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ojrc/rc_services_room/src/data/weapon_list.rs

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#![allow(dead_code)]
use polariton::operation::Typed;
#[derive(Default)]
pub struct WeaponData {
pub damage_inflicted: Option<i32>,
pub protonium_damage_scale: Option<f32>,
pub projectile_speed: Option<f32>,
pub projectile_range: Option<f32>,
pub base_inaccuracy: Option<f32>,
pub base_air_inaccuracy: Option<f32>,
pub movement_inaccuracy: Option<f32>,
pub movement_max_speed: Option<f32>,
pub movement_min_speed: Option<f32>,
pub gun_rotation_slow: Option<f32>,
pub movement_inaccuracy_decay: Option<f32>,
pub slow_rotation_decay: Option<f32>,
pub quick_rotation_decay: Option<f32>,
pub movement_inaccuracy_recovery: Option<f32>,
pub repeat_fire_inaccuracy_total_degrees: Option<f32>,
pub repeat_fire_inaccuracy_decay: Option<f32>,
pub repeat_fire_innaccuracy_recovery: Option<f32>,
pub fire_instant_accuracy_decay: Option<f32>, // degrees
pub accuracy_non_recover_time: Option<f32>,
pub accuracy_decay: Option<f32>,
pub damage_radius: Option<f32>,
pub plasma_time_to_full_damage: Option<f32>,
pub plasma_starting_radius_scale: Option<f32>,
pub nano_dps: Option<f32>,
pub nano_hps: Option<f32>,
pub tesla_damage: Option<f32>,
pub tesla_charges: Option<f32>,
pub aeroflak_proximity_damage: Option<f32>,
pub aeroflak_damage_radius: Option<f32>,
pub aeroflak_explosion_radius: Option<f32>,
pub aeroflak_ground_clearance: Option<f32>,
pub aeroflak_max_stacks: Option<i32>,
pub aeroflak_damage_per_stack: Option<i32>,
pub aeroflak_stack_expire: Option<f32>,
pub shot_cooldown: Option<f32>,
pub smart_rotation_cooldown: Option<f32>,
pub smart_rotation_cooldown_extra: Option<f32>,
pub smart_rotation_max_stacks: Option<f32>,
pub spin_up_time: Option<f32>,
pub spin_down_time: Option<f32>,
pub spin_initial_cooldown: Option<f32>,
pub group_fire_scales: Vec<f32>,
pub mana_cost: Option<f32>,
pub lock_time: Option<f32>,
pub full_lock_release: Option<f32>,
pub change_lock_time: Option<f32>,
pub max_rotation_speed: Option<f32>,
pub initial_rotation_speed: Option<f32>,
pub rotation_acceleration: Option<f32>,
pub nano_healing_priority_time: Option<f32>,
pub module_range: Option<f32>,
pub shield_lifetime: Option<f32>,
pub teleport_time: Option<f32>,
pub camera_time: Option<f32>,
pub camera_delay: Option<f32>,
pub to_invisible_speed: Option<f32>,
pub to_invisible_duration: Option<f32>,
pub to_visible_duration: Option<f32>,
pub countdown_time: Option<f32>,
pub stun_time: Option<f32>,
pub stun_radius: Option<f32>,
pub effect_duration: Option<f32>,
}
impl WeaponData {
pub fn as_transmissible<C>(&self) -> Typed<C> {
let mut out = Vec::new();
self.damage_inflicted.map(|x| out.push((Typed::Str("damageInflicted".into()), Typed::Int(x))));
self.protonium_damage_scale.map(|x| out.push((Typed::Str("protoniumDamageScale".into()), Typed::Float(x))));
self.projectile_speed.map(|x| out.push((Typed::Str("projectileSpeed".into()), Typed::Float(x))));
self.projectile_range.map(|x| out.push((Typed::Str("projectileRange".into()), Typed::Float(x))));
self.base_inaccuracy.map(|x| out.push((Typed::Str("baseInaccuracy".into()), Typed::Float(x))));
self.base_air_inaccuracy.map(|x| out.push((Typed::Str("baseAirInaccuracy".into()), Typed::Float(x))));
self.movement_inaccuracy.map(|x| out.push((Typed::Str("movementInaccuracy".into()), Typed::Float(x))));
self.movement_max_speed.map(|x| out.push((Typed::Str("movementMaxThresholdSpeed".into()), Typed::Float(x))));
self.movement_min_speed.map(|x| out.push((Typed::Str("movementMinThresholdSpeed".into()), Typed::Float(x))));
self.gun_rotation_slow.map(|x| out.push((Typed::Str("gunRotationThresholdSlow".into()), Typed::Float(x))));
