)),
|
||||
(Typed::Str("steeringForceMultiplierLight".into()), Typed::Float(self.steering_force_multiplier_light)),
|
||||
(Typed::Str("steeringForceMultiplierHeavy".into()), Typed::Float(self.steering_force_multiplier_heavy)),
|
||||
(Typed::Str("lateralAccelerationLight".into()), Typed::Float(self.lateral_acceleration_light)),
|
||||
(Typed::Str("lateralAccelerationHeavy".into()), Typed::Float(self.lateral_acceleration_heavy)),
|
||||
(Typed::Str("timeToMaxAccelerationLight".into()), Typed::Float(self.time_to_max_acceleration_light)),
|
||||
(Typed::Str("timeToMaxAccelerationHeavy".into()), Typed::Float(self.time_to_max_acceleration_heavy)),
|
||||
(Typed::Str("brakeForceLight".into()), Typed::Float(self.brake_force_light)),
|
||||
(Typed::Str("brakeForceHeavy".into()), Typed::Float(self.brake_force_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct HoverData {
|
||||
pub max_hover_height_light: f32,
|
||||
pub max_hover_height_heavy: f32,
|
||||
pub height_change_speed_light: f32,
|
||||
pub height_change_speed_heavy: f32,
|
||||
pub turn_torque_light: f32,
|
||||
pub turn_torque_heavy: f32,
|
||||
pub acceleration_light: f32,
|
||||
pub acceleration_heavy: f32,
|
||||
pub max_angular_velocity_light: f32,
|
||||
pub max_angular_velocity_heavy: f32,
|
||||
pub lateral_damping_light: f32,
|
||||
pub lateral_damping_heavy: f32,
|
||||
}
|
||||
|
||||
impl HoverData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("maxHoverHeightLight".into()), Typed::Float(self.max_hover_height_light)),
|
||||
(Typed::Str("maxHoverHeightHeavy".into()), Typed::Float(self.max_hover_height_heavy)),
|
||||
(Typed::Str("heightChangeSpeedLight".into()), Typed::Float(self.height_change_speed_light)),
|
||||
(Typed::Str("heightChangeSpeedHeavy".into()), Typed::Float(self.height_change_speed_heavy)),
|
||||
(Typed::Str("turnTorqueLight".into()), Typed::Float(self.turn_torque_light)),
|
||||
(Typed::Str("turnTorqueHeavy".into()), Typed::Float(self.turn_torque_heavy)),
|
||||
(Typed::Str("accelerationLight".into()), Typed::Float(self.acceleration_light)),
|
||||
(Typed::Str("accelerationHeavy".into()), Typed::Float(self.acceleration_heavy)),
|
||||
(Typed::Str("maxAngularVelocityLight".into()), Typed::Float(self.max_angular_velocity_light)),
|
||||
(Typed::Str("maxAngularVelocityHeavy".into()), Typed::Float(self.max_angular_velocity_heavy)),
|
||||
(Typed::Str("lateralDampingLight".into()), Typed::Float(self.lateral_damping_light)),
|
||||
(Typed::Str("lateralDampingHeavy".into()), Typed::Float(self.lateral_damping_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct AerofoilData {
|
||||
pub barrel_speed_light: f32,
|
||||
pub barrel_speed_heavy: f32,
|
||||
pub bank_speed_light: f32,
|
||||
pub bank_speed_heavy: f32,
|
||||
pub elevation_speed_light: f32,
|
||||
pub elevation_speed_heavy: f32,
|
||||
pub rudder_speed_light: f32,
|
||||
pub rudder_speed_heavy: f32,
|
||||
pub thrust_light: f32,
|
||||
pub thrust_heavy: f32,
|
||||
pub vtol_velocity_light: f32,
|
||||
pub vtol_velocity_heavy: f32,
|
||||
}
|
||||
|
||||
impl AerofoilData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("barrelSpeedLight".into()), Typed::Float(self.barrel_speed_light)),
|
||||
(Typed::Str("barrelSpeedHeavy".into()), Typed::Float(self.barrel_speed_heavy)),
|
||||
(Typed::Str("bankSpeedLight".into()), Typed::Float(self.bank_speed_light)),
|
||||
(Typed::Str("bankSpeedHeavy".into()), Typed::Float(self.bank_speed_heavy)),
|
||||
(Typed::Str("elevationSpeedLight".into()), Typed::Float(self.elevation_speed_light)),
|
||||
(Typed::Str("elevationSpeedHeavy".into()), Typed::Float(self.elevation_speed_heavy)),
|
||||
(Typed::Str("rudderSpeedLight".into()), Typed::Float(self.rudder_speed_light)),
|
||||
(Typed::Str("rudderSpeedHeavy".into()), Typed::Float(self.rudder_speed_heavy)),
|
||||
(Typed::Str("thrustLight".into()), Typed::Float(self.thrust_light)),
|
||||
(Typed::Str("thrustHeavy".into()), Typed::Float(self.thrust_heavy)),
|
||||
(Typed::Str("vtolVelocityLight".into()), Typed::Float(self.vtol_velocity_light)),
|
||||
(Typed::Str("vtolVelocityHeavy".into()), Typed::Float(self.vtol_velocity_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ThrusterData {
