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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00
Files
ojrc/rc_multiplayer/src/handler.rs

298 lines
17 KiB
Rust
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pub struct LnlEventHandler {
event_handlers: std::collections::HashMap<i16, Box<dyn super::EventCodeHandler>>,
motion_handler: Box<dyn super::RobotMotionHandler>,
user_provider: std::sync::Arc<oj_rc_core::persist::user::UserImpl>
}
impl LnlEventHandler {
pub fn new<M: super::RobotMotionHandler + 'static>(user_provider: std::sync::Arc<oj_rc_core::persist::user::UserImpl>, motion_handler: M) -> Self {
Self {
event_handlers: std::collections::HashMap::new(),
motion_handler: Box::new(motion_handler),
user_provider,
}
}
pub fn add<H: super::EventCode + super::EventCodeHandler + 'static>(mut self, handler: H) -> Self {
if self.event_handlers.insert(H::CODE, Box::new(handler)).is_some() {
log::warn!("Replaced event handler {} with new handler", H::CODE);
}
self
}
}
#[async_trait::async_trait]
impl literustlib_server::EventHandler for LnlEventHandler {
type PacketData = super::PacketData;
type UserData = super::UserData;
async fn on_receive(&self, data: Self::PacketData, _header: &literustlib::packet::Header, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>, user: &Self::UserData, sender: &std::sync::Arc<literustlib_server::DataSender<Self::PacketData>>) {
log::debug!("Got message {:?} (len: {}) from connection id {}", data.message_ty, data.data.len(), peer.id());
match data.message_ty {
crate::data::MessageType::ClientMsg => {
if let Some(handler) = self.event_handlers.get(&data.variant) {
handler.handle(&data.data, peer, user, sender).await;
} else {
let variant_pretty = i16_to_event(data.variant).map(|x| format!("{:?}", x)).unwrap_or_else(|| "???".to_owned());
#[cfg(debug_assertions)]
{
panic!("Unsupported event variant {} ({}), pls fix!!!\n {:?}", variant_pretty, data.variant, &data.data[..]);
}
#[cfg(not(debug_assertions))]
{
log::warn!("Unsupported event variant {} ({}), pls fix!!!", variant_pretty, data.variant);
}
}
},
crate::data::MessageType::ServerMsg => {
log::debug!("Got message from server but I'm the server??? (ignoring)");
},
crate::data::MessageType::RobotMotion => {
self.motion_handler.handle(&data.data, user).await;
//log::warn!("Ignoring robot motion message");
},
}
}
async fn on_connect_start(&self, addr: &core::net::SocketAddr, key: String, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>) -> Option<Self::UserData> {
log::debug!("New connection started from {}!!! (key:{}, id:{})", addr, key, peer.id());
//let mut buf = Vec::new();
//literustlib::packet::Packet::with_data(literustlib::packet::Property::Reliable, &[9, 0, 0, 0, 0, 0]).dump(&mut buf).unwrap_or_default();
//socket.send_to(&buf, addr).await.unwrap_or_default();
Some(crate::UserData::new(self.user_provider.clone()))
}
async fn on_connect_done(&self, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>, _user: &Self::UserData, sender: &std::sync::Arc<literustlib_server::DataSender<Self::PacketData>>) {
log::debug!("New connection completed (id:{})", peer.id());
let data = EventData::without_data(
crate::data::MessageType::ServerMsg,
rlnl::event_code::NetworkEvent::OnConnectedToGameServer,
);
if let Err(e) = sender.send_data(data, literustlib::packet::Property::Reliable, peer).await {
log::error!("Failed to send rlnl OnConnectedToGameServer event: {}", e);
}
}
}
#[derive(Debug)]
pub struct EventData {
pub message_ty: crate::data::MessageType,
pub variant: i16,
pub data_size: u16,
pub data: bytes::Bytes,
}
impl EventData {
pub fn with_data(message_ty: crate::data::MessageType, event: rlnl::event_code::NetworkEvent, data: bytes::Bytes) -> Self {
Self {
message_ty,
variant: event as i16,
data_size: data.len().try_into().expect("Event data too large"),
