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Fix reactor height in Mars3; fix #51
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@@ -2180,7 +2180,7 @@ pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap,
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radius: DEFAULT_BASE_RADIUS,
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radius: DEFAULT_BASE_RADIUS,
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percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
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percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
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},
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},
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].into_iter().map(|x| x.offset(49.608, 0.0, 52.493)).collect(),
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].into_iter().map(|x| x.offset(49.608, 9.02, 52.493)).collect(),
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capture_points: vec![
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capture_points: vec![
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CapturePoint {
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CapturePoint {
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x: -44.400,
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x: -44.400,
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