|
||||
pub acceleration_delay_light: f32,
|
||||
pub acceleration_delay_heavy: f32,
|
||||
}
|
||||
|
||||
impl ThrusterData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("accelerationDelayLight".into()), Typed::Float(self.acceleration_delay_light)),
|
||||
(Typed::Str("accelerationDelayHeavy".into()), Typed::Float(self.acceleration_delay_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InsectLegData {
|
||||
pub ideal_height_light: f32,
|
||||
pub ideal_height_heavy: f32,
|
||||
pub ideal_crouching_height_light: f32,
|
||||
pub ideal_crouching_height_heavy: f32,
|
||||
pub ideal_height_range_light: f32,
|
||||
pub ideal_height_range_heavy: f32,
|
||||
pub jump_height_light: f32,
|
||||
pub jump_height_heavy: f32,
|
||||
pub max_upwards_force_light: f32,
|
||||
pub max_upwards_force_heavy: f32,
|
||||
pub max_lateral_force_light: f32,
|
||||
pub max_lateral_force_heavy: f32,
|
||||
pub max_turning_force_light: f32,
|
||||
pub max_turning_force_heavy: f32,
|
||||
pub max_damping_force_light: f32,
|
||||
pub max_damping_force_heavy: f32,
|
||||
pub max_stopped_force_light: f32,
|
||||
pub max_stopped_force_heavy: f32,
|
||||
pub max_new_stopped_force_light: f32,
|
||||
pub max_new_stopped_force_heavy: f32,
|
||||
pub upwards_damping_force_light: f32,
|
||||
pub upwards_damping_force_heavy: f32,
|
||||
pub lateral_damp_force_light: f32,
|
||||
pub lateral_damp_force_heavy: f32,
|
||||
pub swagger_force_light: f32,
|
||||
pub swagger_force_heavy: f32,
|
||||
}
|
||||
|
||||
impl InsectLegData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("idealHeightLight".into()), Typed::Float(self.ideal_height_light)),
|
||||
(Typed::Str("idealHeightHeavy".into()), Typed::Float(self.ideal_height_heavy)),
|
||||
(Typed::Str("idealCrouchingHeightLight".into()), Typed::Float(self.ideal_crouching_height_light)),
|
||||
(Typed::Str("idealCrouchingHeightHeavy".into()), Typed::Float(self.ideal_crouching_height_heavy)),
|
||||
(Typed::Str("idealHeightRangeLight".into()), Typed::Float(self.ideal_height_range_light)),
|
||||
(Typed::Str("idealHeightRangeHeavy".into()), Typed::Float(self.ideal_height_range_heavy)),
|
||||
(Typed::Str("jumpHeightLight".into()), Typed::Float(self.jump_height_light)),
|
||||
(Typed::Str("jumpHeightHeavy".into()), Typed::Float(self.jump_height_heavy)),
|
||||
(Typed::Str("maxUpwardsForceLight".into()), Typed::Float(self.max_upwards_force_light)),
|
||||
(Typed::Str("maxUpwardsForceHeavy".into()), Typed::Float(self.max_upwards_force_heavy)),
|
||||
(Typed::Str("maxLateralForceLight".into()), Typed::Float(self.max_lateral_force_light)),
|
||||
(Typed::Str("maxLateralForceHeavy".into()), Typed::Float(self.max_lateral_force_heavy)),
|
||||
(Typed::Str("maxTurningForceLight".into()), Typed::Float(self.max_turning_force_light)),
|
||||
(Typed::Str("maxTurningForceHeavy".into()), Typed::Float(self.max_turning_force_heavy)),
|
||||
(Typed::Str("maxDampingForceLight".into()), Typed::Float(self.max_damping_force_light)),
|
||||
(Typed::Str("maxDampingForceHeavy".into()), Typed::Float(self.max_damping_force_heavy)),
|
||||
(Typed::Str("maxStoppedForceLight".into()), Typed::Float(self.max_stopped_force_light)),
|
||||
(Typed::Str("maxStoppedForceHeavy".into()), Typed::Float(self.max_stopped_force_heavy)),
|
||||
(Typed::Str("maxNewStoppedForceLight".into()), Typed::Float(self.max_new_stopped_force_light)),
|
||||
(Typed::Str("maxNewStoppedForceHeavy".into()), Typed::Float(self.max_new_stopped_force_heavy)),
|
||||
(Typed::Str("upwardsDampingForceLight".into()), Typed::Float(self.upwards_damping_force_light)),
|
||||
(Typed::Str("upwardsDampingForceHeavy".into()), Typed::Float(self.upwards_damping_force_heavy)),
|
||||
(Typed::Str("lateralDampForceLight".into()), Typed::Float(self.lateral_damp_force_light)),
|
||||
(Typed::Str("lateralDampForceHeavy".into()), Typed::Float(self.lateral_damp_force_heavy)),
|
||||
(Typed::Str("swaggerForceLight".into()), Typed::Float(self.swagger_force_light)),
|
||||
(Typed::Str("swaggerForceHeavy".into()), Typed::Float(self.swagger_force_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MechLegData {