data,
}
}
pub fn without_data(message_ty: crate::data::MessageType, event: rlnl::event_code::NetworkEvent) -> Self {
Self {
message_ty,
variant: event as i16,
data_size: 0,
data: bytes::Bytes::new(),
}
}
}
impl literustlib::packet::PacketData for EventData {
fn parse(bytes: bytes::Bytes, _header: &literustlib::packet::Header) -> std::io::Result<Self> {
log::debug!("Got packet data ({}) {:?}", bytes.len(), &bytes[..]);
if bytes.len() >= 6 {
let data = bytes.slice(6..);
let net_message_num = i16::from_le_bytes([bytes[0], bytes[1]]);
let net_message_type = crate::data::MessageType::from_i16(net_message_num).ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Unsupported, format!("Unsupported message type {}", net_message_num)))?;
let variant = i16::from_le_bytes([bytes[2], bytes[3]]);
let data_size = u16::from_le_bytes([bytes[4], bytes[5]]);
Ok(Self {
message_ty: net_message_type,
variant,
data_size,
data,
})
} else {
Err(std::io::Error::new(std::io::ErrorKind::InvalidData, "Packet data is too short"))
}
}
fn dump(&self) -> bytes::Bytes {
use std::io::Write;
let mut buf = Vec::new();
buf.write_all(&(self.message_ty as i16).to_le_bytes()).unwrap();
buf.write_all(&(self.variant as i16).to_le_bytes()).unwrap();
buf.write_all(&(self.data_size as u16).to_le_bytes()).unwrap();
buf.write_all(&self.data).unwrap();
buf.into()
}
}
fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
match num {
0 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer),
1 => Some(rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer),
2 => Some(rlnl::event_code::NetworkEvent::OnConnectedToLobbyServer),
3 => Some(rlnl::event_code::NetworkEvent::OnDisconnectingFromLobbyServer),
4 => Some(rlnl::event_code::NetworkEvent::OnDisconnectedFromLobbyServer),
5 => Some(rlnl::event_code::NetworkEvent::OnConnectedToServer),
6 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToServer),
7 => Some(rlnl::event_code::NetworkEvent::OnConnectionLost),
8 => Some(rlnl::event_code::NetworkEvent::OnDisconnectedFromServer),
9 => Some(rlnl::event_code::NetworkEvent::OnConnectedToGameServer),
10 => Some(rlnl::event_code::NetworkEvent::OnServerStarted),
11 => Some(rlnl::event_code::NetworkEvent::OnServerStopped),
12 => Some(rlnl::event_code::NetworkEvent::OnPlayerConnectedToServer),
13 => Some(rlnl::event_code::NetworkEvent::OnPlayerDisconnectedFromServer),
14 => Some(rlnl::event_code::NetworkEvent::RequestRespawnPoint),
15 => Some(rlnl::event_code::NetworkEvent::FreeSpawnPoint),
16 => Some(rlnl::event_code::NetworkEvent::RequestTeamBaseModel),
17 => Some(rlnl::event_code::NetworkEvent::RequestCapturePoints),
18 => Some(rlnl::event_code::NetworkEvent::RequestEqualizerModel),
19 => Some(rlnl::event_code::NetworkEvent::TeamBase),
20 => Some(rlnl::event_code::NetworkEvent::RegisterCapturePoints),
21 => Some(rlnl::event_code::NetworkEvent::RegisterEqualizer),
22 => Some(rlnl::event_code::NetworkEvent::FreeRespawnPoint),
23 => Some(rlnl::event_code::NetworkEvent::PlayerIDs),
24 => Some(rlnl::event_code::NetworkEvent::SyncMachineCubes),
25 => Some(rlnl::event_code::NetworkEvent::MachineDestroyed),
26 => Some(rlnl::event_code::NetworkEvent::GameStarted),
27 => Some(rlnl::event_code::NetworkEvent::OnPlayerInputChanged),
28 => Some(rlnl::event_code::NetworkEvent::OnServerReceivedInputChange),
29 => Some(rlnl::event_code::NetworkEvent::ClientUnregistered),
30 => Some(rlnl::event_code::NetworkEvent::OnAnotherClientDisconnected),
31 => Some(rlnl::event_code::NetworkEvent::OnClientReconnected),
32 => Some(rlnl::event_code::NetworkEvent::DamageCube),
33 => Some(rlnl::event_code::NetworkEvent::FireWeaponEffect),
35 => Some(rlnl::event_code::NetworkEvent::FireMiss),
36 => Some(rlnl::event_code::NetworkEvent::MultipleFireMisses),
