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src/services.h
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80
src/services.h
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#ifndef H_SERVICES
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#define H_SERVICES
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#include <stdio.h>
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#include <stdint.h>
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#include <unistd.h>
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#include <ctype.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#include <netinet/tcp.h>
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#include <string.h>
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#include <pthread.h>
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#include "../deps/vector/vector.h"
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#include "util.h"
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enum State { DOWN, PARTIAL, UP };
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struct StatusPeroid;
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struct ServerStatus;
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struct EndpointStatus;
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struct Endpoint;
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struct Service;
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void report();
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void* run_endpoint(void* endpoint);
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void queue_report(struct EndpointStatus status);
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void load_service(struct Service** self);
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uint8_t add_endpoint(struct Service* self, const char* uri);
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enum State get_state(struct Service** self);
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struct ServerStatus* update_server_status(struct Service** self);
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const char* state_text(enum State state);
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struct StatusPeroid {
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unsigned long time;
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Vector server_statuses; // of ServerStatus*
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};
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struct ServerStatus {
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struct Service* service;
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Vector endpoint_statuses; // of EndpointStatus*
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enum State state;
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double ping;
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};
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struct EndpointStatus {
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struct Endpoint* endpoint;
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enum State state;
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double ping;
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};
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struct Endpoint {
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struct Service* service;
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uint8_t enabled;
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uint8_t running;
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char* scheme;
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char* target;
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uint16_t port;
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uint32_t backoff;
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time_t last_check;
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enum State last_state;
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double last_ping;
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Vector status_history;
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pthread_t thread;
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int sockfd;
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int last_errno;
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};
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struct Service {
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char* id;
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char* name;
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char* text;
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Vector endpoints;
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enum State last_state;
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double average_ping;
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uint32_t backoff;
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};
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#endif
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