|
||||
pub time_grounded_after_jump_light: f32,
|
||||
pub time_grounded_after_jump_heavy: f32,
|
||||
pub jump_height_light: f32,
|
||||
pub jump_height_heavy: f32,
|
||||
pub turn_acceleration_light: f32,
|
||||
pub turn_acceleration_heavy: f32,
|
||||
pub legacy_turn_acceleration_light: f32,
|
||||
pub legacy_turn_acceleration_heavy: f32,
|
||||
pub long_jump_speed_scale_light: f32,
|
||||
pub long_jump_speed_scale_heavy: f32,
|
||||
pub max_lateral_force_light: f32,
|
||||
pub max_lateral_force_heavy: f32,
|
||||
pub max_damping_force_light: f32,
|
||||
pub max_damping_force_heavy: f32,
|
||||
}
|
||||
|
||||
impl MechLegData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("timeGroundedAfterJumpLight".into()), Typed::Float(self.time_grounded_after_jump_light)),
|
||||
(Typed::Str("timeGroundedAfterJumpHeavy".into()), Typed::Float(self.time_grounded_after_jump_heavy)),
|
||||
(Typed::Str("jumpHeightLight".into()), Typed::Float(self.jump_height_light)),
|
||||
(Typed::Str("jumpHeightHeavy".into()), Typed::Float(self.jump_height_heavy)),
|
||||
(Typed::Str("turnAccelerationLight".into()), Typed::Float(self.turn_acceleration_light)),
|
||||
(Typed::Str("turnAccelerationHeavy".into()), Typed::Float(self.turn_acceleration_heavy)),
|
||||
(Typed::Str("legacyTurnAccelerationLight".into()), Typed::Float(self.legacy_turn_acceleration_light)),
|
||||
(Typed::Str("legacyTurnAccelerationHeavy".into()), Typed::Float(self.legacy_turn_acceleration_heavy)),
|
||||
(Typed::Str("longJumpSpeedScaleLight".into()), Typed::Float(self.long_jump_speed_scale_light)),
|
||||
(Typed::Str("longJumpSpeedScaleHeavy".into()), Typed::Float(self.long_jump_speed_scale_heavy)),
|
||||
(Typed::Str("maxLateralForceLight".into()), Typed::Float(self.max_lateral_force_light)),
|
||||
(Typed::Str("maxLateralForceHeavy".into()), Typed::Float(self.max_lateral_force_heavy)),
|
||||
(Typed::Str("maxDampingForceLight".into()), Typed::Float(self.max_damping_force_light)),
|
||||
(Typed::Str("maxDampingForceHeavy".into()), Typed::Float(self.max_damping_force_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TankTrackData {
|
||||
pub max_turn_rate_moving_light: f32,
|
||||
pub max_turn_rate_moving_heavy: f32,
|
||||
pub max_turn_rate_stopped_light: f32,
|
||||
pub max_turn_rate_stopped_heavy: f32,
|
||||
pub turn_acceleration_light: f32,
|
||||
pub turn_acceleration_heavy: f32,
|
||||
pub lateral_acceleration_light: f32,
|
||||
pub lateral_acceleration_heavy: f32,
|
||||
}
|
||||
|
||||
impl TankTrackData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("maxTurnRateMovingLight".into()), Typed::Float(self.max_turn_rate_moving_light)),
|
||||
(Typed::Str("maxTurnRateMovingHeavy".into()), Typed::Float(self.max_turn_rate_moving_heavy)),
|
||||
(Typed::Str("maxTurnRateStoppedLight".into()), Typed::Float(self.max_turn_rate_stopped_light)),
|
||||
(Typed::Str("maxTurnRateStoppedHeavy".into()), Typed::Float(self.max_turn_rate_stopped_heavy)),
|
||||
(Typed::Str("turnAccelerationLight".into()), Typed::Float(self.turn_acceleration_light)),
|
||||
(Typed::Str("turnAccelerationHeavy".into()), Typed::Float(self.turn_acceleration_heavy)),
|
||||
(Typed::Str("lateralAccelerationLight".into()), Typed::Float(self.lateral_acceleration_light)),
|
||||
(Typed::Str("lateralAccelerationHeavy".into()), Typed::Float(self.lateral_acceleration_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub struct RotorData {
|
||||
pub height_acceleration_light: f32,
|
||||
pub height_acceleration_heavy: f32,
|
||||
pub strafe_acceleration_light: f32,
|
||||
pub strafe_acceleration_heavy: f32,
|
||||
pub turn_acceleration_light: f32,
|
||||
pub turn_acceleration_heavy: f32,
|
||||
pub height_max_change_speed_light: f32,
|
||||
pub height_max_change_speed_heavy: f32,
|
||||
pub level_acceleration_light: f32,
|
||||
pub level_acceleration_heavy: f32,
|
||||
}
|
||||
|
||||
|
||||
impl RotorData {
|
||||
pub fn as_transmissible<C>(&self) -> Vec<(Typed<C>, Typed<C>)> {
|
||||
vec![
|
||||
(Typed::Str("heightAccelerationLight".into()), Typed::Float(self.height_acceleration_light)),
|
||||