self.movement_inaccuracy_decay.map(|x| out.push((Typed::Str("movementInaccuracyDecayTime".into()), Typed::Float(x))));
self.slow_rotation_decay.map(|x| out.push((Typed::Str("slowRotationInaccuracyDecayTime".into()), Typed::Float(x))));
self.quick_rotation_decay.map(|x| out.push((Typed::Str("quickRotationInaccuracyDecayTime".into()), Typed::Float(x))));
self.movement_inaccuracy_recovery.map(|x| out.push((Typed::Str("movementInaccuracyRecoveryTime".into()), Typed::Float(x))));
self.repeat_fire_inaccuracy_total_degrees.map(|x| out.push((Typed::Str("repeatFireInaccuracyTotalDegrees".into()), Typed::Float(x))));
self.repeat_fire_inaccuracy_decay.map(|x| out.push((Typed::Str("repeatFireInaccuracyDecayTime".into()), Typed::Float(x))));
self.repeat_fire_innaccuracy_recovery.map(|x| out.push((Typed::Str("repeatFireInaccuracyRecoveryTime".into()), Typed::Float(x))));
self.fire_instant_accuracy_decay.map(|x| out.push((Typed::Str("fireInstantAccuracyDecayDegrees".into()), Typed::Float(x)))); // degrees
self.accuracy_non_recover_time.map(|x| out.push((Typed::Str("accuracyNonRecoverTime".into()), Typed::Float(x))));
self.accuracy_decay.map(|x| out.push((Typed::Str("accuracyDecayTime".into()), Typed::Float(x))));
self.damage_radius.map(|x| out.push((Typed::Str("damageRadius".into()), Typed::Float(x))));
self.plasma_time_to_full_damage.map(|x| out.push((Typed::Str("plasmaTimeToFullDamage".into()), Typed::Float(x))));
self.plasma_starting_radius_scale.map(|x| out.push((Typed::Str("plasmaStartingRadiusScale".into()), Typed::Float(x))));
self.nano_dps.map(|x| out.push((Typed::Str("nanoDPS".into()), Typed::Float(x))));
self.nano_hps.map(|x| out.push((Typed::Str("nanoHPS".into()), Typed::Float(x))));
self.tesla_damage.map(|x| out.push((Typed::Str("teslaDamage".into()), Typed::Float(x))));
self.tesla_charges.map(|x| out.push((Typed::Str("teslaCharges".into()), Typed::Float(x))));
self.aeroflak_proximity_damage.map(|x| out.push((Typed::Str("aeroflakProximityDamage".into()), Typed::Float(x))));
self.aeroflak_damage_radius.map(|x| out.push((Typed::Str("aeroflakDamageRadius".into()), Typed::Float(x))));
self.aeroflak_explosion_radius.map(|x| out.push((Typed::Str("aeroflakExplosionRadius".into()), Typed::Float(x))));
self.aeroflak_ground_clearance.map(|x| out.push((Typed::Str("aeroflakGroundClearance".into()), Typed::Float(x))));
self.aeroflak_max_stacks.map(|x| out.push((Typed::Str("aeroflakBuffMaxStacks".into()), Typed::Int(x))));
self.aeroflak_damage_per_stack.map(|x| out.push((Typed::Str("aeroflakBuffDamagePerStack".into()), Typed::Int(x))));
self.aeroflak_stack_expire.map(|x| out.push((Typed::Str("aeroflakBuffTimeToExpire".into()), Typed::Float(x))));
self.shot_cooldown.map(|x| out.push((Typed::Str("cooldownBetweenShots".into()), Typed::Float(x))));
self.smart_rotation_cooldown.map(|x| out.push((Typed::Str("smartRotationCooldown".into()), Typed::Float(x))));
self.smart_rotation_cooldown_extra.map(|x| out.push((Typed::Str("smartRotationExtraCooldownTime".into()), Typed::Float(x))));
self.smart_rotation_max_stacks.map(|x| out.push((Typed::Str("smartRotationMaxStacks".into()), Typed::Float(x))));
self.spin_up_time.map(|x| out.push((Typed::Str("spinUpTime".into()), Typed::Float(x))));
self.spin_down_time.map(|x| out.push((Typed::Str("spinDownTime".into()), Typed::Float(x))));
self.spin_initial_cooldown.map(|x| out.push((Typed::Str("spinInitialCooldown".into()), Typed::Float(x))));
if !self.group_fire_scales.is_empty() {
let typed_arr: Vec<Typed<C>> = self.group_fire_scales.iter().map(|x| Typed::Float(*x)).collect();
out.push((Typed::Str("groupFireScales".into()), Typed::ObjArr(typed_arr.into())));
