rules: add support for resource excludes
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@@ -5,6 +5,8 @@
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#include "../helpers/FsUtils.hpp"
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#include "../GlobalState.hpp"
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#include "../debug/log.hpp"
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static CConfig::eConfigIPAction strToAction(const std::string& s) {
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// TODO: allow any case I'm lazy it's 1am
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if (s == "ALLOW" || s == "allow" || s == "Allow")
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@@ -32,6 +34,14 @@ CConfig::CConfig() {
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parsed.action = strToAction(ic.action);
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parsed.difficulty = ic.difficulty;
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if (!ic.exclude_regex.empty()) {
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parsed.exclude_regex = std::make_unique<re2::RE2>(ic.exclude_regex);
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if (parsed.exclude_regex->error_code() != RE2::NoError) {
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Debug::log(CRIT, "Regex \"{}\" failed to parse", ic.exclude_regex);
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throw std::runtime_error("Failed to parse regex");
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}
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}
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for (const auto& ir : ic.ip_ranges) {
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parsed.ip_ranges.emplace_back(CIPRange(ir));
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}
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@@ -3,6 +3,8 @@
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#include <string>
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#include <memory>
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#include <re2/re2.h>
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#include "IPRange.hpp"
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class CConfig {
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@@ -18,13 +20,15 @@ class CConfig {
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struct SIPRangeConfig {
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std::string action = "";
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std::vector<std::string> ip_ranges;
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int difficulty = -1;
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int difficulty = -1;
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std::string exclude_regex = "";
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};
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struct SIPRangeConfigParsed {
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eConfigIPAction action = IP_ACTION_DENY;
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std::vector<CIPRange> ip_ranges;
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int difficulty = -1;
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eConfigIPAction action = IP_ACTION_DENY;
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std::vector<CIPRange> ip_ranges;
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int difficulty = -1;
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std::unique_ptr<re2::RE2> exclude_regex;
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};
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struct SConfig {
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@@ -243,6 +243,15 @@ void CServerHandler::onRequest(const Pistache::Http::Request& req, Pistache::Htt
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}
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if (matched) {
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if (ic.difficulty != -1)
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challengeDifficulty = ic.difficulty;
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// if we have an exclude regex and it matches the resource, skip this rule
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if (ic.exclude_regex && RE2::FullMatch(req.resource(), *ic.exclude_regex)) {
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Debug::log(LOG, " | ip rule matched for {}, but resource is excluded.", REQUEST_IP);
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continue;
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}
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if (ic.action == CConfig::IP_ACTION_ALLOW) {
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Debug::log(LOG, " | Action: PASS (ip rule matched for {})", REQUEST_IP);
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proxyPass(req, response);
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@@ -254,8 +263,6 @@ void CServerHandler::onRequest(const Pistache::Http::Request& req, Pistache::Htt
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}
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// if it's challenge then it's default so just set the difficulty if applicable and proceed
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if (ic.difficulty != -1)
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challengeDifficulty = ic.difficulty;
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break;
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}
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}
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