(Typed::Str("heightAccelerationHeavy".into()), Typed::Float(self.height_acceleration_heavy)),
|
||||
(Typed::Str("strafeAccelerationLight".into()), Typed::Float(self.strafe_acceleration_light)),
|
||||
(Typed::Str("strafeAccelerationHeavy".into()), Typed::Float(self.strafe_acceleration_heavy)),
|
||||
(Typed::Str("turnAccelerationLight".into()), Typed::Float(self.turn_acceleration_light)),
|
||||
(Typed::Str("turnAccelerationHeavy".into()), Typed::Float(self.turn_acceleration_heavy)),
|
||||
(Typed::Str("heightMaxChangeSpeedLight".into()), Typed::Float(self.height_max_change_speed_light)),
|
||||
(Typed::Str("heightMaxChangeSpeedHeavy".into()), Typed::Float(self.height_max_change_speed_heavy)),
|
||||
(Typed::Str("levelAccelerationLight".into()), Typed::Float(self.level_acceleration_light)),
|
||||
(Typed::Str("levelAccelerationHeavy".into()), Typed::Float(self.level_acceleration_heavy)),
|
||||
]
|
||||
}
|
||||
}
|
||||
77
rc_core/src/data/player_data.rs
Normal file
77
rc_core/src/data/player_data.rs
Normal file
@@ -0,0 +1,77 @@
|
||||
use polariton::operation::Typed;
|
||||
|
||||
pub struct PlayerData {
|
||||
pub name: String,
|
||||
pub display_name: String,
|
||||
pub mastery: i32,
|
||||
pub tier: i32,
|
||||
pub robot_name: String,
|
||||
pub robot_map: Vec<u8>,
|
||||
// -- unused i32 here --
|
||||
pub team: i32,
|
||||
pub has_premium: bool,
|
||||
pub robot_uuid: String,
|
||||
pub cpu: i32,
|
||||
pub weapon_order: Vec<i32>,
|
||||
pub colour_map: Vec<u8>,
|
||||
pub is_ai: bool,
|
||||
pub spawn_effect: String,
|
||||
pub death_effect: String,
|
||||
pub player_rank: i32,
|
||||
pub weapon_rank: std::collections::HashMap<i32, i32>,
|
||||
}
|
||||
|
||||
impl PlayerData {
|
||||
fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
|
||||
let mut total_len = super::write_str_for_binreader(&self.name, writer)?;
|
||||
total_len += super::write_str_for_binreader(&self.display_name, writer)?;
|
||||
writer.write_all(&self.mastery.to_le_bytes())?;
|
||||
writer.write_all(&self.tier.to_le_bytes())?;
|
||||
total_len += super::write_str_for_binreader(&self.robot_name, writer)?;
|
||||
writer.write_all(&(self.robot_map.len() as i32).to_le_bytes())?;
|
||||
writer.write_all(&self.robot_map)?;
|
||||
writer.write_all(&[0xDE, 0xAD, 0xBE, 0xEF])?;
|
||||
writer.write_all(&self.team.to_le_bytes())?;
|
||||
writer.write_all(&[self.has_premium as u8])?;
|
||||
total_len += super::write_str_for_binreader(&self.robot_uuid, writer)?;
|
||||
writer.write_all(&self.cpu.to_le_bytes())?;
|
||||
writer.write_all(&(self.weapon_order.len() as i32).to_le_bytes())?;
|
||||
for weapon_key in self.weapon_order.iter() {
|
||||
writer.write_all(&weapon_key.to_le_bytes())?;
|
||||
}
|
||||
writer.write_all(&(self.colour_map.len() as i32).to_le_bytes())?;
|
||||
writer.write_all(&self.colour_map)?;
|
||||
writer.write_all(&[self.is_ai as u8])?;
|
||||
total_len += super::write_str_for_binreader(&self.spawn_effect, writer)?;
|
||||
total_len += super::write_str_for_binreader(&self.death_effect, writer)?;
|
||||
writer.write_all(&self.player_rank.to_le_bytes())?;
|
||||
writer.write_all(&(self.weapon_rank.len() as i32).to_le_bytes())?;
|
||||
for (key, val) in self.weapon_rank.iter() {
|
||||
writer.write_all(&key.to_le_bytes())?;
|
||||
writer.write_all(&val.to_le_bytes())?;
|
||||
}
|
||||
Ok(42 + self.robot_map.len() + (self.weapon_order.len() * 4) + self.colour_map.len() + (self.weapon_rank.len() * 8) + total_len)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PlayerDatas {
|
||||
pub players: Vec<PlayerData>,
|
||||
}
|
||||
|
||||
impl PlayerDatas {
|
||||
fn dump(&self, writer: &mut dyn std::io::Write) -> std::io::Result<usize> {
|
||||
writer.write_all(&(self.players.len() as i32).to_le_bytes())?;
|
||||
let mut total_len = 4;
|
||||
for data in self.players.iter() {
|
||||
total_len += data.dump(writer)?;
|
||||
}
|
||||
Ok(total_len)
|
||||
}
|
||||
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
let mut buf = Vec::new();
|
||||
let write_size = self.dump(&mut std::io::Cursor::new(&mut buf)).unwrap();
|
||||
log::debug!("PlayerDatas serialized to {} bytes: {:?}", write_size, buf);