37 => Some(rlnl::event_code::NetworkEvent::CurrentGameTime),
38 => Some(rlnl::event_code::NetworkEvent::EndGame),
39 => Some(rlnl::event_code::NetworkEvent::GameWon),
40 => Some(rlnl::event_code::NetworkEvent::GameLost),
41 => Some(rlnl::event_code::NetworkEvent::GameWonBaseDestroyed),
42 => Some(rlnl::event_code::NetworkEvent::GameLostBaseDestroyed),
43 => Some(rlnl::event_code::NetworkEvent::BuffTeamPlayers),
44 => Some(rlnl::event_code::NetworkEvent::PlayerThreateningBase),
45 => Some(rlnl::event_code::NetworkEvent::TimeToGameStart),
46 => Some(rlnl::event_code::NetworkEvent::SetRespawnWaitingTime),
47 => Some(rlnl::event_code::NetworkEvent::TeamBaseState),
48 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureStart),
49 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureReset),
50 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureStop),
51 => Some(rlnl::event_code::NetworkEvent::TeamBaseSectionComplete),
52 => Some(rlnl::event_code::NetworkEvent::TeamBaseFinalSectionComplete),
53 => Some(rlnl::event_code::NetworkEvent::TeamBaseInitialise),
54 => Some(rlnl::event_code::NetworkEvent::GetClientPings),
55 => Some(rlnl::event_code::NetworkEvent::SetClientPing),
56 => Some(rlnl::event_code::NetworkEvent::WarnPlayer),
57 => Some(rlnl::event_code::NetworkEvent::EnemySpotted),
58 => Some(rlnl::event_code::NetworkEvent::RemoteEnemySpotted),
59 => Some(rlnl::event_code::NetworkEvent::AssistBonusRequest),
60 => Some(rlnl::event_code::NetworkEvent::TeamBaseContested),
61 => Some(rlnl::event_code::NetworkEvent::AcquireRemoteAI),
63 => Some(rlnl::event_code::NetworkEvent::KillBonusRequest),
64 => Some(rlnl::event_code::NetworkEvent::EACRegisterToken),
65 => Some(rlnl::event_code::NetworkEvent::HeallingAssistBonusRequest),
66 => Some(rlnl::event_code::NetworkEvent::ProtectTeamMateBonusRequest),
67 => Some(rlnl::event_code::NetworkEvent::DefendTheBaseBonusRequest),
68 => Some(rlnl::event_code::NetworkEvent::DestroyCubesBonusRequest),
69 => Some(rlnl::event_code::NetworkEvent::DestroyHealCubesPointsAwarded),
70 => Some(rlnl::event_code::NetworkEvent::ConfirmedKill),
71 => Some(rlnl::event_code::NetworkEvent::BonusesFlushDone),
72 => Some(rlnl::event_code::NetworkEvent::AlignmentRectifierStarted),
73 => Some(rlnl::event_code::NetworkEvent::HealCubesBonusRequest),
74 => Some(rlnl::event_code::NetworkEvent::SetShieldState),
75 => Some(rlnl::event_code::NetworkEvent::TeamBaseLowHealth),
76 => Some(rlnl::event_code::NetworkEvent::AwardTeamBaseProtoniumDestroyedRequest),
77 => Some(rlnl::event_code::NetworkEvent::InitialiseGameStats),
78 => Some(rlnl::event_code::NetworkEvent::UpdateGameStats),
79 => Some(rlnl::event_code::NetworkEvent::MapPingEvent),
80 => Some(rlnl::event_code::NetworkEvent::SurrenderRequest),
81 => Some(rlnl::event_code::NetworkEvent::HealSelf),
82 => Some(rlnl::event_code::NetworkEvent::HealSelfResponse),
83 => Some(rlnl::event_code::NetworkEvent::SurrenderVoteStarted),
84 => Some(rlnl::event_code::NetworkEvent::SurrenderVoteCast),
85 => Some(rlnl::event_code::NetworkEvent::CurrentSurrenderVotes),
86 => Some(rlnl::event_code::NetworkEvent::SurrenderAccepted),
87 => Some(rlnl::event_code::NetworkEvent::SurrenderDeclined),
88 => Some(rlnl::event_code::NetworkEvent::SetSurrenderTimes),
89 => Some(rlnl::event_code::NetworkEvent::SetFinalGameScore),
90 => Some(rlnl::event_code::NetworkEvent::PitLeaderBoardUpdate),
91 => Some(rlnl::event_code::NetworkEvent::PitModeState),
93 => Some(rlnl::event_code::NetworkEvent::ValidateGameGuid),
94 => Some(rlnl::event_code::NetworkEvent::GameGuidValidated),
95 => Some(rlnl::event_code::NetworkEvent::PlayerInsideBase),
97 => Some(rlnl::event_code::NetworkEvent::ConfirmedAssist),
98 => Some(rlnl::event_code::NetworkEvent::LockOnNotification),
99 => Some(rlnl::event_code::NetworkEvent::LockOnNotificationBroadcast),