}
self.mana_cost.map(|x| out.push((Typed::Str("manaCost".into()), Typed::Float(x))));
self.lock_time.map(|x| out.push((Typed::Str("lockTime".into()), Typed::Float(x))));
self.full_lock_release.map(|x| out.push((Typed::Str("fullLockRelease".into()), Typed::Float(x))));
self.change_lock_time.map(|x| out.push((Typed::Str("changeLockTime".into()), Typed::Float(x))));
self.max_rotation_speed.map(|x| out.push((Typed::Str("maxRotationSpeed".into()), Typed::Float(x))));
self.initial_rotation_speed.map(|x| out.push((Typed::Str("initialRotationSpeed".into()), Typed::Float(x))));
self.rotation_acceleration.map(|x| out.push((Typed::Str("rotationAcceleration".into()), Typed::Float(x))));
self.nano_healing_priority_time.map(|x| out.push((Typed::Str("nanoHealingPriorityTime".into()), Typed::Float(x))));
self.module_range.map(|x| out.push((Typed::Str("moduleRange".into()), Typed::Float(x))));
self.shield_lifetime.map(|x| out.push((Typed::Str("shieldLifetime".into()), Typed::Float(x))));
self.teleport_time.map(|x| out.push((Typed::Str("teleportTime".into()), Typed::Float(x))));
self.camera_time.map(|x| out.push((Typed::Str("cameraTime".into()), Typed::Float(x))));
self.camera_delay.map(|x| out.push((Typed::Str("cameraDelay".into()), Typed::Float(x))));
self.to_invisible_speed.map(|x| out.push((Typed::Str("toInvisibleSpeed".into()), Typed::Float(x))));
self.to_invisible_duration.map(|x| out.push((Typed::Str("toInvisibleDuration".into()), Typed::Float(x))));
self.to_visible_duration.map(|x| out.push((Typed::Str("toVisibleDuration".into()), Typed::Float(x))));
self.countdown_time.map(|x| out.push((Typed::Str("countdownTime".into()), Typed::Float(x))));
self.stun_time.map(|x| out.push((Typed::Str("stunTime".into()), Typed::Float(x))));
self.stun_radius.map(|x| out.push((Typed::Str("stunRadius".into()), Typed::Float(x))));
self.effect_duration.map(|x| out.push((Typed::Str("effectDuration".into()), Typed::Float(x))));
Typed::HashMap(out.into())
}
}
#[repr(u32)]
#[derive(Clone, Copy)]
pub enum ItemCategory {
NoFunction = 0,
Wheel = 1,
Hover = 2,
Wing = 3,
Rudder = 4,
Thruster = 5,
InsectLeg = 6,
MechLeg = 7,
Ski = 8,
TankTrack = 9,
Rotor = 10,
SprinterLeg = 11,
Propeller = 12,
Laser = 100,
Plasma = 200,
Mortar = 250,
Rail = 300,
Nano = 400,
Tesla = 500,
Aeroflak = 600,
Ion = 650,
Seeker = 701,
Chaingun = 750,
ShieldModule = 800,
GhostModule = 801,
BlinkModule = 802,
EmpModule = 803,
WindowmakerModule = 804,
EnergyModule = 900,
}
impl ItemCategory {
pub fn as_str(&self) -> &'static str {
match self {
ItemCategory::NoFunction => "NotAFunctionalItem",
ItemCategory::Wheel => "Wheel",
ItemCategory::Hover => "Hover",
ItemCategory::Wing => "Wing",
ItemCategory::Rudder => "Rudder",
ItemCategory::Thruster => "Thruster",
ItemCategory::InsectLeg => "InsectLeg",
ItemCategory::MechLeg => "MechLeg",
ItemCategory::Ski => "Ski",
ItemCategory::TankTrack => "TankTrack",
ItemCategory::Rotor => "Rotor",
ItemCategory::SprinterLeg => "SprinterLeg",
ItemCategory::Propeller => "Propeller",
ItemCategory::Laser => "Laser",
ItemCategory::Plasma => "Plasma",
ItemCategory::Mortar => "Mortar",
ItemCategory::Rail => "Rail",
ItemCategory::Nano => "Nano",
ItemCategory::Tesla => "Tesla",
ItemCategory::Aeroflak => "Aeroflak",
ItemCategory::Ion => "Ion",
ItemCategory::Seeker => "Seeker",
ItemCategory::Chaingun => "Chaingun",
ItemCategory::ShieldModule => "ShieldModule",
ItemCategory::GhostModule => "GhostModule",
ItemCategory::BlinkModule => "BlinkModule",
ItemCategory::EmpModule => "EmpModule",
ItemCategory::WindowmakerModule => "WindowmakerModule",
ItemCategory::EnergyModule => "EnergyModule",
}
}
pub fn but_bigger(&self) -> i32 {
(*self as i32) * 100_000
}
}