|
||||
Typed::Bytes(buf.into())
|
||||
}
|
||||
}
|
||||
32
rc_core/src/data/tech_tree.rs
Normal file
32
rc_core/src/data/tech_tree.rs
Normal file
@@ -0,0 +1,32 @@
|
||||
use polariton::{operation::{Arr, Typed}, serdes::TypePrefix};
|
||||
|
||||
pub struct TechTreeNode {
|
||||
pub main_cube_id: i32, // hex
|
||||
pub position_x: i32,
|
||||
pub position_y: i32,
|
||||
pub is_unlocked: bool,
|
||||
pub is_unlockable: bool,
|
||||
pub tech_points: u32,
|
||||
pub neighbours: Vec<i32>, // cube IDs, hex
|
||||
}
|
||||
|
||||
impl TechTreeNode {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::HashMap(vec![
|
||||
(Typed::Str("mainCubeId".into()), Typed::Str(hex::encode(self.main_cube_id.to_be_bytes()).into())),
|
||||
(Typed::Str("positionX".into()), Typed::Int(self.position_x)),
|
||||
(Typed::Str("positionY".into()), Typed::Int(self.position_y)),
|
||||
(Typed::Str("isUnlocked".into()), Typed::Bool(self.is_unlocked.into())),
|
||||
(Typed::Str("isUnlockable".into()), Typed::Bool(self.is_unlockable.into())),
|
||||
(Typed::Str("tp".into()), Typed::Int(self.tech_points as i32)),
|
||||
(Typed::Str("neighbours".into()), Typed::Arr(Arr {
|
||||
ty: TypePrefix::Str, // str
|
||||
items: self.neighbours.iter().map(|cube_id| Typed::Str(hex::encode(cube_id.to_be_bytes()).into())).collect(),
|
||||
})),
|
||||
].into())
|
||||
}
|
||||
|
||||
pub fn as_transmissible_key_val<C>(&self) -> (Typed<C>, Typed<C>) {
|
||||
(Typed::Str(hex::encode(self.main_cube_id.to_be_bytes()).into()), self.as_transmissible())
|
||||
}
|
||||
}
|
||||
37
rc_core/src/data/voting.rs
Normal file
37
rc_core/src/data/voting.rs
Normal file
@@ -0,0 +1,37 @@
|
||||
use polariton::{operation::Typed, serdes::TypePrefix};
|
||||
|
||||
pub struct VoteThresholdData {
|
||||
pub name: String,
|
||||
pub localised_name: String,
|
||||
pub color: String,
|
||||
pub votes_required: i32,
|
||||
}
|
||||
|
||||
impl VoteThresholdData {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::Dict(polariton::operation::Dict {
|
||||
key_ty: TypePrefix::Str,
|
||||
val_ty: TypePrefix::Any,
|
||||
items: vec![
|
||||
(Typed::Str("name".into()), Typed::Str(self.name.clone().into())),
|
||||
(Typed::Str("localisedName".into()), Typed::Str(self.localised_name.clone().into())),
|
||||
(Typed::Str("color".into()), Typed::Str(self.color.clone().into())),
|
||||
(Typed::Str("votesRequired".into()), Typed::Int(self.votes_required)),
|
||||
]
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Vote {
|
||||
BestPlayed = 0,
|
||||
BestLooking = 1,
|
||||
}
|
||||
|
||||
impl Vote {
|
||||
pub fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
Self::BestPlayed => "BestPlayed",
|
||||
Self::BestLooking => "BestLooking",
|
||||
}
|
||||
}
|
||||
}
|
||||
220
rc_core/src/data/weapon_list.rs
Normal file
220
rc_core/src/data/weapon_list.rs
Normal file
@@ -0,0 +1,220 @@
|
||||
#![allow(dead_code)]
|
||||
use polariton::operation::Typed;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct WeaponData {
|
||||
pub damage_inflicted: Option<i32>,
|
||||
pub protonium_damage_scale: Option<f32>,
|
||||
pub projectile_speed: Option<f32>,
|
||||
pub projectile_range: Option<f32>,
|
||||
pub base_inaccuracy: Option<f32>,
|
||||
pub base_air_inaccuracy: Option<f32>,
|
||||
pub movement_inaccuracy: Option<f32>,
|
||||
pub movement_max_speed: Option<f32>,
|
||||
pub movement_min_speed: Option<f32>,
|
||||
pub gun_rotation_slow: Option<f32>,
|
||||
pub movement_inaccuracy_decay: Option<f32>,
|
||||
pub slow_rotation_decay: Option<f32>,
|
||||
pub quick_rotation_decay: Option<f32>,
|
||||
pub movement_inaccuracy_recovery: Option<f32>,
|
||||
pub repeat_fire_inaccuracy_total_degrees: Option<f32>,
|
||||
pub repeat_fire_inaccuracy_decay: Option<f32>,
|
||||
pub repeat_fire_innaccuracy_recovery: Option<f32>,
|
||||
pub fire_instant_accuracy_decay: Option<f32>, // degrees
|
||||
pub accuracy_non_recover_time: Option<f32>,
|
||||
pub accuracy_decay: Option<f32>,
|
||||
pub damage_radius: Option<f32>,
|
||||
pub plasma_time_to_full_damage: Option<f32>,
|
||||
pub plasma_starting_radius_scale: Option<f32>,
|
||||