100 => Some(rlnl::event_code::NetworkEvent::ShieldSpawned),
101 => Some(rlnl::event_code::NetworkEvent::SpawnShield),
102 => Some(rlnl::event_code::NetworkEvent::BroadcastOpenShield),
103 => Some(rlnl::event_code::NetworkEvent::OpenShield),
104 => Some(rlnl::event_code::NetworkEvent::BroadcastInvisible),
105 => Some(rlnl::event_code::NetworkEvent::MakeInvisible),
106 => Some(rlnl::event_code::NetworkEvent::BroadcastVisible),
107 => Some(rlnl::event_code::NetworkEvent::MakeVisible),
108 => Some(rlnl::event_code::NetworkEvent::BroadcastActivateTeleportEffect),
109 => Some(rlnl::event_code::NetworkEvent::ActivateTeleportEffect),
110 => Some(rlnl::event_code::NetworkEvent::BroadcastActivateReadyEffect),
111 => Some(rlnl::event_code::NetworkEvent::ActivateReadyEffect),
112 => Some(rlnl::event_code::NetworkEvent::BroadcastSpawnEmpLocator),
113 => Some(rlnl::event_code::NetworkEvent::SpawnEmpLocator),
114 => Some(rlnl::event_code::NetworkEvent::BroadcastSpawnEmpMachineEffect),
115 => Some(rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect),
116 => Some(rlnl::event_code::NetworkEvent::WeaponSelect),
117 => Some(rlnl::event_code::NetworkEvent::BroadcastWeaponSelect),
118 => Some(rlnl::event_code::NetworkEvent::HostAIs),
119 => Some(rlnl::event_code::NetworkEvent::HealAlly),
120 => Some(rlnl::event_code::NetworkEvent::HealAllyResponse),
121 => Some(rlnl::event_code::NetworkEvent::SelfDestructClassicMode),
122 => Some(rlnl::event_code::NetworkEvent::GameModeSettings),
123 => Some(rlnl::event_code::NetworkEvent::TeamDeathMatchState),
124 => Some(rlnl::event_code::NetworkEvent::ClientDisconnecting),
125 => Some(rlnl::event_code::NetworkEvent::SendBonus),
126 => Some(rlnl::event_code::NetworkEvent::TestConnection),
127 => Some(rlnl::event_code::NetworkEvent::MachineDestroyedConfirmed),
128 => Some(rlnl::event_code::NetworkEvent::EnergyModuleActivated),
129 => Some(rlnl::event_code::NetworkEvent::BroadcastLoadingProgress),
130 => Some(rlnl::event_code::NetworkEvent::RequestLoadingProgressAllUsers),
131 => Some(rlnl::event_code::NetworkEvent::LoadingComplete),
132 => Some(rlnl::event_code::NetworkEvent::GameAborted),
134 => Some(rlnl::event_code::NetworkEvent::SendDamagedByEnemyShield),
135 => Some(rlnl::event_code::NetworkEvent::DamagedByEnemyShield),
136 => Some(rlnl::event_code::NetworkEvent::EqualizerNotification),
137 => Some(rlnl::event_code::NetworkEvent::CapturePointProgress),
138 => Some(rlnl::event_code::NetworkEvent::CapturePointNotification),
140 => Some(rlnl::event_code::NetworkEvent::RadarModuleActivated),
141 => Some(rlnl::event_code::NetworkEvent::RemoteRadarModuleActivated),
142 => Some(rlnl::event_code::NetworkEvent::EACMessage),
143 => Some(rlnl::event_code::NetworkEvent::Taunt),
144 => Some(rlnl::event_code::NetworkEvent::MachineFullHealth),
145 => Some(rlnl::event_code::NetworkEvent::RequestSync),
146 => Some(rlnl::event_code::NetworkEvent::BeginSync),
147 => Some(rlnl::event_code::NetworkEvent::EndOfSync),
148 => Some(rlnl::event_code::NetworkEvent::SyncTeamBaseCubes),
150 => Some(rlnl::event_code::NetworkEvent::SyncEqualizerNotification),
151 => Some(rlnl::event_code::NetworkEvent::PlayerQuitRequest),
152 => Some(rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete),
153 => Some(rlnl::event_code::NetworkEvent::DamageCubeEffectOnly),
154 => Some(rlnl::event_code::NetworkEvent::DamageCubeNoEffect),
155 => Some(rlnl::event_code::NetworkEvent::DestroyCubeEffectOnly),
156 => Some(rlnl::event_code::NetworkEvent::DestroyCubeNoEffect),
157 => Some(rlnl::event_code::NetworkEvent::DestroyCubesFull),
170 => Some(rlnl::event_code::NetworkEvent::LongPlayValue),
171 => Some(rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle),
172 => Some(rlnl::event_code::NetworkEvent::CosmeticAction),
_ => None,
}
}