pub nano_dps: Option<f32>,
|
||||
pub nano_hps: Option<f32>,
|
||||
pub tesla_damage: Option<f32>,
|
||||
pub tesla_charges: Option<f32>,
|
||||
pub aeroflak_proximity_damage: Option<f32>,
|
||||
pub aeroflak_damage_radius: Option<f32>,
|
||||
pub aeroflak_explosion_radius: Option<f32>,
|
||||
pub aeroflak_ground_clearance: Option<f32>,
|
||||
pub aeroflak_max_stacks: Option<i32>,
|
||||
pub aeroflak_damage_per_stack: Option<i32>,
|
||||
pub aeroflak_stack_expire: Option<f32>,
|
||||
pub shot_cooldown: Option<f32>,
|
||||
pub smart_rotation_cooldown: Option<f32>,
|
||||
pub smart_rotation_cooldown_extra: Option<f32>,
|
||||
pub smart_rotation_max_stacks: Option<f32>,
|
||||
pub spin_up_time: Option<f32>,
|
||||
pub spin_down_time: Option<f32>,
|
||||
pub spin_initial_cooldown: Option<f32>,
|
||||
pub group_fire_scales: Vec<f32>,
|
||||
pub mana_cost: Option<f32>,
|
||||
pub lock_time: Option<f32>,
|
||||
pub full_lock_release: Option<f32>,
|
||||
pub change_lock_time: Option<f32>,
|
||||
pub max_rotation_speed: Option<f32>,
|
||||
pub initial_rotation_speed: Option<f32>,
|
||||
pub rotation_acceleration: Option<f32>,
|
||||
pub nano_healing_priority_time: Option<f32>,
|
||||
pub module_range: Option<f32>,
|
||||
pub shield_lifetime: Option<f32>,
|
||||
pub teleport_time: Option<f32>,
|
||||
pub camera_time: Option<f32>,
|
||||
pub camera_delay: Option<f32>,
|
||||
pub to_invisible_speed: Option<f32>,
|
||||
pub to_invisible_duration: Option<f32>,
|
||||
pub to_visible_duration: Option<f32>,
|
||||
pub countdown_time: Option<f32>,
|
||||
pub stun_time: Option<f32>,
|
||||
pub stun_radius: Option<f32>,
|
||||
pub effect_duration: Option<f32>,
|
||||
}
|
||||
|
||||
impl WeaponData {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
let mut out = Vec::new();
|
||||
|
||||
self.damage_inflicted.map(|x| out.push((Typed::Str("damageInflicted".into()), Typed::Int(x))));
|
||||
self.protonium_damage_scale.map(|x| out.push((Typed::Str("protoniumDamageScale".into()), Typed::Float(x))));
|
||||
self.projectile_speed.map(|x| out.push((Typed::Str("projectileSpeed".into()), Typed::Float(x))));
|
||||
self.projectile_range.map(|x| out.push((Typed::Str("projectileRange".into()), Typed::Float(x))));
|
||||
self.base_inaccuracy.map(|x| out.push((Typed::Str("baseInaccuracy".into()), Typed::Float(x))));
|
||||
self.base_air_inaccuracy.map(|x| out.push((Typed::Str("baseAirInaccuracy".into()), Typed::Float(x))));
|
||||
self.movement_inaccuracy.map(|x| out.push((Typed::Str("movementInaccuracy".into()), Typed::Float(x))));
|
||||
self.movement_max_speed.map(|x| out.push((Typed::Str("movementMaxThresholdSpeed".into()), Typed::Float(x))));
|
||||
self.movement_min_speed.map(|x| out.push((Typed::Str("movementMinThresholdSpeed".into()), Typed::Float(x))));
|
||||
self.gun_rotation_slow.map(|x| out.push((Typed::Str("gunRotationThresholdSlow".into()), Typed::Float(x))));
|
||||
self.movement_inaccuracy_decay.map(|x| out.push((Typed::Str("movementInaccuracyDecayTime".into()), Typed::Float(x))));
|
||||
self.slow_rotation_decay.map(|x| out.push((Typed::Str("slowRotationInaccuracyDecayTime".into()), Typed::Float(x))));
|
||||
self.quick_rotation_decay.map(|x| out.push((Typed::Str("quickRotationInaccuracyDecayTime".into()), Typed::Float(x))));
|
||||
self.movement_inaccuracy_recovery.map(|x| out.push((Typed::Str("movementInaccuracyRecoveryTime".into()), Typed::Float(x))));
|
||||
self.repeat_fire_inaccuracy_total_degrees.map(|x| out.push((Typed::Str("repeatFireInaccuracyTotalDegrees".into()), Typed::Float(x))));
|
||||
self.repeat_fire_inaccuracy_decay.map(|x| out.push((Typed::Str("repeatFireInaccuracyDecayTime".into()), Typed::Float(x))));
|
||||
self.repeat_fire_innaccuracy_recovery.map(|x| out.push((Typed::Str("repeatFireInaccuracyRecoveryTime".into()), Typed::Float(x))));
|
||||
self.fire_instant_accuracy_decay.map(|x| out.push((Typed::Str("fireInstantAccuracyDecayDegrees".into()), Typed::Float(x)))); // degrees
|
||||
self.accuracy_non_recover_time.map(|x| out.push((Typed::Str("accuracyNonRecoverTime".into()), Typed::Float(x))));
|
||||
self.accuracy_decay.map(|x| out.push((Typed::Str("accuracyDecayTime".into()), Typed::Float(x))));
|
||||
self.damage_radius.map(|x| out.push((Typed::Str("damageRadius".into()), Typed::Float(x))));
|
||||
self.plasma_time_to_full_damage.map(|x| out.push((Typed::Str("plasmaTimeToFullDamage".into()), Typed::Float(x))));
|
||||
self.plasma_starting_radius_scale.map(|x| out.push((Typed::Str("plasmaStartingRadiusScale".into()), Typed::Float(x))));
|
||||
self.nano_dps.map(|x| out.push((Typed::Str("nanoDPS".into()), Typed::Float(x))));
|
||||
self.nano_hps.map(|x| out.push((Typed::Str("nanoHPS".into()), Typed::Float(x))));
|
||||
self.tesla_damage.map(|x| out.push((Typed::Str("teslaDamage".into()), Typed::Float(x))));
|
||||
self.tesla_charges.map(|x| out.push((Typed::Str("teslaCharges".into()), Typed::Float(x))));
|
||||
self.aeroflak_proximity_damage.map(|x| out.push((Typed::Str("aeroflakProximityDamage".into()), Typed::Float(x))));
|
||||
self.aeroflak_damage_radius.map(|x| out.push((Typed::Str("aeroflakDamageRadius".into()), Typed::Float(x))));
|
||||
self.aeroflak_explosion_radius.map(|x| out.push((Typed::Str("aeroflakExplosionRadius".into()), Typed::Float(x))));
|
||||
self.aeroflak_ground_clearance.map(|x| out.push((Typed::Str("aeroflakGroundClearance".into()), Typed::Float(x))));
|
||||
self.aeroflak_max_stacks.map(|x| out.push((Typed::Str("aeroflakBuffMaxStacks".into()), Typed::Int(x))));
|
||||
self.aeroflak_damage_per_stack.map(|x| out.push((Typed::Str("aeroflakBuffDamagePerStack".into()), Typed::Int(x))));
|
||||
self.aeroflak_stack_expire.map(|x| out.push((Typed::Str("aeroflakBuffTimeToExpire".into()), Typed::Float(x))));
|
||||
self.shot_cooldown.map(|x| out.push((Typed::Str("cooldownBetweenShots".into()), Typed::Float(x))));
|
||||
self.smart_rotation_cooldown.map(|x| out.push((Typed::Str("smartRotationCooldown".into()), Typed::Float(x))));
|
||||
self.smart_rotation_cooldown_extra.map(|x| out.push((Typed::Str("smartRotationExtraCooldownTime".into()), Typed::Float(x))));
|
||||
self.smart_rotation_max_stacks.map(|x| out.push((Typed::Str("smartRotationMaxStacks".into()), Typed::Float(x))));
|
||||
self.spin_up_time.map(|x| out.push((Typed::Str("spinUpTime".into()), Typed::Float(x))));
|
||||
self.spin_down_time.map(|x| out.push((Typed::Str("spinDownTime".into()), Typed::Float(x))));
|
||||
self.spin_initial_cooldown.map(|x| out.push((Typed::Str("spinInitialCooldown".into()), Typed::Float(x))));
|
||||
|
||||
if !self.group_fire_scales.is_empty() {
|
||||
let typed_arr: Vec<Typed<C>> = self.group_fire_scales.iter().map(|x| Typed::Float(*x)).collect();
|
||||
out.push((Typed::Str("groupFireScales".into()), Typed::Arr(polariton::operation::Arr {
|
||||
ty: polariton::serdes::TypePrefix::Float,
|
||||
items: typed_arr,
|
||||
})));
|
||||
}
|
||||
|
||||
self.mana_cost.map(|x| out.push((Typed::Str("manaCost".into()), Typed::Float(x))));
|
||||
self.lock_time.map(|x| out.push((Typed::Str("lockTime".into()), Typed::Float(x))));
|
||||
self.full_lock_release.map(|x| out.push((Typed::Str("fullLockRelease".into()), Typed::Float(x))));
|
||||
self.change_lock_time.map(|x| out.push((Typed::Str("changeLockTime".into()), Typed::Float(x))));
|
||||
self.max_rotation_speed.map(|x| out.push((Typed::Str("maxRotationSpeed".into()), Typed::Float(x))));
|
||||
self.initial_rotation_speed.map(|x| out.push((Typed::Str("initialRotationSpeed".into()), Typed::Float(x))));
|
||||
self.rotation_acceleration.map(|x| out.push((Typed::Str("rotationAcceleration".into()), Typed::Float(x))));
|
||||
self.nano_healing_priority_time.map(|x| out.push((Typed::Str("nanoHealingPriorityTime".into()), Typed::Float(x))));
|
||||
self.module_range.map(|x| out.push((Typed::Str("moduleRange".into()), Typed::Float(x))));
|
||||
self.shield_lifetime.map(|x| out.push((Typed::Str("shieldLifetime".into()), Typed::Float(x))));
|
||||
self.teleport_time.map(|x| out.push((Typed::Str("teleportTime".into()), Typed::Float(x))));
|
||||
self.camera_time.map(|x| out.push((Typed::Str("cameraTime".into()), Typed::Float(x))));
|
||||
self.camera_delay.map(|x| out.push((Typed::Str("cameraDelay".into()), Typed::Float(x))));
|
||||
self.to_invisible_speed.map(|x| out.push((Typed::Str("toInvisibleSpeed".into()), Typed::Float(x))));
|
||||
self.to_invisible_duration.map(|x| out.push((Typed::Str("toInvisibleDuration".into()), Typed::Float(x))));
|
||||
self.to_visible_duration.map(|x| out.push((Typed::Str("toVisibleDuration".into()), Typed::Float(x))));
|
||||
self.countdown_time.map(|x| out.push((Typed::Str("countdownTime".into()), Typed::Float(x))));
|
||||
self.stun_time.map(|x| out.push((Typed::Str("stunTime".into()), Typed::Float(x))));
|
||||
self.stun_radius.map(|x| out.push((Typed::Str("stunRadius".into()), Typed::Float(x))));
|
||||
self.effect_duration.map(|x| out.push((Typed::Str("effectDuration".into()), Typed::Float(x))));
|
||||
Typed::HashMap(out.into())
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(u32)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum ItemCategory {
|
||||
NoFunction = 0,
|
||||
Wheel = 1,
|
||||
Hover = 2,
|
||||
Wing = 3,
|
||||
Rudder = 4,
|
||||
Thruster = 5,
|
||||
InsectLeg = 6,
|
||||
MechLeg = 7,
|
||||
Ski = 8,
|
||||
TankTrack = 9,
|
||||
Rotor = 10,
|
||||
SprinterLeg = 11,
|
||||
Propeller = 12,
|
||||
Laser = 100,
|
||||
Plasma = 200,
|
||||
Mortar = 250,
|
||||
Rail = 300,
|
||||
Nano = 400,
|
||||
Tesla = 500,
|
||||
Aeroflak = 600,
|
||||
Ion = 650,
|
||||
Seeker = 701,
|
||||
Chaingun = 750,
|
||||
ShieldModule = 800,
|
||||
GhostModule = 801,
|
||||
BlinkModule = 802,
|
||||
EmpModule = 803,
|
||||
WindowmakerModule = 804,
|
||||
EnergyModule = 900,
|
||||
}
|
||||
|
||||
impl ItemCategory {
|
||||
pub fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
ItemCategory::NoFunction => "NotAFunctionalItem",
|
||||
ItemCategory::Wheel => "Wheel",
|
||||
ItemCategory::Hover => "Hover",
|
||||
ItemCategory::Wing => "Wing",
|
||||
ItemCategory::Rudder => "Rudder",
|
||||
ItemCategory::Thruster => "Thruster",
|
||||
ItemCategory::InsectLeg => "InsectLeg",
|
||||
ItemCategory::MechLeg => "MechLeg",
|
||||
ItemCategory::Ski => "Ski",
|
||||
ItemCategory::TankTrack => "TankTrack",
|
||||
ItemCategory::Rotor => "Rotor",
|
||||
ItemCategory::SprinterLeg => "SprinterLeg",
|
||||
ItemCategory::Propeller => "Propeller",
|
||||
ItemCategory::Laser => "Laser",
|
||||
ItemCategory::Plasma => "Plasma",
|
||||
ItemCategory::Mortar => "Mortar",
|
||||
ItemCategory::Rail => "Rail",
|
||||
ItemCategory::Nano => "Nano",
|
||||
ItemCategory::Tesla => "Tesla",
|
||||
ItemCategory::Aeroflak => "Aeroflak",
|
||||
ItemCategory::Ion => "Ion",
|
||||
ItemCategory::Seeker => "Seeker",
|
||||
ItemCategory::Chaingun => "Chaingun",
|
||||
ItemCategory::ShieldModule => "ShieldModule",
|
||||
ItemCategory::GhostModule => "GhostModule",
|
||||
ItemCategory::BlinkModule => "BlinkModule",
|
||||
ItemCategory::EmpModule => "EmpModule",
|
||||
ItemCategory::WindowmakerModule => "WindowmakerModule",
|
||||
ItemCategory::EnergyModule => "EnergyModule",
|
||||
}
|
||||
}
|
||||
|
||||
pub fn but_bigger(&self) -> i32 {
|
||||
(*self as i32) * 100_000
|
||||
}
|
||||
}
|
||||
29
rc_core/src/data/weapon_upgrade.rs
Normal file
29
rc_core/src/data/weapon_upgrade.rs
Normal file
@@ -0,0 +1,29 @@
|
||||
use polariton::{operation::{Dict, Typed}, serdes::TypePrefix};
|
||||
|
||||
use super::{cube_list::ItemTier, weapon_list::ItemCategory};
|
||||
|
||||
pub struct WeaponUpgradeInfo {
|
||||
pub tier: ItemTier,
|
||||
pub type_: ItemCategory,
|
||||
pub xp: f64,
|
||||
pub rating: i32,
|
||||
pub rank: i32,
|
||||
pub power: i32,
|
||||
}
|
||||
|
||||
impl WeaponUpgradeInfo {
|
||||
pub fn as_transmissible<C>(&self) -> Typed<C> {
|
||||
Typed::Dict(Dict {
|
||||
key_ty: TypePrefix::Str, // str
|
||||
val_ty: TypePrefix::Any, // obj
|
||||
items: vec![
|
||||
(Typed::Str("weaponSize".into()), Typed::Int(self.tier as _)),
|
||||
(Typed::Str("weaponType".into()), Typed::Int(self.type_ as _)),
|
||||
(Typed::Str("weaponXp".into()), Typed::Double(self.xp)),
|
||||
(Typed::Str("weaponRating".into()), Typed::Int(self.rating)),
|
||||
(Typed::Str("weaponRank".into()), Typed::Int(self.rank)),
|
||||
(Typed::Str("weaponPower".into()), Typed::Int(self.power)),
|
||||
],
|
||||
})
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user